Allah 6 years ago
commit
0cf82ca195

+ 4 - 0
.gitignore

@@ -0,0 +1,4 @@
+CDBV
+PAKV
+*.bat
+PAK/data.cdb

+ 18 - 0
CDB/bossRuneGP/0---Normal.json

@@ -0,0 +1,18 @@
+{
+  "difficultyLevel": 0,
+  "name": "Normal",
+  "cellDropMultiplier": 1,
+  "forgeLevel": 0,
+  "fountainLockLevel": 0,
+  "exitsLocked": false,
+  "extraElitesPerLevel": 0,
+  "extraMobTier": 0,
+  "extraMobDensity": 0.1,
+  "extraLootLevel": 0,
+  "carriedInfection": 0,
+  "maxUpLevelForStartItems": 1,
+  "goldRatio": 1,
+  "__separator_group_ID": -1,
+  "__separator_group_Name": "",
+  "__original_Index": 0
+}

+ 18 - 0
CDB/bossRuneGP/1---Difficile.json

@@ -0,0 +1,18 @@
+{
+  "forgeLevel": 1,
+  "difficultyLevel": 1,
+  "cellDropMultiplier": 1,
+  "fountainLockLevel": 1,
+  "exitsLocked": false,
+  "extraElitesPerLevel": 0,
+  "name": "Difficile",
+  "extraMobTier": 2,
+  "extraMobDensity": 0.2,
+  "extraLootLevel": 0,
+  "carriedInfection": 0,
+  "maxUpLevelForStartItems": 2,
+  "goldRatio": 1,
+  "__separator_group_ID": -1,
+  "__separator_group_Name": "",
+  "__original_Index": 1
+}

+ 18 - 0
CDB/bossRuneGP/3---Expert.json

@@ -0,0 +1,18 @@
+{
+  "forgeLevel": 2,
+  "difficultyLevel": 3,
+  "cellDropMultiplier": 2,
+  "fountainLockLevel": 3,
+  "exitsLocked": false,
+  "extraElitesPerLevel": 1,
+  "name": "Expert",
+  "extraMobTier": 8,
+  "extraMobDensity": 0.3,
+  "extraLootLevel": 1,
+  "carriedInfection": 0,
+  "maxUpLevelForStartItems": 3,
+  "goldRatio": 0.65,
+  "__separator_group_ID": -1,
+  "__separator_group_Name": "",
+  "__original_Index": 3
+}

+ 18 - 0
CDB/bossRuneGP/4---Cauchemar.json

@@ -0,0 +1,18 @@
+{
+  "forgeLevel": 2,
+  "difficultyLevel": 4,
+  "cellDropMultiplier": 3,
+  "fountainLockLevel": 3,
+  "exitsLocked": false,
+  "extraElitesPerLevel": 2,
+  "name": "Cauchemar",
+  "extraMobTier": 11,
+  "extraMobDensity": 0.4,
+  "extraLootLevel": 2,
+  "carriedInfection": 1,
+  "maxUpLevelForStartItems": 3,
+  "goldRatio": 0.4,
+  "__separator_group_ID": -1,
+  "__separator_group_Name": "",
+  "__original_Index": 4
+}

+ 111 - 0
CDB/level/MainLevels/00---PrisonStart.json

@@ -0,0 +1,111 @@
+{
+  "id": "PrisonStart",
+  "biome": "PrisonStart",
+  "mobs": [
+    {
+      "mob": "Grenader",
+      "singleRoom": false,
+      "quantityFactor": 5,
+      "minCombatRoomsBefore": 1,
+      "props": {},
+      "minDifficulty": 0,
+      "maxDifficulty": 3
+    },
+    {
+      "mob": "ClusterGrenader",
+      "quantityFactor": 5,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 1,
+      "minDifficulty": 4,
+      "props": {}
+    },
+    {
+      "mob": "Shield",
+      "singleRoom": false,
+      "quantityFactor": 2,
+      "minCombatRoomsBefore": 2,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Mage360",
+      "quantityFactor": 5,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 1
+    },
+    {
+      "mob": "Archer",
+      "singleRoom": false,
+      "quantityFactor": 5,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0,
+      "maxDifficulty": 0
+    },
+    {
+      "mob": "Zombie",
+      "singleRoom": false,
+      "quantityFactor": 15,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Fogger",
+      "singleRoom": false,
+      "quantityFactor": 50,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    }
+  ],
+  "mobDensity": 0.8,
+  "flags": 0,
+  "group": 0,
+  "name": "Quartier des prisonniers",
+  "lootFlags": 4,
+  "goldBonus": 0.15,
+  "specificLoots": [
+    {
+      "kind": 2,
+      "minDistToSpawn": 3
+    }
+  ],
+  "eliteWanderChance": 0,
+  "eliteRoomChance": 0.05,
+  "index": 0,
+  "cellBonus": 0,
+  "tripleUps": 2,
+  "doubleUps": 0,
+  "baseMobTier": 1,
+  "extraMobTier": 0,
+  "props": {
+    "viewerY": 0.75,
+    "viewerColor": 2370433,
+    "doorColor": 10110973,
+    "chromaColor": 39679,
+    "musicIntro": "music/prisonstart_intro.ogg",
+    "musicLoop": "music/prisonstart_loop.ogg",
+    "loadingColor": 464424,
+    "loadingDescColor": 6652612
+  },
+  "specificSubBiome": [],
+  "baseLootLevel": 1,
+  "worldDepth": 0,
+  "loreDescriptions": [
+    {
+      "text": "Dans l'échelle sociale de l'île, il y a les rats et les chiens et, juste en dessous, les prisonniers."
+    },
+    {
+      "text": "Les prisonniers chanceux avaient une fenêtre dans leur cellule... Ils ont fini par respirer les cendres du Charnier."
+    },
+    {
+      "text": "La prison est directement reliée à la cour extérieure. Les prisonniers ont le choix entre les rats et les corbeaux."
+    }
+  ],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "MainLevels",
+  "__original_Index": 0
+}

+ 129 - 0
CDB/level/MainLevels/01---PrisonCourtyard.json

@@ -0,0 +1,129 @@
+{
+  "id": "PrisonCourtyard",
+  "biome": "PrisonCourtyard2",
+  "mobs": [
+    {
+      "mob": "Zombie",
+      "quantityFactor": 4,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0,
+      "maxDifficulty": 3
+    },
+    {
+      "mob": "Ninja",
+      "quantityFactor": 4,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "minDifficulty": 4,
+      "props": {},
+      "packSize": [
+        1,
+        2
+      ]
+    },
+    {
+      "mob": "Grenader",
+      "quantityFactor": 4,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0,
+      "maxDifficulty": 0
+    },
+    {
+      "mob": "ClusterGrenader",
+      "quantityFactor": 5,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "minDifficulty": 1,
+      "props": {}
+    },
+    {
+      "mob": "BatKamikaze",
+      "quantityFactor": 4,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "minDifficulty": 1,
+      "props": {}
+    },
+    {
+      "mob": "BatDasher",
+      "quantityFactor": 3,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Runner",
+      "quantityFactor": 2,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Shielder",
+      "quantityFactor": 1,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 1,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Fogger",
+      "singleRoom": false,
+      "quantityFactor": 50,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    }
+  ],
+  "mobDensity": 1.1,
+  "eliteWanderChance": 0.5,
+  "eliteRoomChance": 0,
+  "flags": 1,
+  "lootFlags": 0,
+  "specificLoots": [],
+  "goldBonus": 0,
+  "group": 0,
+  "name": "Promenade des condamnés",
+  "index": 1,
+  "cellBonus": 0,
+  "tripleUps": 1,
+  "doubleUps": 2,
+  "baseMobTier": 3,
+  "props": {
+    "timedDoor": 2,
+    "timedBlueprint": "DashShield",
+    "timedScrolls": 1,
+    "wind": -2,
+    "viewerY": 0.75,
+    "viewerColor": 6666220,
+    "doorColor": 65490,
+    "zDoorColor": 15637011,
+    "chromaColor": 65490,
+    "musicLoop": "music/Promenade.ogg",
+    "loadingColor": 1510715,
+    "loadingDescColor": 6652612
+  },
+  "specificSubBiome": [],
+  "baseLootLevel": 2,
+  "worldDepth": 1,
+  "loreDescriptions": [
+    {
+      "text": "C'est jamais bon signe quand ils vous envoient dans la cour. Ils ne sont pas nombreux à en revenir. Et quand on les revoit, ils ne sont plus jamais vraiment les mêmes..."
+    },
+    {
+      "text": "L'ambiance champètre de la forêt a laissé place à une ambiance pour le moins... surprenante, disons."
+    },
+    {
+      "text": "Depuis l'extérieur, on parvenait encore à entendre quelques sifflements d'oiseaux. Mais depuis quelques temps on entend plus que le croassement des corbeaux."
+    }
+  ],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "MainLevels",
+  "__original_Index": 1
+}

+ 122 - 0
CDB/level/MainLevels/02---PrisonDepths.json

@@ -0,0 +1,122 @@
+{
+  "name": "Profondeurs de la Prison",
+  "biome": "PrisonDepths",
+  "id": "PrisonDepths",
+  "mobs": [
+    {
+      "mob": "Fogger",
+      "singleRoom": false,
+      "quantityFactor": 0.8,
+      "minCombatRoomsBefore": 1,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Hammer",
+      "singleRoom": false,
+      "quantityFactor": 1.5,
+      "minCombatRoomsBefore": 2,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Comboter",
+      "singleRoom": false,
+      "quantityFactor": 3,
+      "minCombatRoomsBefore": 1,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Spinner",
+      "quantityFactor": 3,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Archer",
+      "singleRoom": false,
+      "quantityFactor": 2,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0,
+      "maxDifficulty": 3
+    },
+    {
+      "mob": "Lancer",
+      "quantityFactor": 2,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "minDifficulty": 4,
+      "props": {}
+    },
+    {
+      "mob": "BatKamikaze",
+      "singleRoom": false,
+      "quantityFactor": 1,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Zombie",
+      "quantityFactor": 8,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Fogger",
+      "singleRoom": false,
+      "quantityFactor": 50,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    }
+  ],
+  "flags": 0,
+  "mobDensity": 1,
+  "group": 0,
+  "lootFlags": 32,
+  "goldBonus": 0.1,
+  "specificLoots": [],
+  "eliteWanderChance": 0.2,
+  "eliteRoomChance": 0.8,
+  "index": 2,
+  "cellBonus": 0,
+  "tripleUps": 1,
+  "doubleUps": 0,
+  "baseMobTier": 7,
+  "props": {
+    "viewerY": -0.75,
+    "viewerColor": 6310313,
+    "doorColor": 11092735,
+    "chromaColor": 10551551,
+    "loadingColor": 1184554,
+    "loadingDescColor": 7562692,
+    "viewerOffsetX": -1,
+    "musicIntro": "music/PrisonDepth.ogg",
+    "musicLoop": "music/DC_Prison.ogg"
+  },
+  "extraMobTier": 2,
+  "specificSubBiome": [],
+  "baseLootLevel": 3,
+  "worldDepth": 1,
+  "loreDescriptions": [
+    {
+      "text": "Les pires prisonniers étaient enfermés ici, en compagnie des pires gardiens."
+    },
+    {
+      "text": "Peu de prisonniers ont réussi à purger leur peine dans ces quartiers et à en sortir vivants. Aucun, en fait."
+    },
+    {
+      "text": "\"Etre transféré dans les Profondeurs\", ça revient à dire qu'on va s'faire exécuter. Et à vrai dire, vous préféreriez qu'ils vous pendent."
+    }
+  ],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "MainLevels",
+  "__original_Index": 2
+}

+ 126 - 0
CDB/level/MainLevels/03---SewerShort.json

@@ -0,0 +1,126 @@
+{
+  "id": "SewerShort",
+  "biome": "Sewer",
+  "mobs": [
+    {
+      "mob": "Scorpio",
+      "singleRoom": false,
+      "quantityFactor": 3,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Worm",
+      "singleRoom": false,
+      "quantityFactor": 2,
+      "minCombatRoomsBefore": 1,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "BatKamikaze",
+      "singleRoom": false,
+      "quantityFactor": 2,
+      "minCombatRoomsBefore": 3,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Archer",
+      "singleRoom": false,
+      "quantityFactor": 2,
+      "minCombatRoomsBefore": 1,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Grenader",
+      "quantityFactor": 3,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "minDifficulty": 1,
+      "props": {},
+      "maxDifficulty": 3
+    },
+    {
+      "mob": "ClusterGrenader",
+      "quantityFactor": 3,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "minDifficulty": 4,
+      "props": {}
+    },
+    {
+      "mob": "WormZombie",
+      "quantityFactor": 4,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "minDifficulty": 4,
+      "props": {}
+    },
+    {
+      "mob": "Zombie",
+      "singleRoom": false,
+      "quantityFactor": 4,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0,
+      "maxDifficulty": 3
+    },
+    {
+      "mob": "Fogger",
+      "singleRoom": false,
+      "quantityFactor": 50,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    }
+  ],
+  "mobDensity": 1.05,
+  "flags": 8,
+  "group": 0,
+  "name": "Égouts toxiques",
+  "lootFlags": 0,
+  "goldBonus": 0,
+  "specificLoots": [],
+  "eliteWanderChance": 0.7,
+  "eliteRoomChance": 0.05,
+  "index": 3,
+  "cellBonus": 0,
+  "tripleUps": 1,
+  "doubleUps": 2,
+  "extraMobTier": 2,
+  "baseMobTier": 3,
+  "props": {
+    "timedDoor": 2,
+    "timedScrolls": 1,
+    "viewerY": 2.5,
+    "viewerColor": 3190858,
+    "doorColor": 9423400,
+    "chromaColor": 327424,
+    "musicLoop": "music/Sewers.ogg",
+    "loadingColor": 5643,
+    "loadingDescColor": 6669441
+  },
+  "specificSubBiome": [],
+  "baseLootLevel": 2,
+  "worldDepth": 1,
+  "loreDescriptions": [
+    {
+      "text": "Ils furent nombreux à penser que la route des égouts était la voie de la liberté. Personne n'en est jamais ressorti."
+    },
+    {
+      "text": "A force de balancer tous les immondices de la prison dans les galeries inférieures, fallait pas s'étonner qu'un truc horrible en ressorte un jour !"
+    },
+    {
+      "text": "Une substance verdâtre s'est répendue dans plusieurs tuyaux, par ici. Et elle ne fait que grossir."
+    },
+    {
+      "text": "Hum...cette odeur, c'est normal ?"
+    }
+  ],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "MainLevels",
+  "__original_Index": 3
+}

+ 135 - 0
CDB/level/MainLevels/04---PrisonRoof.json

@@ -0,0 +1,135 @@
+{
+  "biome": "PrisonRoof",
+  "name": "Toits de la Prison",
+  "id": "PrisonRoof",
+  "mobs": [
+    {
+      "mob": "Comboter",
+      "quantityFactor": 2,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "minDifficulty": 1,
+      "props": {},
+      "maxDifficulty": 3
+    },
+    {
+      "mob": "LeapingDuelyst",
+      "quantityFactor": 3,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "minDifficulty": 4,
+      "props": {}
+    },
+    {
+      "mob": "Fly",
+      "singleRoom": true,
+      "packSize": [
+        2,
+        4
+      ],
+      "quantityFactor": 0,
+      "minCombatRoomsBefore": 2,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Fly",
+      "quantityFactor": 3,
+      "singleRoom": false,
+      "packSize": [
+        1,
+        2
+      ],
+      "minCombatRoomsBefore": 2,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Mage360",
+      "singleRoom": false,
+      "quantityFactor": 3.5,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Archer",
+      "singleRoom": false,
+      "quantityFactor": 8,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0,
+      "maxDifficulty": 3
+    },
+    {
+      "mob": "Shield",
+      "singleRoom": false,
+      "quantityFactor": 4,
+      "minCombatRoomsBefore": 1,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Zombie",
+      "singleRoom": false,
+      "quantityFactor": 7,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0,
+      "maxDifficulty": 3
+    },
+    {
+      "mob": "Fogger",
+      "singleRoom": false,
+      "quantityFactor": 50,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    }
+  ],
+  "flags": 1,
+  "mobDensity": 1,
+  "group": 0,
+  "lootFlags": 0,
+  "goldBonus": 0.75,
+  "specificLoots": [],
+  "eliteWanderChance": 0.6,
+  "eliteRoomChance": 0,
+  "index": 4,
+  "cellBonus": 0,
+  "tripleUps": 2,
+  "doubleUps": 2,
+  "extraMobTier": 2,
+  "baseMobTier": 6,
+  "props": {
+    "timedDoor": 8,
+    "timedGoldMul": 1.25,
+    "timedScrolls": 1,
+    "wind": 3,
+    "viewerY": 0.75,
+    "viewerColor": 16756527,
+    "doorColor": 16760576,
+    "chromaColor": 16751872,
+    "loadingColor": 2231830,
+    "loadingDescColor": 12875365,
+    "musicIntro": "music/music4_intro.ogg",
+    "musicLoop": "music/music4_loop.ogg"
+  },
+  "specificSubBiome": [],
+  "baseLootLevel": 3,
+  "worldDepth": 2,
+  "loreDescriptions": [
+    {
+      "text": "Pour varier les plaisirs, les gardiens balançaient parfois les condamnés à mort des Toits. Franchement, y a rien de pire que les hurlements d'un gars qui sait qu'on va l'pousser."
+    },
+    {
+      "text": "Les gardiens ont commencé à se percher sur les Toits dès les premiers signes du Mal-être... Sans grand succès."
+    },
+    {
+      "text": "Un jour, y en a un qui a tenté de se faire la malle par les Toits... Il est mort d'épuisement pendant l'ascension, alors les gardiens ont laissé son cadavre sur le mur, pour qu'on pige le message."
+    }
+  ],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "MainLevels",
+  "__original_Index": 4
+}

+ 150 - 0
CDB/level/MainLevels/05---Ossuary.json

@@ -0,0 +1,150 @@
+{
+  "id": "Ossuary",
+  "biome": "Ossuary",
+  "mobs": [
+    {
+      "mob": "Comboter",
+      "quantityFactor": 0.4,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "maxCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Shocker",
+      "quantityFactor": 0.3,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "maxCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Zombie",
+      "quantityFactor": 0.4,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "maxCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Spawner",
+      "singleRoom": false,
+      "quantityFactor": 1,
+      "minCombatRoomsBefore": 1,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Shocker",
+      "singleRoom": false,
+      "quantityFactor": 1,
+      "minCombatRoomsBefore": 3,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Shield",
+      "singleRoom": false,
+      "quantityFactor": 1,
+      "minCombatRoomsBefore": 1,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Spinner",
+      "quantityFactor": 1.5,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 3,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Comboter",
+      "singleRoom": false,
+      "quantityFactor": 1,
+      "minCombatRoomsBefore": 2,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "SpikedSatyr",
+      "singleRoom": false,
+      "quantityFactor": 2,
+      "minCombatRoomsBefore": 1,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Ninja",
+      "quantityFactor": 3,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 1,
+      "minDifficulty": 1,
+      "props": {}
+    },
+    {
+      "mob": "Zombie",
+      "quantityFactor": 4,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 1,
+      "props": {},
+      "minDifficulty": 0,
+      "maxDifficulty": 0
+    },
+    {
+      "mob": "Fogger",
+      "singleRoom": false,
+      "quantityFactor": 50,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    }
+  ],
+  "mobDensity": 1.1,
+  "flags": 0,
+  "group": 0,
+  "name": "Charnier",
+  "lootFlags": 0,
+  "goldBonus": -0.15,
+  "specificLoots": [],
+  "eliteWanderChance": 0.2,
+  "eliteRoomChance": 0.8,
+  "index": 5,
+  "cellBonus": 0.8,
+  "tripleUps": 3,
+  "doubleUps": 1,
+  "baseMobTier": 8,
+  "props": {
+    "timedDoor": 8,
+    "timedBlueprint": "LongBow",
+    "timedScrolls": 1,
+    "viewerY": -0.5,
+    "viewerColor": 7878920,
+    "doorColor": 10951708,
+    "chromaColor": 16711680,
+    "musicLoop": "music/Ossuary.ogg",
+    "loadingColor": 1640982,
+    "loadingDescColor": 12871013
+  },
+  "extraMobTier": 2,
+  "specificSubBiome": [],
+  "baseLootLevel": 4,
+  "worldDepth": 2,
+  "loreDescriptions": [
+    {
+      "text": "Après les émeutes de la Nuit Sanglante, les gardiens ont décidé de condamner toute une aile de la prison pour y balancer les corps."
+    },
+    {
+      "text": "Une épaisse couche de cendre à recouvert les murs de cet endroit. La crasse s'est déposée jusque dans les moindres recoins."
+    },
+    {
+      "text": "Un des pires endroits de l'île... Ou l'un des plus sûrs, selon certains."
+    }
+  ],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "MainLevels",
+  "__original_Index": 5
+}

+ 130 - 0
CDB/level/MainLevels/06---SewerDepths.json

@@ -0,0 +1,130 @@
+{
+  "id": "SewerDepths",
+  "biome": "SewerOld",
+  "mobs": [
+    {
+      "mob": "Spiker",
+      "quantityFactor": 0.1,
+      "singleRoom": false,
+      "maxCombatRoomsBefore": 0,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Zombie",
+      "quantityFactor": 2,
+      "singleRoom": false,
+      "maxCombatRoomsBefore": 0,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Scorpio",
+      "singleRoom": false,
+      "quantityFactor": 10,
+      "minCombatRoomsBefore": 2,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Worm",
+      "singleRoom": false,
+      "quantityFactor": 6,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Shield",
+      "singleRoom": false,
+      "quantityFactor": 1,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "BatKamikaze",
+      "singleRoom": false,
+      "quantityFactor": 6,
+      "minCombatRoomsBefore": 2,
+      "props": {},
+      "minDifficulty": 0,
+      "maxDifficulty": 0
+    },
+    {
+      "mob": "BatKamikaze",
+      "quantityFactor": 6,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 1,
+      "minDifficulty": 1,
+      "props": {},
+      "packSize": [
+        2,
+        3
+      ]
+    },
+    {
+      "mob": "WormZombie",
+      "quantityFactor": 10,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 1,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Fogger",
+      "singleRoom": false,
+      "quantityFactor": 50,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    }
+  ],
+  "mobDensity": 1.1,
+  "flags": 8,
+  "group": 0,
+  "name": "Ancien réseau d'égouts",
+  "lootFlags": 0,
+  "goldBonus": 0.2,
+  "specificLoots": [],
+  "eliteWanderChance": 0.1,
+  "eliteRoomChance": 1,
+  "index": 6,
+  "cellBonus": 0,
+  "tripleUps": 3,
+  "doubleUps": 1,
+  "extraMobTier": 3,
+  "baseMobTier": 7,
+  "props": {
+    "viewerY": 2.5,
+    "viewerColor": 6123284,
+    "doorColor": 14208601,
+    "chromaColor": 16771840,
+    "musicLoop": "music/OldSewers.ogg",
+    "loadingColor": 2037019,
+    "zDoorColor": 0,
+    "loadingDescColor": 10315204
+  },
+  "specificSubBiome": [],
+  "baseLootLevel": 3,
+  "worldDepth": 2,
+  "loreDescriptions": [
+    {
+      "text": "Même les gardiens semblaient tout ignorer de l'existence de cette partie des égouts. Enfin... Possible aussi qu'ils aient tous préféré taire son existence."
+    },
+    {
+      "text": "Et toujours cette substance verdâtre, qui dégage une odeur pestinentielle."
+    },
+    {
+      "text": "La moisissure est omniprésente, les spores volent au fil de l'air. La parfaite combinaison pour un écosystème acceuillant."
+    },
+    {
+      "text": "Un jour, un tas de déchets s'est mis à grogner. Depuis, on a condamnée l'accès à cette partie des égoûts."
+    }
+  ],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "MainLevels",
+  "__original_Index": 6
+}

+ 145 - 0
CDB/level/MainLevels/10---StiltVillage.json

@@ -0,0 +1,145 @@
+{
+  "id": "StiltVillage",
+  "biome": "StiltVillage",
+  "mobs": [
+    {
+      "mob": "BatKamikaze",
+      "quantityFactor": 3,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "packSize": [
+        2,
+        3
+      ],
+      "minDifficulty": 0
+    },
+    {
+      "mob": "PirateChief",
+      "quantityFactor": 5,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "AxeThrower",
+      "quantityFactor": 0,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 5,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "S_WallEggWorm",
+      "quantityFactor": 3,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 6,
+      "props": {
+        "inEgg": true
+      },
+      "packSize": [
+        1,
+        2
+      ],
+      "minDifficulty": 0
+    },
+    {
+      "mob": "WormZombie",
+      "quantityFactor": 6,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "maxCombatRoomsBefore": 4,
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Mage360",
+      "quantityFactor": 4,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "minDifficulty": 2,
+      "props": {}
+    },
+    {
+      "mob": "Fogger",
+      "quantityFactor": 1,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "minDifficulty": 1,
+      "props": {}
+    },
+    {
+      "mob": "Runner",
+      "quantityFactor": 3,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "minDifficulty": 4,
+      "props": {}
+    },
+    {
+      "mob": "Zombie",
+      "quantityFactor": 10,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0,
+      "maxDifficulty": 1
+    },
+    {
+      "mob": "Fogger",
+      "singleRoom": false,
+      "quantityFactor": 50,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    }
+  ],
+  "mobDensity": 1,
+  "flags": 261,
+  "lootFlags": 0,
+  "specificLoots": [],
+  "goldBonus": 0,
+  "group": 0,
+  "name": "Gué des Brumes",
+  "eliteWanderChance": 0.75,
+  "eliteRoomChance": 0,
+  "index": 10,
+  "cellBonus": 0,
+  "tripleUps": 3,
+  "doubleUps": 1,
+  "extraMobTier": 2,
+  "baseMobTier": 11,
+  "props": {
+    "timedDoor": 17,
+    "timedScrolls": 1,
+    "viewerY": -1,
+    "viewerColor": 3261821,
+    "doorColor": 3261834,
+    "zDoorColor": 16772451,
+    "chromaColor": 65366,
+    "musicLoop": "music/Village.ogg",
+    "loadingColor": 6673,
+    "loadingDescColor": 6669474
+  },
+  "specificSubBiome": [],
+  "baseLootLevel": 4,
+  "worldDepth": 4,
+  "loreDescriptions": [
+    {
+      "text": "Le village était aux premières loges quand le Mal-être s'est propagé. Au début ils enterrèrent leurs morts. Puis rapidement, ils durent se battre contre eux."
+    },
+    {
+      "text": "La pêche était la principale activité de ce petit hameau jusqu'à ce que l'eau commence à se troubler."
+    },
+    {
+      "text": "Avant, il fallait plusieurs jours aux poissons avant qu'ils ne dégagent une odeur putride."
+    },
+    {
+      "text": "C'était un chouette village avant. Avant que tout ce qui s'y trouve ne cherche à vous dévorer, en fait."
+    }
+  ],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "MainLevels",
+  "__original_Index": 10
+}

+ 184 - 0
CDB/level/MainLevels/11---AncientTemple.json

@@ -0,0 +1,184 @@
+{
+  "id": "AncientTemple",
+  "biome": "AncientTemple",
+  "mobs": [
+    {
+      "mob": "Golem",
+      "quantityFactor": 1,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {
+        "inStone": true
+      },
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Shielder",
+      "quantityFactor": 1,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {
+        "inStone": true,
+        "outOfStoneInstantly": true
+      },
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Mage360",
+      "singleRoom": false,
+      "quantityFactor": 1,
+      "minCombatRoomsBefore": 0,
+      "props": {
+        "inStone": true
+      },
+      "minDifficulty": 0
+    },
+    {
+      "mob": "BatKamikaze",
+      "quantityFactor": 1,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {
+        "inStone": true,
+        "outOfStoneInstantly": true
+      },
+      "minDifficulty": 0,
+      "maxDifficulty": 3
+    },
+    {
+      "mob": "BatKamikaze",
+      "quantityFactor": 1,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "minDifficulty": 3,
+      "props": {
+        "inStone": true,
+        "outOfStoneInstantly": true
+      },
+      "packSize": [
+        2,
+        3
+      ]
+    },
+    {
+      "mob": "Grenader",
+      "singleRoom": false,
+      "quantityFactor": 1.5,
+      "minCombatRoomsBefore": 0,
+      "props": {
+        "inStone": true
+      },
+      "minDifficulty": 0,
+      "maxDifficulty": 2
+    },
+    {
+      "mob": "ClusterGrenader",
+      "quantityFactor": 1.5,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "minDifficulty": 2,
+      "props": {
+        "inStone": true
+      }
+    },
+    {
+      "mob": "OrbLauncher",
+      "singleRoom": false,
+      "quantityFactor": 1.5,
+      "minCombatRoomsBefore": 1,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Hooker",
+      "quantityFactor": 2,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Fogger",
+      "quantityFactor": 0.5,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "FlyZombie",
+      "quantityFactor": 0,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Zombie",
+      "quantityFactor": 3,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0,
+      "maxDifficulty": 4
+    },
+    {
+      "mob": "LeapingDuelyst",
+      "quantityFactor": 3,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "minDifficulty": 4,
+      "props": {}
+    },
+    {
+      "mob": "Fogger",
+      "singleRoom": false,
+      "quantityFactor": 50,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    }
+  ],
+  "cellBonus": 0.8,
+  "mobDensity": 0.9,
+  "eliteWanderChance": 0.2,
+  "eliteRoomChance": 0.8,
+  "flags": 0,
+  "lootFlags": 0,
+  "specificLoots": [],
+  "goldBonus": 0,
+  "index": 11,
+  "group": 0,
+  "name": "Sanctuaire endormi",
+  "tripleUps": 3,
+  "doubleUps": 1,
+  "baseMobTier": 12,
+  "extraMobTier": 2,
+  "props": {
+    "viewerY": 1,
+    "viewerColor": 16639,
+    "doorColor": 16743424,
+    "zDoorColor": 16743424,
+    "chromaColor": 16731904,
+    "musicLoop": "music/templecutpart1.ogg",
+    "loadingColor": 200988,
+    "loadingDescColor": 6652612
+  },
+  "specificSubBiome": [],
+  "baseLootLevel": 4,
+  "worldDepth": 4,
+  "loreDescriptions": [
+    {
+      "text": "Le gué des brumes a été construit sur un sanctuaire, mais difficile de savoir si c'était un choix délibéré des premiers colons."
+    },
+    {
+      "text": "Une mystérieuse énergie coule dans ces murs, comme du sang dans des veines."
+    },
+    {
+      "text": "Certains villageois racontaient que le temple était vivant et qu'il pouvait faire trembler la terre. Mais les légendes sont absurdes, parfois."
+    }
+  ],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "MainLevels",
+  "__original_Index": 11
+}

+ 143 - 0
CDB/level/MainLevels/12---Cemetery.json

@@ -0,0 +1,143 @@
+{
+  "id": "Cemetery",
+  "biome": "Cemetery",
+  "mobs": [
+    {
+      "mob": "Fogger",
+      "quantityFactor": 1,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 2,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Shielder",
+      "quantityFactor": 1,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 2,
+      "minDifficulty": 1,
+      "props": {}
+    },
+    {
+      "mob": "Hooker",
+      "quantityFactor": 8,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 1,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Mage360",
+      "quantityFactor": 4,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Comboter",
+      "quantityFactor": 1,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 6,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "BatDasher",
+      "quantityFactor": 3,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "BatKamikaze",
+      "quantityFactor": 3,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0,
+      "maxDifficulty": 0
+    },
+    {
+      "mob": "BatKamikaze",
+      "quantityFactor": 3,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "minDifficulty": 1,
+      "props": {},
+      "packSize": [
+        2,
+        3
+      ]
+    },
+    {
+      "mob": "LeapingDuelyst",
+      "quantityFactor": 3,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "minDifficulty": 4,
+      "props": {}
+    },
+    {
+      "mob": "FlyZombie",
+      "quantityFactor": 8,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Fogger",
+      "singleRoom": false,
+      "quantityFactor": 50,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    }
+  ],
+  "mobDensity": 1,
+  "eliteWanderChance": 0,
+  "eliteRoomChance": 0,
+  "flags": 1,
+  "lootFlags": 0,
+  "specificLoots": [],
+  "goldBonus": 0,
+  "group": 0,
+  "name": "Cimetière du Val",
+  "index": 12,
+  "cellBonus": 0.2,
+  "tripleUps": 2,
+  "doubleUps": 3,
+  "extraMobTier": 2,
+  "baseMobTier": 12,
+  "props": {
+    "timedDoor": 19.5,
+    "timedScrolls": 2,
+    "viewerY": 3,
+    "viewerColor": 9520018,
+    "doorColor": 13635471,
+    "zDoorColor": 3662064,
+    "chromaColor": 16711815,
+    "musicLoop": "music/Cemetery.ogg",
+    "loadingColor": 2690090,
+    "loadingDescColor": 12871055
+  },
+  "specificSubBiome": [],
+  "baseLootLevel": 4,
+  "worldDepth": 4,
+  "loreDescriptions": [
+    {
+      "text": "Ca fait des générations qu'on enterre les morts dans le Val, mais depuis quelques temps, on y manque un peu de place."
+    },
+    {
+      "text": "Les villageois venaient souvent se receuillir ici pour rendre hommage à leurs proches. La population locale à bien changé."
+    },
+    {
+      "text": "Toutes les tombes du cimetière sont celles de villageois inconnus, bien trop ordinaires pour avoir leur place dans le sépulcre."
+    }
+  ],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "MainLevels",
+  "__original_Index": 12
+}

+ 148 - 0
CDB/level/MainLevels/13---Crypt.json

@@ -0,0 +1,148 @@
+{
+  "id": "Crypt",
+  "biome": "Crypt",
+  "mobs": [
+    {
+      "mob": "Spinner",
+      "quantityFactor": 5,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 3,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Shocker",
+      "quantityFactor": 2,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "AxeThrower",
+      "quantityFactor": 5,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 2,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Shield",
+      "quantityFactor": 5,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "minDifficulty": 2,
+      "props": {}
+    },
+    {
+      "mob": "Mage360",
+      "quantityFactor": 9,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0,
+      "maxDifficulty": 4
+    },
+    {
+      "mob": "Mage360",
+      "quantityFactor": 9,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "minDifficulty": 4,
+      "props": {},
+      "packSize": [
+        1,
+        2
+      ]
+    },
+    {
+      "mob": "BatKamikaze",
+      "quantityFactor": 10,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 1,
+      "props": {},
+      "minDifficulty": 0,
+      "maxDifficulty": 3
+    },
+    {
+      "mob": "BatKamikaze",
+      "quantityFactor": 10,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 1,
+      "minDifficulty": 3,
+      "props": {},
+      "packSize": [
+        2,
+        3
+      ]
+    },
+    {
+      "mob": "Ninja",
+      "quantityFactor": 7,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "packSize": 2,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Ninja",
+      "quantityFactor": 17,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Fogger",
+      "singleRoom": false,
+      "quantityFactor": 50,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    }
+  ],
+  "mobDensity": 1.15,
+  "eliteWanderChance": 0.5,
+  "eliteRoomChance": 0.5,
+  "flags": 64,
+  "lootFlags": 0,
+  "specificLoots": [],
+  "goldBonus": 0,
+  "index": 13,
+  "group": 0,
+  "name": "Sépulcre oublié",
+  "cellBonus": 0,
+  "tripleUps": 3,
+  "doubleUps": 2,
+  "extraMobTier": 2,
+  "baseMobTier": 15,
+  "props": {
+    "timedDoor": 26,
+    "timedScrolls": 2,
+    "viewerY": 1,
+    "viewerColor": 4078514,
+    "doorColor": 10298484,
+    "chromaColor": 13762699,
+    "musicLoop": "music/crypt.ogg",
+    "loadingColor": 2361623,
+    "loadingDescColor": 12871013
+  },
+  "specificSubBiome": [],
+  "baseLootLevel": 5,
+  "worldDepth": 5,
+  "loreDescriptions": [
+    {
+      "text": "Autrefois réservée aux hauts dignitaires, le sépulcre est devenu un labyrinthe tortueux dont plus personne ne connait les murs..."
+    },
+    {
+      "text": "Pour sortir vivant de ce lieu, il suffit de suivre la lumière. Non pas celle-là, l'autre... Oui voilà, celle... Non, heu... Attendez, on est où, là ?"
+    },
+    {
+      "text": "Les hauts dignitaires étaient embaumés dans des sarcophages et les crânes de leur délégation finissaient sur les murs la pièce, au terme d'une cérémonie pour le moins brutale. "
+    }
+  ],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "MainLevels",
+  "__original_Index": 13
+}

+ 117 - 0
CDB/level/MainLevels/14---ClockTower.json

@@ -0,0 +1,117 @@
+{
+  "id": "ClockTower",
+  "biome": "ClockTower",
+  "mobs": [
+    {
+      "mob": "ClusterGrenader",
+      "quantityFactor": 4,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Spinner",
+      "quantityFactor": 0,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 3,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Archer",
+      "quantityFactor": 2,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 3,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Ninja",
+      "quantityFactor": 4,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "minDifficulty": 3,
+      "props": {},
+      "packSize": 2
+    },
+    {
+      "mob": "Ninja",
+      "quantityFactor": 5,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0,
+      "maxDifficulty": 2
+    },
+    {
+      "mob": "LeapingDuelyst",
+      "quantityFactor": 8,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "BatDasher",
+      "quantityFactor": 2,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 3,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Fogger",
+      "singleRoom": false,
+      "quantityFactor": 50,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    }
+  ],
+  "cellBonus": 0,
+  "mobDensity": 1.1,
+  "eliteWanderChance": 1,
+  "eliteRoomChance": 0.4,
+  "flags": 128,
+  "lootFlags": 0,
+  "specificLoots": [],
+  "goldBonus": 0,
+  "index": 14,
+  "group": 0,
+  "name": "Tour de l'Horloge",
+  "tripleUps": 2,
+  "doubleUps": 3,
+  "extraMobTier": 2,
+  "baseMobTier": 16,
+  "props": {
+    "viewerY": -1,
+    "viewerColor": 14053150,
+    "doorColor": 16711770,
+    "chromaColor": 16711770,
+    "musicLoop": "music/clocktower.ogg",
+    "loadingColor": 1903887,
+    "loadingDescColor": 12871059,
+    "zDoorColor": 1434009
+  },
+  "specificSubBiome": [],
+  "baseLootLevel": 5,
+  "worldDepth": 5,
+  "loreDescriptions": [
+    {
+      "text": "La Gardienne du temps a obtenu du Roi la construction de cette tour gigantesque il y a bien longtemps. Personne ne connait les termes du marché."
+    },
+    {
+      "text": "Les premières heures dans cette tour peuvent donner la nausée, quand tout se contracte et se dilate en même temps."
+    },
+    {
+      "text": "Certains villageois affirment avoir vu les aiguilles de l'horloge tourner dans le sens inverse. Mais ce ne sont que des rumeurs, bien entendu..."
+    },
+    {
+      "text": "On n'a pas vu la Gardienne du temps depuis longtemps. Ou alors c'était très récent... Euh attendez... On est quand en fait ?"
+    }
+  ],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "MainLevels",
+  "__original_Index": 14
+}

+ 106 - 0
CDB/level/MainLevels/18---Castle.json

@@ -0,0 +1,106 @@
+{
+  "id": "Castle",
+  "biome": "Castle",
+  "mobs": [
+    {
+      "mob": "CastleKnight",
+      "quantityFactor": 1.5,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 1,
+      "minDifficulty": 0,
+      "props": {}
+    },
+    {
+      "mob": "Lancer",
+      "quantityFactor": 3,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "minDifficulty": 0,
+      "props": {}
+    },
+    {
+      "mob": "Hooker",
+      "singleRoom": false,
+      "quantityFactor": 1,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Mage360",
+      "singleRoom": false,
+      "quantityFactor": 3,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    },
+    {
+      "mob": "Fogger",
+      "singleRoom": false,
+      "quantityFactor": 50,
+      "minCombatRoomsBefore": 0,
+      "props": {},
+      "minDifficulty": 0
+    }
+  ],
+  "cellBonus": 0,
+  "mobDensity": 1.1,
+  "eliteWanderChance": 0.6,
+  "eliteRoomChance": 0,
+  "flags": 1,
+  "lootFlags": 0,
+  "specificLoots": [],
+  "goldBonus": 0,
+  "index": 18,
+  "group": 0,
+  "name": "Château de Haute-Cime",
+  "tripleUps": 1,
+  "doubleUps": 2,
+  "baseMobTier": 22,
+  "props": {
+    "numHallway": 3,
+    "viewerY": 1,
+    "viewerColor": 16768303,
+    "doorColor": 16760576,
+    "zDoorColor": 16050375,
+    "chromaColor": 16760576,
+    "musicIntro": "music/castle_intro.ogg",
+    "musicLoop": "music/castle_loop.ogg",
+    "loadingColor": 2821936,
+    "loadingDescColor": 6652612
+  },
+  "specificSubBiome": [
+    {
+      "biome": "CastleAlchemy",
+      "zDoorColor": 371186
+    },
+    {
+      "biome": "CastleTorture",
+      "zDoorColor": 15996416
+    },
+    {
+      "biome": "CastleVegan",
+      "zDoorColor": 10742794
+    }
+  ],
+  "extraMobTier": 2,
+  "baseLootLevel": 6,
+  "worldDepth": 7,
+  "loreDescriptions": [
+    {
+      "text": "La garde royale, en restant enfermée en lieu sûr derrière les murs de Haute-Cime, aura mené l'île à sa perte."
+    },
+    {
+      "text": "Les hautes personnalités de l'île venaient dans ces murs pour échanger avec le Roi. Les visiteurs ont bien changé, dernièrement."
+    },
+    {
+      "text": "Le Roi a permis à l'Alchimiste d'établir ses quartiers dans une aile du château. C'était pendant la toute dernière retraite."
+    },
+    {
+      "text": "Haute-Cime est bien loin de sa gloire passée... Le dernier \"banquet\" qui y ait été célébré était à base de chair humaine."
+    }
+  ],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "MainLevels",
+  "__original_Index": 18
+}

+ 77 - 0
CDB/mob/General/03---S_Fly.json

@@ -0,0 +1,77 @@
+{
+  "id": "S_Fly",
+  "score": 0,
+  "canBeElite": false,
+  "minPfSize": 0,
+  "pfCost": 0,
+  "maxPerRoom": 4,
+  "props": {
+    "insensitiveSpike": true,
+    "isTrashMob": true
+  },
+  "skill": [
+    {
+      "id": "cc",
+      "charge": 0.6,
+      "coolDown": 0.4,
+      "hitFrame": 0,
+      "lockAiAfter": 0.4,
+      "radius": 1.1,
+      "breachResistance": 0,
+      "disableAnnounce": false,
+      "manual": false,
+      "allowInAir": true,
+      "allowSameSkillNearby": true,
+      "ignoreGlobalCD": true,
+      "props": {},
+      "power": [
+        6
+      ],
+      "sfxCharge": "sfx/enm_fly_charge.wav",
+      "sfxRelease": "sfx/enm_fly_release.wav"
+    },
+    {
+      "id": "flee",
+      "charge": 0,
+      "coolDown": 5,
+      "hitFrame": 0,
+      "lockAiAfter": 0.2,
+      "radius": 0,
+      "breachResistance": 0,
+      "disableAnnounce": true,
+      "manual": true,
+      "allowInAir": true,
+      "allowSameSkillNearby": true,
+      "ignoreGlobalCD": true,
+      "props": {
+        "chance": 0.5
+      },
+      "sfxRelease": "sfx/enm_fly_fly.wav"
+    }
+  ],
+  "genTags": 18,
+  "blueprints": [],
+  "index": 3,
+  "group": 0,
+  "icon": {
+    "file": "cardIcons.png",
+    "size": 24,
+    "x": 40,
+    "y": 5
+  },
+  "name": "Mouche à cadavre",
+  "glowInnerColor": 14352315,
+  "glowOuterColor": 3074108,
+  "flesh1": 12303527,
+  "life": [
+    45
+  ],
+  "volteDelay": 0.3,
+  "weight": 5,
+  "flesh2": 12303527,
+  "maxPerPlatform": 0,
+  "metaItems": [],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "General",
+  "__original_Index": 3
+}

+ 131 - 0
CDB/mob/General/19---BatDasher.json

@@ -0,0 +1,131 @@
+{
+  "id": "BatDasher",
+  "props": {
+    "cannotBeBackstabbed": true,
+    "insensitiveSpike": true
+  },
+  "skill": [
+    {
+      "id": "charge",
+      "charge": 1,
+      "coolDown": 2.8,
+      "lockAiAfter": 0.5,
+      "radius": 7,
+      "breachResistance": 0,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": false,
+      "props": {
+        "distance": 10
+      },
+      "power": [
+        10
+      ],
+      "allowInAir": true,
+      "disableAnnounce": false,
+      "hitFrame": 0,
+      "manual": false,
+      "sfxCharge": "sfx/enm_bat_charge.wav",
+      "sfxRelease": "sfx/enm_bat_release.wav"
+    },
+    {
+      "id": "multiCharge1",
+      "charge": 1,
+      "coolDown": 4.5,
+      "hitFrame": 0,
+      "lockAiAfter": 0,
+      "radius": 7,
+      "breachResistance": 0,
+      "disableAnnounce": false,
+      "manual": false,
+      "allowInAir": true,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": false,
+      "props": {
+        "distance": 10
+      },
+      "power": [
+        10
+      ],
+      "sfxCharge": "sfx/enm_bat_charge.wav",
+      "sfxRelease": "sfx/enm_bat_release.wav"
+    },
+    {
+      "id": "multiCharge2",
+      "charge": 0.1,
+      "coolDown": 0,
+      "hitFrame": 0,
+      "lockAiAfter": 0,
+      "radius": 0,
+      "breachResistance": 0,
+      "disableAnnounce": false,
+      "manual": true,
+      "allowInAir": true,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": false,
+      "props": {
+        "distance": 12
+      },
+      "power": [
+        10
+      ],
+      "sfxCharge": "sfx/enm_bat_charge.wav",
+      "sfxRelease": "sfx/enm_bat_release.wav"
+    },
+    {
+      "id": "multiCharge3",
+      "charge": 0.1,
+      "coolDown": 0,
+      "hitFrame": 0,
+      "lockAiAfter": 0.9,
+      "radius": 0,
+      "breachResistance": 0,
+      "disableAnnounce": false,
+      "manual": true,
+      "allowInAir": true,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": false,
+      "props": {
+        "distance": 14
+      },
+      "power": [
+        10
+      ],
+      "sfxCharge": "sfx/enm_bat_charge.wav",
+      "sfxRelease": "sfx/enm_bat_release.wav"
+    }
+  ],
+  "index": 19,
+  "group": 0,
+  "life": 1,
+  "weight": 0,
+  "genTags": 18,
+  "minPfSize": 0,
+  "name": "Chauve-souris",
+  "score": 1,
+  "maxPerRoom": 0,
+  "canBeElite": false,
+  "volteDelay": 0,
+  "flesh1": 11286327,
+  "pfCost": 0.3,
+  "icon": {
+    "file": "cardIcons.png",
+    "size": 24,
+    "x": 49,
+    "y": 13
+  },
+  "blueprints": [
+    {
+      "item": "KnivesCircle",
+      "rarity": "Rare"
+    },
+    {
+      "item": "OilSword",
+      "rarity": "Uncommon"
+    }
+  ],
+  "maxPerPlatform": 0,
+  "metaItems": [],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "General",
+  "__original_Index": 19
+}

+ 103 - 0
CDB/mob/General/20---BatKamikaze.json

@@ -0,0 +1,103 @@
+{
+  "id": "BatKamikaze",
+  "props": {
+    "cannotBeBackstabbed": true,
+    "insensitiveSpike": true
+  },
+  "skill": [
+    {
+      "id": "core",
+      "charge": 0.71,
+      "coolDown": 0,
+      "lockAiAfter": 0,
+      "radius": 1.5,
+      "breachResistance": 0,
+      "allowInAir": true,
+      "allowSameSkillNearby": true,
+      "ignoreGlobalCD": true,
+      "props": {
+        "distance": 4,
+        "canTriggerThroughWall": false
+      },
+      "power": [
+        25
+      ],
+      "disableAnnounce": false,
+      "hitFrame": 0,
+      "manual": false,
+      "sfxCharge": "sfx/enm_kamikaze_charge.wav",
+      "sfxRelease": "sfx/enm_kamikaze_release.wav"
+    },
+    {
+      "id": "sub",
+      "charge": 0.5,
+      "coolDown": 0,
+      "hitFrame": 0,
+      "lockAiAfter": 0,
+      "radius": 0,
+      "breachResistance": 0,
+      "disableAnnounce": false,
+      "manual": false,
+      "allowInAir": false,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": false,
+      "props": {
+        "count": 6,
+        "speed": 0.8,
+        "distance": 2.5
+      },
+      "power": [
+        9
+      ]
+    },
+    {
+      "id": "turbo",
+      "charge": 0,
+      "coolDown": 4,
+      "lockAiAfter": 0,
+      "radius": 6,
+      "breachResistance": 0,
+      "allowInAir": true,
+      "allowSameSkillNearby": true,
+      "ignoreGlobalCD": true,
+      "props": {
+        "duration": 2.5,
+        "canTriggerThroughWall": true
+      },
+      "disableAnnounce": false,
+      "hitFrame": 0,
+      "manual": false,
+      "sfxRelease": "sfx/enm_kamikaze_turbo.wav"
+    }
+  ],
+  "index": 20,
+  "group": 0,
+  "life": 1,
+  "genTags": 18,
+  "weight": 0,
+  "minPfSize": 0,
+  "name": "Kamikaze",
+  "score": 2,
+  "maxPerRoom": 0,
+  "canBeElite": false,
+  "volteDelay": 0,
+  "flesh1": 9024537,
+  "pfCost": 0,
+  "icon": {
+    "file": "cardIcons.png",
+    "size": 24,
+    "x": 57,
+    "y": 9
+  },
+  "blueprints": [
+    {
+      "item": "LowHealth",
+      "rarity": "Rare"
+    }
+  ],
+  "maxPerPlatform": 0,
+  "metaItems": [],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "General",
+  "__original_Index": 20
+}

+ 81 - 0
CDB/mob/General/21---Fly.json

@@ -0,0 +1,81 @@
+{
+  "id": "Fly",
+  "score": 1,
+  "canBeElite": false,
+  "minPfSize": 0,
+  "maxPerRoom": 4,
+  "props": {
+    "insensitiveSpike": true,
+    "cellRatioCount": 0.85
+  },
+  "skill": [
+    {
+      "id": "cc",
+      "charge": 0.4,
+      "coolDown": 0.4,
+      "hitFrame": 0,
+      "lockAiAfter": 0.4,
+      "radius": 1.1,
+      "breachResistance": 0,
+      "disableAnnounce": false,
+      "manual": false,
+      "allowInAir": true,
+      "allowSameSkillNearby": true,
+      "ignoreGlobalCD": true,
+      "props": {},
+      "power": [
+        10
+      ],
+      "sfxCharge": "sfx/enm_fly_charge.wav",
+      "sfxRelease": "sfx/enm_fly_release.wav"
+    },
+    {
+      "id": "flee",
+      "charge": 0,
+      "coolDown": 0.4,
+      "hitFrame": 0,
+      "lockAiAfter": 0.2,
+      "radius": 0,
+      "breachResistance": 0,
+      "disableAnnounce": true,
+      "manual": true,
+      "allowInAir": true,
+      "allowSameSkillNearby": true,
+      "ignoreGlobalCD": true,
+      "props": {
+        "chance": 0.8
+      },
+      "sfxRelease": "sfx/enm_fly_fly.wav"
+    }
+  ],
+  "genTags": 18,
+  "index": 21,
+  "group": 0,
+  "name": "Bourdon lacérateur",
+  "life": [
+    40
+  ],
+  "weight": 5,
+  "glowInnerColor": 16776379,
+  "glowOuterColor": 15216232,
+  "volteDelay": 0.3,
+  "pfCost": 0,
+  "icon": {
+    "file": "cardIcons.png",
+    "size": 24,
+    "x": 46,
+    "y": 5
+  },
+  "flesh1": 8018405,
+  "blueprints": [
+    {
+      "item": "RevengeSword",
+      "rarity": "Legendary"
+    }
+  ],
+  "maxPerPlatform": 0,
+  "metaItems": [],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "General",
+  "__original_Index": 21
+}

+ 48 - 0
CDB/mob/General/22---Shielder.json

@@ -0,0 +1,48 @@
+{
+  "id": "Shielder",
+  "props": {
+    "bumpResistance": 0.5,
+    "movePauseMul": 99999,
+    "cannotBeBackstabbed": true,
+    "noContactAttack": true,
+    "range": 15,
+    "cannotChangeDir": true
+  },
+  "skill": [],
+  "genTags": 0,
+  "index": 22,
+  "group": 0,
+  "life": [
+    150
+  ],
+  "weight": 0,
+  "minPfSize": 0,
+  "name": "Protecteur",
+  "score": 5,
+  "maxPerRoom": 1,
+  "canBeElite": false,
+  "flesh1": 12218164,
+  "flesh2": 11247005,
+  "pfCost": 1,
+  "icon": {
+    "file": "cardIcons.png",
+    "size": 24,
+    "x": 52,
+    "y": 71
+  },
+  "blueprints": [
+    {
+      "item": "DamageBuff",
+      "rarity": "Rare"
+    },
+    {
+      "rarity": "Rare",
+      "item": "Decoy"
+    }
+  ],
+  "maxPerPlatform": 0,
+  "metaItems": [],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "General",
+  "__original_Index": 22
+}

+ 107 - 0
CDB/mob/General/34---Golem.json

@@ -0,0 +1,107 @@
+{
+  "id": "Golem",
+  "score": 1,
+  "canBeElite": true,
+  "minPfSize": 13,
+  "pfCost": 2,
+  "maxPerRoom": 1,
+  "maxPerPlatform": 0,
+  "props": {
+    "moveSpeedMul": 2,
+    "movePauseMul": 0
+  },
+  "skill": [
+    {
+      "id": "megaPunch",
+      "charge": 0.4,
+      "coolDown": 1,
+      "hitFrame": 0,
+      "lockAiAfter": 0.75,
+      "radius": 1.2,
+      "breachResistance": 0.8,
+      "disableAnnounce": false,
+      "manual": false,
+      "allowInAir": false,
+      "allowSameSkillNearby": true,
+      "ignoreGlobalCD": false,
+      "props": {
+        "stunTime": 0.5,
+        "distance": 11
+      },
+      "power": [
+        25
+      ],
+      "sfxCharge": "sfx/enm_golem_atkcharge.wav",
+      "sfxRelease": "sfx/enm_golem_atkrelease.wav"
+    },
+    {
+      "id": "stunGround",
+      "charge": 0.5,
+      "coolDown": 2,
+      "hitFrame": 5,
+      "lockAiAfter": 0.5,
+      "radius": 0,
+      "breachResistance": 0.8,
+      "disableAnnounce": false,
+      "manual": false,
+      "allowInAir": false,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": false,
+      "props": {
+        "stunTime": 2,
+        "range": 12
+      },
+      "power": [
+        15
+      ],
+      "sfxRelease": "sfx/enm_golem_stomp.wav",
+      "sfxCharge": "sfx/enm_golem_chargestomp.wav"
+    },
+    {
+      "id": "teleport",
+      "charge": 1,
+      "coolDown": 1,
+      "hitFrame": 0,
+      "lockAiAfter": 0,
+      "radius": 15,
+      "breachResistance": 1,
+      "disableAnnounce": true,
+      "manual": true,
+      "allowInAir": false,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": true,
+      "props": {},
+      "sfxCharge": "sfx/enm_golem_tpcharge.wav",
+      "sfxRelease": "sfx/enm_golem_tprelease.wav"
+    }
+  ],
+  "genTags": 0,
+  "blueprints": [
+    {
+      "rarity": "Common",
+      "item": "Wings"
+    }
+  ],
+  "index": 34,
+  "group": 0,
+  "icon": {
+    "file": "cardIcons.png",
+    "size": 24,
+    "x": 45,
+    "y": 4
+  },
+  "name": "Golem",
+  "glowInnerColor": 16764555,
+  "glowOuterColor": 16723200,
+  "flesh1": 7294784,
+  "flesh2": 12303527,
+  "life": [
+    400
+  ],
+  "volteDelay": 0.3,
+  "weight": 10,
+  "metaItems": [],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "General",
+  "__original_Index": 34
+}

+ 43 - 0
CDB/mob/General/35---Fogger.json

@@ -0,0 +1,43 @@
+{
+  "id": "Fogger",
+  "score": 5,
+  "canBeElite": false,
+  "minPfSize": 0,
+  "maxPerRoom": 1,
+  "props": {
+    "bumpResistance": 100,
+    "movePauseMul": 99999,
+    "cannotBeBackstabbed": true,
+    "cannotBeShield": true,
+    "range": 100,
+    "duration": 5
+  },
+  "skill": [],
+  "genTags": 0,
+  "index": 35,
+  "group": 0,
+  "name": "Masqueur",
+  "life": [
+    30000
+  ],
+  "weight": 10,
+  "pfCost": 1.5,
+  "icon": {
+    "file": "cardIcons.png",
+    "size": 24,
+    "x": 42,
+    "y": 78
+  },
+  "blueprints": [
+    {
+      "item": "FlameThrower",
+      "rarity": "Uncommon"
+    }
+  ],
+  "glowInnerColor": 16770338,
+  "maxPerPlatform": 0,
+  "metaItems": [],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "General",
+  "__original_Index": 35
+}

+ 674 - 0
LICENSE

@@ -0,0 +1,674 @@
+                    GNU GENERAL PUBLIC LICENSE
+                       Version 3, 29 June 2007
+
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+
+  Nothing in this License shall be construed as excluding or limiting
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+  12. No Surrender of Others' Freedom.
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+Foundation.  If the Program does not specify a version number of the
+GNU General Public License, you may choose any version ever published
+by the Free Software Foundation.
+
+  If the Program specifies that a proxy can decide which future
+versions of the GNU General Public License can be used, that proxy's
+public statement of acceptance of a version permanently authorizes you
+to choose that version for the Program.
+
+  Later license versions may give you additional or different
+permissions.  However, no additional obligations are imposed on any
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+later version.
+
+  15. Disclaimer of Warranty.
+
+  THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
+APPLICABLE LAW.  EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
+HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
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+ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
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+  16. Limitation of Liability.
+
+  IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
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+PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
+EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGES.
+
+  17. Interpretation of Sections 15 and 16.
+
+  If the disclaimer of warranty and limitation of liability provided
+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
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+copy of the Program in return for a fee.
+
+                     END OF TERMS AND CONDITIONS
+
+            How to Apply These Terms to Your New Programs
+
+  If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+  To do so, attach the following notices to the program.  It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+    dead-cells-corrupted-mode
+    Copyright (C) 2018  alaah
+
+    This program is free software: you can redistribute it and/or modify
+    it under the terms of the GNU General Public License as published by
+    the Free Software Foundation, either version 3 of the License, or
+    (at your option) any later version.
+
+    This program is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+    GNU General Public License for more details.
+
+    You should have received a copy of the GNU General Public License
+    along with this program.  If not, see <http://www.gnu.org/licenses/>.
+
+Also add information on how to contact you by electronic and paper mail.
+
+  If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+    dead-cells-corrupted-mode  Copyright (C) 2018  alaah
+    This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+    This is free software, and you are welcome to redistribute it
+    under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License.  Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+  You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+<http://www.gnu.org/licenses/>.
+
+  The GNU General Public License does not permit incorporating your program
+into proprietary programs.  If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library.  If this is what you want to do, use the GNU Lesser General
+Public License instead of this License.  But first, please read
+<http://www.gnu.org/philosophy/why-not-lgpl.html>.

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+ 9 - 0
README.md

@@ -0,0 +1,9 @@
+![screenshot](https://steamuserimages-a.akamaihd.net/ugc/945077538414275479/845D69583700A7FA44BDCB8515C598A6375999BF/)
+
+# Howto
+This is suited for [barebones](https://gitlab.com/alaah/dead-cells-barebones).
+
+# License
+See LICENSE for information.
+
+Of course this is based on absolutely proprietary files. I consider my "changes" to be GPL. No one will care anyway.