12---Cemetery.json 3.2 KB

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  1. {
  2. "id": "Cemetery",
  3. "biome": "Cemetery",
  4. "mobs": [
  5. {
  6. "mob": "Fogger",
  7. "quantityFactor": 1,
  8. "singleRoom": false,
  9. "minCombatRoomsBefore": 2,
  10. "props": {},
  11. "minDifficulty": 0
  12. },
  13. {
  14. "mob": "Shielder",
  15. "quantityFactor": 1,
  16. "singleRoom": false,
  17. "minCombatRoomsBefore": 2,
  18. "minDifficulty": 1,
  19. "props": {}
  20. },
  21. {
  22. "mob": "Hooker",
  23. "quantityFactor": 8,
  24. "singleRoom": false,
  25. "minCombatRoomsBefore": 1,
  26. "props": {},
  27. "minDifficulty": 0
  28. },
  29. {
  30. "mob": "Mage360",
  31. "quantityFactor": 4,
  32. "singleRoom": false,
  33. "minCombatRoomsBefore": 0,
  34. "props": {},
  35. "minDifficulty": 0
  36. },
  37. {
  38. "mob": "Comboter",
  39. "quantityFactor": 1,
  40. "singleRoom": false,
  41. "minCombatRoomsBefore": 6,
  42. "props": {},
  43. "minDifficulty": 0
  44. },
  45. {
  46. "mob": "BatDasher",
  47. "quantityFactor": 3,
  48. "singleRoom": false,
  49. "minCombatRoomsBefore": 0,
  50. "props": {},
  51. "minDifficulty": 0
  52. },
  53. {
  54. "mob": "BatKamikaze",
  55. "quantityFactor": 3,
  56. "singleRoom": false,
  57. "minCombatRoomsBefore": 0,
  58. "props": {},
  59. "minDifficulty": 0,
  60. "maxDifficulty": 0
  61. },
  62. {
  63. "mob": "BatKamikaze",
  64. "quantityFactor": 3,
  65. "singleRoom": false,
  66. "minCombatRoomsBefore": 0,
  67. "minDifficulty": 1,
  68. "props": {},
  69. "packSize": [
  70. 2,
  71. 3
  72. ]
  73. },
  74. {
  75. "mob": "LeapingDuelyst",
  76. "quantityFactor": 3,
  77. "singleRoom": false,
  78. "minCombatRoomsBefore": 0,
  79. "minDifficulty": 4,
  80. "props": {}
  81. },
  82. {
  83. "mob": "FlyZombie",
  84. "quantityFactor": 8,
  85. "singleRoom": false,
  86. "minCombatRoomsBefore": 0,
  87. "props": {},
  88. "minDifficulty": 0
  89. },
  90. {
  91. "mob": "Fogger",
  92. "singleRoom": false,
  93. "quantityFactor": 50,
  94. "minCombatRoomsBefore": 0,
  95. "props": {},
  96. "minDifficulty": 0
  97. }
  98. ],
  99. "mobDensity": 1,
  100. "eliteWanderChance": 0,
  101. "eliteRoomChance": 0,
  102. "flags": 1,
  103. "lootFlags": 0,
  104. "specificLoots": [],
  105. "goldBonus": 0,
  106. "group": 0,
  107. "name": "Cimetière du Val",
  108. "index": 12,
  109. "cellBonus": 0.2,
  110. "tripleUps": 2,
  111. "doubleUps": 3,
  112. "extraMobTier": 2,
  113. "baseMobTier": 12,
  114. "props": {
  115. "timedDoor": 19.5,
  116. "timedScrolls": 2,
  117. "viewerY": 3,
  118. "viewerColor": 9520018,
  119. "doorColor": 13635471,
  120. "zDoorColor": 3662064,
  121. "chromaColor": 16711815,
  122. "musicLoop": "music/Cemetery.ogg",
  123. "loadingColor": 2690090,
  124. "loadingDescColor": 12871055
  125. },
  126. "specificSubBiome": [],
  127. "baseLootLevel": 4,
  128. "worldDepth": 4,
  129. "loreDescriptions": [
  130. {
  131. "text": "Ca fait des générations qu'on enterre les morts dans le Val, mais depuis quelques temps, on y manque un peu de place."
  132. },
  133. {
  134. "text": "Les villageois venaient souvent se receuillir ici pour rendre hommage à leurs proches. La population locale à bien changé."
  135. },
  136. {
  137. "text": "Toutes les tombes du cimetière sont celles de villageois inconnus, bien trop ordinaires pour avoir leur place dans le sépulcre."
  138. }
  139. ],
  140. "__separator_group_ID": 0,
  141. "__separator_group_Name": "MainLevels",
  142. "__original_Index": 12
  143. }