Map.hpp 965 B

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  1. /**
  2. * one room arena
  3. * Copyright (C) 2016 POSITIVE MENTAL ATTITUDE
  4. *
  5. * This program is free software: you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation, version 3 of the License.
  8. *
  9. * This program is distributed in the hope that it will be useful,
  10. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. * GNU General Public License for more details.
  13. *
  14. * You should have received a copy of the GNU General Public License
  15. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  16. */
  17. #pragma once
  18. #include <SFML/Graphics.hpp>
  19. using namespace sf;
  20. class Map: public Sprite
  21. {
  22. public:
  23. Map();
  24. ~Map();
  25. Vector2u getSize() const;
  26. bool collision(const Vector2f coords) const;
  27. void destroy(const Vector2f coords, int radius);
  28. private:
  29. Texture _tex;
  30. Image _img;
  31. };