12---Cemetery.json 3.0 KB

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  1. {
  2. "id": "Cemetery",
  3. "biome": "Cemetery",
  4. "mobs": [
  5. {
  6. "mob": "Fogger",
  7. "quantityFactor": 1,
  8. "singleRoom": false,
  9. "minCombatRoomsBefore": 2,
  10. "props": {},
  11. "minDifficulty": 0
  12. },
  13. {
  14. "mob": "Shielder",
  15. "quantityFactor": 1,
  16. "singleRoom": false,
  17. "minCombatRoomsBefore": 2,
  18. "minDifficulty": 1,
  19. "props": {}
  20. },
  21. {
  22. "mob": "Hooker",
  23. "quantityFactor": 8,
  24. "singleRoom": false,
  25. "minCombatRoomsBefore": 1,
  26. "props": {},
  27. "minDifficulty": 0
  28. },
  29. {
  30. "mob": "Mage360",
  31. "quantityFactor": 4,
  32. "singleRoom": false,
  33. "minCombatRoomsBefore": 0,
  34. "props": {},
  35. "minDifficulty": 0
  36. },
  37. {
  38. "mob": "Comboter",
  39. "quantityFactor": 1,
  40. "singleRoom": false,
  41. "minCombatRoomsBefore": 6,
  42. "props": {},
  43. "minDifficulty": 0
  44. },
  45. {
  46. "mob": "BatDasher",
  47. "quantityFactor": 3,
  48. "singleRoom": false,
  49. "minCombatRoomsBefore": 0,
  50. "props": {},
  51. "minDifficulty": 0
  52. },
  53. {
  54. "mob": "BatKamikaze",
  55. "quantityFactor": 3,
  56. "singleRoom": false,
  57. "minCombatRoomsBefore": 0,
  58. "props": {},
  59. "minDifficulty": 0,
  60. "maxDifficulty": 0
  61. },
  62. {
  63. "mob": "BatKamikaze",
  64. "quantityFactor": 3,
  65. "singleRoom": false,
  66. "minCombatRoomsBefore": 0,
  67. "minDifficulty": 1,
  68. "props": {},
  69. "packSize": [
  70. 2,
  71. 3
  72. ]
  73. },
  74. {
  75. "mob": "LeapingDuelyst",
  76. "quantityFactor": 3,
  77. "singleRoom": false,
  78. "minCombatRoomsBefore": 0,
  79. "minDifficulty": 4,
  80. "props": {}
  81. },
  82. {
  83. "mob": "FlyZombie",
  84. "quantityFactor": 8,
  85. "singleRoom": false,
  86. "minCombatRoomsBefore": 0,
  87. "props": {},
  88. "minDifficulty": 0
  89. }
  90. ],
  91. "mobDensity": 1,
  92. "eliteWanderChance": 0,
  93. "eliteRoomChance": 0,
  94. "flags": 65,
  95. "lootFlags": 0,
  96. "specificLoots": [],
  97. "goldBonus": 0,
  98. "group": 0,
  99. "name": "Cimetière du Val",
  100. "index": 12,
  101. "cellBonus": 0.2,
  102. "tripleUps": 2,
  103. "doubleUps": 3,
  104. "extraMobTier": 2,
  105. "baseMobTier": 12,
  106. "props": {
  107. "timedDoor": 19.5,
  108. "timedScrolls": 2,
  109. "viewerY": 3,
  110. "viewerColor": 9520018,
  111. "doorColor": 13635471,
  112. "zDoorColor": 3662064,
  113. "chromaColor": 16711815,
  114. "musicLoop": "music/Cemetery.ogg",
  115. "loadingColor": 2690090,
  116. "loadingDescColor": 12871055
  117. },
  118. "specificSubBiome": [],
  119. "baseLootLevel": 4,
  120. "worldDepth": 4,
  121. "loreDescriptions": [
  122. {
  123. "text": "Ca fait des générations qu'on enterre les morts dans le Val, mais depuis quelques temps, on y manque un peu de place."
  124. },
  125. {
  126. "text": "Les villageois venaient souvent se receuillir ici pour rendre hommage à leurs proches. La population locale à bien changé."
  127. },
  128. {
  129. "text": "Toutes les tombes du cimetière sont celles de villageois inconnus, bien trop ordinaires pour avoir leur place dans le sépulcre."
  130. }
  131. ],
  132. "__separator_group_ID": 0,
  133. "__separator_group_Name": "MainLevels",
  134. "__original_Index": 12
  135. }