11---AncientTemple.json 3.8 KB

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  1. {
  2. "id": "AncientTemple",
  3. "biome": "AncientTemple",
  4. "mobs": [
  5. {
  6. "mob": "Golem",
  7. "quantityFactor": 1,
  8. "singleRoom": false,
  9. "minCombatRoomsBefore": 0,
  10. "props": {
  11. "inStone": true
  12. },
  13. "minDifficulty": 0
  14. },
  15. {
  16. "mob": "Shielder",
  17. "quantityFactor": 1,
  18. "singleRoom": false,
  19. "minCombatRoomsBefore": 0,
  20. "props": {
  21. "inStone": true,
  22. "outOfStoneInstantly": true
  23. },
  24. "minDifficulty": 0
  25. },
  26. {
  27. "mob": "Mage360",
  28. "singleRoom": false,
  29. "quantityFactor": 1,
  30. "minCombatRoomsBefore": 0,
  31. "props": {
  32. "inStone": true
  33. },
  34. "minDifficulty": 0
  35. },
  36. {
  37. "mob": "BatKamikaze",
  38. "quantityFactor": 1,
  39. "singleRoom": false,
  40. "minCombatRoomsBefore": 0,
  41. "props": {
  42. "inStone": true,
  43. "outOfStoneInstantly": true
  44. },
  45. "minDifficulty": 0,
  46. "maxDifficulty": 3
  47. },
  48. {
  49. "mob": "BatKamikaze",
  50. "quantityFactor": 1,
  51. "singleRoom": false,
  52. "minCombatRoomsBefore": 0,
  53. "minDifficulty": 3,
  54. "props": {
  55. "inStone": true,
  56. "outOfStoneInstantly": true
  57. },
  58. "packSize": [
  59. 2,
  60. 3
  61. ]
  62. },
  63. {
  64. "mob": "Grenader",
  65. "singleRoom": false,
  66. "quantityFactor": 1.5,
  67. "minCombatRoomsBefore": 0,
  68. "props": {
  69. "inStone": true
  70. },
  71. "minDifficulty": 0,
  72. "maxDifficulty": 2
  73. },
  74. {
  75. "mob": "ClusterGrenader",
  76. "quantityFactor": 1.5,
  77. "singleRoom": false,
  78. "minCombatRoomsBefore": 0,
  79. "minDifficulty": 2,
  80. "props": {
  81. "inStone": true
  82. }
  83. },
  84. {
  85. "mob": "OrbLauncher",
  86. "singleRoom": false,
  87. "quantityFactor": 1.5,
  88. "minCombatRoomsBefore": 1,
  89. "props": {},
  90. "minDifficulty": 0
  91. },
  92. {
  93. "mob": "Hooker",
  94. "quantityFactor": 2,
  95. "singleRoom": false,
  96. "minCombatRoomsBefore": 0,
  97. "props": {},
  98. "minDifficulty": 0
  99. },
  100. {
  101. "mob": "Fogger",
  102. "quantityFactor": 0.5,
  103. "singleRoom": false,
  104. "minCombatRoomsBefore": 0,
  105. "props": {},
  106. "minDifficulty": 0
  107. },
  108. {
  109. "mob": "FlyZombie",
  110. "quantityFactor": 0,
  111. "singleRoom": false,
  112. "minCombatRoomsBefore": 0,
  113. "props": {},
  114. "minDifficulty": 0
  115. },
  116. {
  117. "mob": "Zombie",
  118. "quantityFactor": 3,
  119. "singleRoom": false,
  120. "minCombatRoomsBefore": 0,
  121. "props": {},
  122. "minDifficulty": 0,
  123. "maxDifficulty": 4
  124. },
  125. {
  126. "mob": "LeapingDuelyst",
  127. "quantityFactor": 3,
  128. "singleRoom": false,
  129. "minCombatRoomsBefore": 0,
  130. "minDifficulty": 4,
  131. "props": {}
  132. }
  133. ],
  134. "cellBonus": 0.8,
  135. "mobDensity": 0.9,
  136. "eliteWanderChance": 0.2,
  137. "eliteRoomChance": 0.8,
  138. "flags": 64,
  139. "lootFlags": 0,
  140. "specificLoots": [],
  141. "goldBonus": 0,
  142. "index": 11,
  143. "group": 0,
  144. "name": "Sanctuaire endormi",
  145. "tripleUps": 3,
  146. "doubleUps": 1,
  147. "baseMobTier": 12,
  148. "extraMobTier": 2,
  149. "props": {
  150. "viewerY": 1,
  151. "viewerColor": 16639,
  152. "doorColor": 16743424,
  153. "zDoorColor": 16743424,
  154. "chromaColor": 16731904,
  155. "musicLoop": "music/templecutpart1.ogg",
  156. "loadingColor": 200988,
  157. "loadingDescColor": 6652612
  158. },
  159. "specificSubBiome": [],
  160. "baseLootLevel": 4,
  161. "worldDepth": 4,
  162. "loreDescriptions": [
  163. {
  164. "text": "Le gué des brumes a été construit sur un sanctuaire, mais difficile de savoir si c'était un choix délibéré des premiers colons."
  165. },
  166. {
  167. "text": "Une mystérieuse énergie coule dans ces murs, comme du sang dans des veines."
  168. },
  169. {
  170. "text": "Certains villageois racontaient que le temple était vivant et qu'il pouvait faire trembler la terre. Mais les légendes sont absurdes, parfois."
  171. }
  172. ],
  173. "__separator_group_ID": 0,
  174. "__separator_group_Name": "MainLevels",
  175. "__original_Index": 11
  176. }