10---StiltVillage.json 3.1 KB

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  1. {
  2. "id": "StiltVillage",
  3. "biome": "StiltVillage",
  4. "mobs": [
  5. {
  6. "mob": "BatKamikaze",
  7. "quantityFactor": 3,
  8. "singleRoom": false,
  9. "minCombatRoomsBefore": 0,
  10. "props": {},
  11. "packSize": [
  12. 2,
  13. 3
  14. ],
  15. "minDifficulty": 0
  16. },
  17. {
  18. "mob": "PirateChief",
  19. "quantityFactor": 5,
  20. "singleRoom": false,
  21. "minCombatRoomsBefore": 0,
  22. "props": {},
  23. "minDifficulty": 0
  24. },
  25. {
  26. "mob": "AxeThrower",
  27. "quantityFactor": 0,
  28. "singleRoom": false,
  29. "minCombatRoomsBefore": 5,
  30. "props": {},
  31. "minDifficulty": 0
  32. },
  33. {
  34. "mob": "S_WallEggWorm",
  35. "quantityFactor": 3,
  36. "singleRoom": false,
  37. "minCombatRoomsBefore": 6,
  38. "props": {
  39. "inEgg": true
  40. },
  41. "packSize": [
  42. 1,
  43. 2
  44. ],
  45. "minDifficulty": 0
  46. },
  47. {
  48. "mob": "WormZombie",
  49. "quantityFactor": 6,
  50. "singleRoom": false,
  51. "minCombatRoomsBefore": 0,
  52. "props": {},
  53. "maxCombatRoomsBefore": 4,
  54. "minDifficulty": 0
  55. },
  56. {
  57. "mob": "Mage360",
  58. "quantityFactor": 4,
  59. "singleRoom": false,
  60. "minCombatRoomsBefore": 0,
  61. "minDifficulty": 2,
  62. "props": {}
  63. },
  64. {
  65. "mob": "Fogger",
  66. "quantityFactor": 1,
  67. "singleRoom": false,
  68. "minCombatRoomsBefore": 0,
  69. "minDifficulty": 1,
  70. "props": {}
  71. },
  72. {
  73. "mob": "Runner",
  74. "quantityFactor": 3,
  75. "singleRoom": false,
  76. "minCombatRoomsBefore": 0,
  77. "minDifficulty": 4,
  78. "props": {}
  79. },
  80. {
  81. "mob": "Zombie",
  82. "quantityFactor": 10,
  83. "singleRoom": false,
  84. "minCombatRoomsBefore": 0,
  85. "props": {},
  86. "minDifficulty": 0,
  87. "maxDifficulty": 1
  88. }
  89. ],
  90. "mobDensity": 1,
  91. "flags": 325,
  92. "lootFlags": 0,
  93. "specificLoots": [],
  94. "goldBonus": 0,
  95. "group": 0,
  96. "name": "Gué des Brumes",
  97. "eliteWanderChance": 0.75,
  98. "eliteRoomChance": 0,
  99. "index": 10,
  100. "cellBonus": 0,
  101. "tripleUps": 3,
  102. "doubleUps": 1,
  103. "extraMobTier": 2,
  104. "baseMobTier": 11,
  105. "props": {
  106. "timedDoor": 17,
  107. "timedScrolls": 1,
  108. "viewerY": -1,
  109. "viewerColor": 3261821,
  110. "doorColor": 3261834,
  111. "zDoorColor": 16772451,
  112. "chromaColor": 65366,
  113. "musicLoop": "music/Village.ogg",
  114. "loadingColor": 6673,
  115. "loadingDescColor": 6669474
  116. },
  117. "specificSubBiome": [],
  118. "baseLootLevel": 4,
  119. "worldDepth": 4,
  120. "loreDescriptions": [
  121. {
  122. "text": "Le village était aux premières loges quand le Mal-être s'est propagé. Au début ils enterrèrent leurs morts. Puis rapidement, ils durent se battre contre eux."
  123. },
  124. {
  125. "text": "La pêche était la principale activité de ce petit hameau jusqu'à ce que l'eau commence à se troubler."
  126. },
  127. {
  128. "text": "Avant, il fallait plusieurs jours aux poissons avant qu'ils ne dégagent une odeur putride."
  129. },
  130. {
  131. "text": "C'était un chouette village avant. Avant que tout ce qui s'y trouve ne cherche à vous dévorer, en fait."
  132. }
  133. ],
  134. "__separator_group_ID": 0,
  135. "__separator_group_Name": "MainLevels",
  136. "__original_Index": 10
  137. }