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- {
- "id": "PrisonCourtyard",
- "biome": "PrisonCourtyard2",
- "mobs": [
- {
- "mob": "Zombie",
- "quantityFactor": 4,
- "singleRoom": false,
- "minCombatRoomsBefore": 0,
- "props": {},
- "minDifficulty": 0,
- "maxDifficulty": 3
- },
- {
- "mob": "Ninja",
- "quantityFactor": 4,
- "singleRoom": false,
- "minCombatRoomsBefore": 0,
- "minDifficulty": 4,
- "props": {},
- "packSize": [
- 1,
- 2
- ]
- },
- {
- "mob": "Grenader",
- "quantityFactor": 4,
- "singleRoom": false,
- "minCombatRoomsBefore": 0,
- "props": {},
- "minDifficulty": 0,
- "maxDifficulty": 0
- },
- {
- "mob": "ClusterGrenader",
- "quantityFactor": 5,
- "singleRoom": false,
- "minCombatRoomsBefore": 0,
- "minDifficulty": 1,
- "props": {}
- },
- {
- "mob": "BatKamikaze",
- "quantityFactor": 4,
- "singleRoom": false,
- "minCombatRoomsBefore": 0,
- "minDifficulty": 1,
- "props": {}
- },
- {
- "mob": "BatDasher",
- "quantityFactor": 3,
- "singleRoom": false,
- "minCombatRoomsBefore": 0,
- "props": {},
- "minDifficulty": 0
- },
- {
- "mob": "Runner",
- "quantityFactor": 2,
- "singleRoom": false,
- "minCombatRoomsBefore": 0,
- "props": {},
- "minDifficulty": 0
- },
- {
- "mob": "Shielder",
- "quantityFactor": 1,
- "singleRoom": false,
- "minCombatRoomsBefore": 1,
- "props": {},
- "minDifficulty": 0
- }
- ],
- "mobDensity": 1.1,
- "eliteWanderChance": 0.5,
- "eliteRoomChance": 0,
- "flags": 65,
- "lootFlags": 0,
- "specificLoots": [],
- "goldBonus": 0,
- "group": 0,
- "name": "Promenade des condamnés",
- "index": 1,
- "cellBonus": 0,
- "tripleUps": 1,
- "doubleUps": 2,
- "baseMobTier": 3,
- "props": {
- "timedDoor": 2,
- "timedBlueprint": "DashShield",
- "timedScrolls": 1,
- "wind": -2,
- "viewerY": 0.75,
- "viewerColor": 6666220,
- "doorColor": 65490,
- "zDoorColor": 15637011,
- "chromaColor": 65490,
- "musicLoop": "music/Promenade.ogg",
- "loadingColor": 1510715,
- "loadingDescColor": 6652612
- },
- "specificSubBiome": [],
- "baseLootLevel": 2,
- "worldDepth": 1,
- "loreDescriptions": [
- {
- "text": "C'est jamais bon signe quand ils vous envoient dans la cour. Ils ne sont pas nombreux à en revenir. Et quand on les revoit, ils ne sont plus jamais vraiment les mêmes..."
- },
- {
- "text": "L'ambiance champètre de la forêt a laissé place à une ambiance pour le moins... surprenante, disons."
- },
- {
- "text": "Depuis l'extérieur, on parvenait encore à entendre quelques sifflements d'oiseaux. Mais depuis quelques temps on entend plus que le croassement des corbeaux."
- }
- ],
- "__separator_group_ID": 0,
- "__separator_group_Name": "MainLevels",
- "__original_Index": 1
- }
|