{ "id": "Ossuary", "biome": "Ossuary", "mobs": [ { "mob": "Comboter", "quantityFactor": 0.4, "singleRoom": false, "minCombatRoomsBefore": 0, "maxCombatRoomsBefore": 0, "props": {}, "minDifficulty": 0 }, { "mob": "Shocker", "quantityFactor": 0.3, "singleRoom": false, "minCombatRoomsBefore": 0, "maxCombatRoomsBefore": 0, "props": {}, "minDifficulty": 0 }, { "mob": "Zombie", "quantityFactor": 0.4, "singleRoom": false, "minCombatRoomsBefore": 0, "maxCombatRoomsBefore": 0, "props": {}, "minDifficulty": 0 }, { "mob": "Spawner", "singleRoom": false, "quantityFactor": 1, "minCombatRoomsBefore": 1, "props": {}, "minDifficulty": 0 }, { "mob": "Shocker", "singleRoom": false, "quantityFactor": 1, "minCombatRoomsBefore": 3, "props": {}, "minDifficulty": 0 }, { "mob": "Shield", "singleRoom": false, "quantityFactor": 1, "minCombatRoomsBefore": 1, "props": {}, "minDifficulty": 0 }, { "mob": "Spinner", "quantityFactor": 1.5, "singleRoom": false, "minCombatRoomsBefore": 3, "props": {}, "minDifficulty": 0 }, { "mob": "Comboter", "singleRoom": false, "quantityFactor": 1, "minCombatRoomsBefore": 2, "props": {}, "minDifficulty": 0 }, { "mob": "SpikedSatyr", "singleRoom": false, "quantityFactor": 2, "minCombatRoomsBefore": 1, "props": {}, "minDifficulty": 0 }, { "mob": "Ninja", "quantityFactor": 3, "singleRoom": false, "minCombatRoomsBefore": 1, "minDifficulty": 1, "props": {} }, { "mob": "Zombie", "quantityFactor": 4, "singleRoom": false, "minCombatRoomsBefore": 1, "props": {}, "minDifficulty": 0, "maxDifficulty": 0 } ], "mobDensity": 1.1, "flags": 64, "group": 0, "name": "Charnier", "lootFlags": 0, "goldBonus": -0.15, "specificLoots": [], "eliteWanderChance": 0.2, "eliteRoomChance": 0.8, "index": 5, "cellBonus": 0.8, "tripleUps": 3, "doubleUps": 1, "baseMobTier": 8, "props": { "timedDoor": 8, "timedBlueprint": "LongBow", "timedScrolls": 1, "viewerY": -0.5, "viewerColor": 7878920, "doorColor": 10951708, "chromaColor": 16711680, "musicLoop": "music/Ossuary.ogg", "loadingColor": 1640982, "loadingDescColor": 12871013 }, "extraMobTier": 2, "specificSubBiome": [], "baseLootLevel": 4, "worldDepth": 2, "loreDescriptions": [ { "text": "Après les émeutes de la Nuit Sanglante, les gardiens ont décidé de condamner toute une aile de la prison pour y balancer les corps." }, { "text": "Une épaisse couche de cendre à recouvert les murs de cet endroit. La crasse s'est déposée jusque dans les moindres recoins." }, { "text": "Un des pires endroits de l'île... Ou l'un des plus sûrs, selon certains." } ], "__separator_group_ID": 0, "__separator_group_Name": "MainLevels", "__original_Index": 5 }