00---Zombie.json 2.8 KB

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  1. {
  2. "id": "Zombie",
  3. "props": {
  4. "moveSpeedMul": 1,
  5. "movePauseMul": 0,
  6. "disableEliteSidekicks": true
  7. },
  8. "skill": [
  9. {
  10. "id": "cc",
  11. "charge": 0.8,
  12. "coolDown": 0.8,
  13. "power": [
  14. 10
  15. ],
  16. "radius": 1.35,
  17. "props": {},
  18. "lockAiAfter": 0,
  19. "allowSameSkillNearby": true,
  20. "ignoreGlobalCD": false,
  21. "breachResistance": 0,
  22. "allowInAir": false,
  23. "disableAnnounce": false,
  24. "hitFrame": 3,
  25. "manual": false,
  26. "sfxCharge": "sfx/enm_zmb_cc.wav",
  27. "sfxRelease": "sfx/enm_zmb_release1.wav"
  28. },
  29. {
  30. "id": "jump",
  31. "charge": 0.95,
  32. "coolDown": 4,
  33. "props": {
  34. "x": 0.55,
  35. "y": 0.3,
  36. "distance": 6
  37. },
  38. "lockAiAfter": 0,
  39. "radius": 0,
  40. "allowSameSkillNearby": false,
  41. "ignoreGlobalCD": false,
  42. "breachResistance": 0,
  43. "allowInAir": false,
  44. "disableAnnounce": false,
  45. "hitFrame": 0,
  46. "power": [
  47. 20
  48. ],
  49. "manual": false,
  50. "sfxCharge": "sfx/enm_zmb_jump.wav",
  51. "sfxRelease": "sfx/enm_zmb_release2.wav"
  52. },
  53. {
  54. "id": "cc2",
  55. "charge": 0.35,
  56. "coolDown": 0,
  57. "hitFrame": 4,
  58. "lockAiAfter": 0.2,
  59. "radius": 1.8,
  60. "breachResistance": 0,
  61. "disableAnnounce": false,
  62. "manual": true,
  63. "allowInAir": true,
  64. "allowSameSkillNearby": true,
  65. "ignoreGlobalCD": true,
  66. "props": {
  67. "bump": 0.4
  68. },
  69. "power": [
  70. 10
  71. ],
  72. "sfxCharge": "sfx/enm_zmb_cc.wav",
  73. "sfxRelease": "sfx/enm_zmb_release1.wav"
  74. },
  75. {
  76. "id": "cc3",
  77. "charge": 0.2,
  78. "coolDown": 0,
  79. "hitFrame": 4,
  80. "lockAiAfter": 0.2,
  81. "radius": 1.8,
  82. "breachResistance": 0,
  83. "disableAnnounce": false,
  84. "manual": true,
  85. "allowInAir": true,
  86. "allowSameSkillNearby": true,
  87. "ignoreGlobalCD": true,
  88. "props": {
  89. "bump": 0.8
  90. },
  91. "power": [
  92. 10
  93. ],
  94. "sfxCharge": "sfx/enm_zmb_cc.wav",
  95. "sfxRelease": "sfx/enm_zmb_release1.wav"
  96. }
  97. ],
  98. "index": 0,
  99. "group": 0,
  100. "weight": 10,
  101. "genTags": 0,
  102. "minPfSize": 8,
  103. "name": "Zombie",
  104. "score": 2,
  105. "maxPerRoom": 0,
  106. "canBeElite": true,
  107. "glowInnerColor": 11197250,
  108. "volteDelay": 1,
  109. "flesh1": 5669211,
  110. "flesh2": 12303527,
  111. "pfCost": 0.5,
  112. "blueprints": [
  113. {
  114. "item": "HorizontalTurret",
  115. "rarity": "Rare"
  116. },
  117. {
  118. "item": "Bleeder",
  119. "rarity": "Always"
  120. },
  121. {
  122. "rarity": "Uncommon",
  123. "item": "HoldShield"
  124. }
  125. ],
  126. "maxPerPlatform": 3,
  127. "icon": {
  128. "file": "cardIcons.png",
  129. "size": 24,
  130. "x": 38,
  131. "y": 24
  132. },
  133. "life": [
  134. 120
  135. ],
  136. "metaItems": [],
  137. "__separator_group_ID": 0,
  138. "__separator_group_Name": "General",
  139. "__original_Index": 0
  140. }