12---Cemetery.json 3.2 KB

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  1. {
  2. "id": "Cemetery",
  3. "biome": "Cemetery",
  4. "mobs": [
  5. {
  6. "mob": "Fogger",
  7. "quantityFactor": 1,
  8. "singleRoom": false,
  9. "minCombatRoomsBefore": 2,
  10. "props": {},
  11. "minDifficulty": 4
  12. },
  13. {
  14. "mob": "Shielder",
  15. "quantityFactor": 1,
  16. "singleRoom": false,
  17. "minCombatRoomsBefore": 2,
  18. "props": {},
  19. "minDifficulty": 4
  20. },
  21. {
  22. "mob": "Hooker",
  23. "quantityFactor": 8,
  24. "singleRoom": false,
  25. "minCombatRoomsBefore": 1,
  26. "props": {},
  27. "minDifficulty": 4
  28. },
  29. {
  30. "mob": "Mage360",
  31. "quantityFactor": 4,
  32. "singleRoom": false,
  33. "minCombatRoomsBefore": 1,
  34. "props": {},
  35. "minDifficulty": 4
  36. },
  37. {
  38. "mob": "Comboter",
  39. "quantityFactor": 1,
  40. "singleRoom": false,
  41. "minCombatRoomsBefore": 6,
  42. "props": {},
  43. "minDifficulty": 4
  44. },
  45. {
  46. "mob": "BatDasher",
  47. "quantityFactor": 3,
  48. "singleRoom": false,
  49. "minCombatRoomsBefore": 1,
  50. "props": {},
  51. "minDifficulty": 4
  52. },
  53. {
  54. "mob": "BatKamikaze",
  55. "quantityFactor": 3,
  56. "singleRoom": false,
  57. "minCombatRoomsBefore": 1,
  58. "props": {},
  59. "minDifficulty": 4
  60. },
  61. {
  62. "mob": "BatKamikaze",
  63. "quantityFactor": 3,
  64. "singleRoom": false,
  65. "minCombatRoomsBefore": 1,
  66. "props": {},
  67. "packSize": [
  68. 2,
  69. 3
  70. ],
  71. "minDifficulty": 4
  72. },
  73. {
  74. "mob": "LeapingDuelyst",
  75. "quantityFactor": 3,
  76. "singleRoom": false,
  77. "minCombatRoomsBefore": 1,
  78. "props": {},
  79. "minDifficulty": 4
  80. },
  81. {
  82. "mob": "FlyZombie",
  83. "quantityFactor": 8,
  84. "singleRoom": false,
  85. "minCombatRoomsBefore": 1,
  86. "props": {},
  87. "minDifficulty": 4
  88. },
  89. {
  90. "mob": "Mage360",
  91. "quantityFactor": 4,
  92. "singleRoom": true,
  93. "minCombatRoomsBefore": 2,
  94. "props": {},
  95. "packSize": [
  96. 10,
  97. 20
  98. ],
  99. "minDifficulty": 4
  100. }
  101. ],
  102. "mobDensity": 1,
  103. "eliteWanderChance": 0,
  104. "eliteRoomChance": 0,
  105. "flags": 1,
  106. "lootFlags": 0,
  107. "specificLoots": [],
  108. "goldBonus": 0,
  109. "group": 0,
  110. "name": "Cimetière du Val",
  111. "index": 12,
  112. "cellBonus": 0.2,
  113. "tripleUps": 2,
  114. "doubleUps": 3,
  115. "extraMobTier": 2,
  116. "baseMobTier": 12,
  117. "props": {
  118. "timedDoor": 19.5,
  119. "timedScrolls": 2,
  120. "viewerY": 3,
  121. "viewerColor": 9520018,
  122. "doorColor": 13635471,
  123. "zDoorColor": 3662064,
  124. "chromaColor": 16711815,
  125. "musicLoop": "music/Cemetery.ogg",
  126. "loadingColor": 2690090,
  127. "loadingDescColor": 12871055
  128. },
  129. "specificSubBiome": [],
  130. "baseLootLevel": 4,
  131. "worldDepth": 4,
  132. "loreDescriptions": [
  133. {
  134. "text": "Ca fait des générations qu'on enterre les morts dans le Val, mais depuis quelques temps, on y manque un peu de place."
  135. },
  136. {
  137. "text": "Les villageois venaient souvent se receuillir ici pour rendre hommage à leurs proches. La population locale à bien changé."
  138. },
  139. {
  140. "text": "Toutes les tombes du cimetière sont celles de villageois inconnus, bien trop ordinaires pour avoir leur place dans le sépulcre."
  141. }
  142. ],
  143. "__separator_group_ID": 0,
  144. "__separator_group_Name": "MainLevels",
  145. "__original_Index": 12
  146. }