02---PrisonDepths.json 2.8 KB

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  1. {
  2. "name": "Profondeurs de la Prison",
  3. "biome": "PrisonDepths",
  4. "id": "PrisonDepths",
  5. "mobs": [
  6. {
  7. "mob": "Fogger",
  8. "singleRoom": false,
  9. "quantityFactor": 0.8,
  10. "minCombatRoomsBefore": 1,
  11. "props": {},
  12. "minDifficulty": 4
  13. },
  14. {
  15. "mob": "Hammer",
  16. "singleRoom": false,
  17. "quantityFactor": 1.5,
  18. "minCombatRoomsBefore": 2,
  19. "props": {},
  20. "minDifficulty": 4
  21. },
  22. {
  23. "mob": "Comboter",
  24. "singleRoom": false,
  25. "quantityFactor": 3,
  26. "minCombatRoomsBefore": 1,
  27. "props": {},
  28. "minDifficulty": 4
  29. },
  30. {
  31. "mob": "Spinner",
  32. "quantityFactor": 3,
  33. "singleRoom": false,
  34. "minCombatRoomsBefore": 1,
  35. "props": {},
  36. "minDifficulty": 4
  37. },
  38. {
  39. "mob": "Archer",
  40. "singleRoom": false,
  41. "quantityFactor": 2,
  42. "minCombatRoomsBefore": 1,
  43. "props": {},
  44. "minDifficulty": 4
  45. },
  46. {
  47. "mob": "Lancer",
  48. "quantityFactor": 2,
  49. "singleRoom": false,
  50. "minCombatRoomsBefore": 1,
  51. "props": {},
  52. "minDifficulty": 4
  53. },
  54. {
  55. "mob": "BatKamikaze",
  56. "singleRoom": false,
  57. "quantityFactor": 1,
  58. "minCombatRoomsBefore": 1,
  59. "props": {},
  60. "minDifficulty": 4
  61. },
  62. {
  63. "mob": "Zombie",
  64. "quantityFactor": 8,
  65. "singleRoom": false,
  66. "minCombatRoomsBefore": 1,
  67. "props": {},
  68. "minDifficulty": 4
  69. },
  70. {
  71. "mob": "Mage360",
  72. "quantityFactor": 4,
  73. "singleRoom": true,
  74. "minCombatRoomsBefore": 2,
  75. "props": {},
  76. "packSize": [
  77. 10,
  78. 20
  79. ],
  80. "minDifficulty": 4
  81. }
  82. ],
  83. "flags": 0,
  84. "mobDensity": 1,
  85. "group": 0,
  86. "lootFlags": 32,
  87. "goldBonus": 0.1,
  88. "specificLoots": [],
  89. "eliteWanderChance": 0.2,
  90. "eliteRoomChance": 0.8,
  91. "index": 2,
  92. "cellBonus": 0,
  93. "tripleUps": 1,
  94. "doubleUps": 0,
  95. "baseMobTier": 7,
  96. "props": {
  97. "viewerY": -0.75,
  98. "viewerColor": 6310313,
  99. "doorColor": 11092735,
  100. "chromaColor": 10551551,
  101. "loadingColor": 1184554,
  102. "loadingDescColor": 7562692,
  103. "viewerOffsetX": -1,
  104. "musicIntro": "music/PrisonDepth.ogg",
  105. "musicLoop": "music/DC_Prison.ogg"
  106. },
  107. "extraMobTier": 2,
  108. "specificSubBiome": [],
  109. "baseLootLevel": 3,
  110. "worldDepth": 1,
  111. "loreDescriptions": [
  112. {
  113. "text": "Les pires prisonniers étaient enfermés ici, en compagnie des pires gardiens."
  114. },
  115. {
  116. "text": "Peu de prisonniers ont réussi à purger leur peine dans ces quartiers et à en sortir vivants. Aucun, en fait."
  117. },
  118. {
  119. "text": "\"Etre transféré dans les Profondeurs\", ça revient à dire qu'on va s'faire exécuter. Et à vrai dire, vous préféreriez qu'ils vous pendent."
  120. }
  121. ],
  122. "__separator_group_ID": 0,
  123. "__separator_group_Name": "MainLevels",
  124. "__original_Index": 2
  125. }