10---StiltVillage.json 3.2 KB

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  1. {
  2. "id": "StiltVillage",
  3. "biome": "StiltVillage",
  4. "mobs": [
  5. {
  6. "mob": "BatKamikaze",
  7. "quantityFactor": 3,
  8. "singleRoom": false,
  9. "minCombatRoomsBefore": 1,
  10. "props": {},
  11. "packSize": [
  12. 2,
  13. 3
  14. ],
  15. "minDifficulty": 4
  16. },
  17. {
  18. "mob": "PirateChief",
  19. "quantityFactor": 5,
  20. "singleRoom": false,
  21. "minCombatRoomsBefore": 1,
  22. "props": {},
  23. "minDifficulty": 4
  24. },
  25. {
  26. "mob": "AxeThrower",
  27. "quantityFactor": 0,
  28. "singleRoom": false,
  29. "minCombatRoomsBefore": 5,
  30. "props": {},
  31. "minDifficulty": 4
  32. },
  33. {
  34. "mob": "S_WallEggWorm",
  35. "quantityFactor": 3,
  36. "singleRoom": false,
  37. "minCombatRoomsBefore": 6,
  38. "props": {
  39. "inEgg": true
  40. },
  41. "packSize": [
  42. 1,
  43. 2
  44. ],
  45. "minDifficulty": 4
  46. },
  47. {
  48. "mob": "WormZombie",
  49. "quantityFactor": 6,
  50. "singleRoom": false,
  51. "minCombatRoomsBefore": 1,
  52. "props": {},
  53. "maxCombatRoomsBefore": 4,
  54. "minDifficulty": 4
  55. },
  56. {
  57. "mob": "Mage360",
  58. "quantityFactor": 4,
  59. "singleRoom": false,
  60. "minCombatRoomsBefore": 1,
  61. "props": {},
  62. "minDifficulty": 4
  63. },
  64. {
  65. "mob": "Fogger",
  66. "quantityFactor": 1,
  67. "singleRoom": false,
  68. "minCombatRoomsBefore": 1,
  69. "props": {},
  70. "minDifficulty": 4
  71. },
  72. {
  73. "mob": "Runner",
  74. "quantityFactor": 3,
  75. "singleRoom": false,
  76. "minCombatRoomsBefore": 1,
  77. "props": {},
  78. "minDifficulty": 4
  79. },
  80. {
  81. "mob": "Zombie",
  82. "quantityFactor": 10,
  83. "singleRoom": false,
  84. "minCombatRoomsBefore": 1,
  85. "props": {},
  86. "minDifficulty": 4
  87. },
  88. {
  89. "mob": "Mage360",
  90. "quantityFactor": 4,
  91. "singleRoom": true,
  92. "minCombatRoomsBefore": 2,
  93. "props": {},
  94. "packSize": [
  95. 10,
  96. 20
  97. ],
  98. "minDifficulty": 4
  99. }
  100. ],
  101. "mobDensity": 1,
  102. "flags": 261,
  103. "lootFlags": 0,
  104. "specificLoots": [],
  105. "goldBonus": 0,
  106. "group": 0,
  107. "name": "Gué des Brumes",
  108. "eliteWanderChance": 0.75,
  109. "eliteRoomChance": 0,
  110. "index": 10,
  111. "cellBonus": 0,
  112. "tripleUps": 3,
  113. "doubleUps": 1,
  114. "extraMobTier": 2,
  115. "baseMobTier": 11,
  116. "props": {
  117. "timedDoor": 17,
  118. "timedScrolls": 1,
  119. "viewerY": -1,
  120. "viewerColor": 3261821,
  121. "doorColor": 3261834,
  122. "zDoorColor": 16772451,
  123. "chromaColor": 65366,
  124. "musicLoop": "music/Village.ogg",
  125. "loadingColor": 6673,
  126. "loadingDescColor": 6669474
  127. },
  128. "specificSubBiome": [],
  129. "baseLootLevel": 4,
  130. "worldDepth": 4,
  131. "loreDescriptions": [
  132. {
  133. "text": "Le village était aux premières loges quand le Mal-être s'est propagé. Au début ils enterrèrent leurs morts. Puis rapidement, ils durent se battre contre eux."
  134. },
  135. {
  136. "text": "La pêche était la principale activité de ce petit hameau jusqu'à ce que l'eau commence à se troubler."
  137. },
  138. {
  139. "text": "Avant, il fallait plusieurs jours aux poissons avant qu'ils ne dégagent une odeur putride."
  140. },
  141. {
  142. "text": "C'était un chouette village avant. Avant que tout ce qui s'y trouve ne cherche à vous dévorer, en fait."
  143. }
  144. ],
  145. "__separator_group_ID": 0,
  146. "__separator_group_Name": "MainLevels",
  147. "__original_Index": 10
  148. }