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- {
- "id": "Ossuary",
- "biome": "Ossuary",
- "mobs": [
- {
- "mob": "Comboter",
- "quantityFactor": 0.4,
- "singleRoom": false,
- "minCombatRoomsBefore": 1,
- "maxCombatRoomsBefore": 0,
- "props": {},
- "minDifficulty": 4
- },
- {
- "mob": "Shocker",
- "quantityFactor": 0.3,
- "singleRoom": false,
- "minCombatRoomsBefore": 1,
- "maxCombatRoomsBefore": 0,
- "props": {},
- "minDifficulty": 4
- },
- {
- "mob": "Zombie",
- "quantityFactor": 0.4,
- "singleRoom": false,
- "minCombatRoomsBefore": 1,
- "maxCombatRoomsBefore": 0,
- "props": {},
- "minDifficulty": 4
- },
- {
- "mob": "Spawner",
- "singleRoom": false,
- "quantityFactor": 1,
- "minCombatRoomsBefore": 1,
- "props": {},
- "minDifficulty": 4
- },
- {
- "mob": "Shocker",
- "singleRoom": false,
- "quantityFactor": 1,
- "minCombatRoomsBefore": 3,
- "props": {},
- "minDifficulty": 4
- },
- {
- "mob": "Shield",
- "singleRoom": false,
- "quantityFactor": 1,
- "minCombatRoomsBefore": 1,
- "props": {},
- "minDifficulty": 4
- },
- {
- "mob": "Spinner",
- "quantityFactor": 1.5,
- "singleRoom": false,
- "minCombatRoomsBefore": 3,
- "props": {},
- "minDifficulty": 4
- },
- {
- "mob": "Comboter",
- "singleRoom": false,
- "quantityFactor": 1,
- "minCombatRoomsBefore": 2,
- "props": {},
- "minDifficulty": 4
- },
- {
- "mob": "SpikedSatyr",
- "singleRoom": false,
- "quantityFactor": 2,
- "minCombatRoomsBefore": 1,
- "props": {},
- "minDifficulty": 4
- },
- {
- "mob": "Ninja",
- "quantityFactor": 3,
- "singleRoom": false,
- "minCombatRoomsBefore": 1,
- "props": {},
- "minDifficulty": 4
- },
- {
- "mob": "Zombie",
- "quantityFactor": 4,
- "singleRoom": false,
- "minCombatRoomsBefore": 1,
- "props": {},
- "minDifficulty": 4
- },
- {
- "mob": "Mage360",
- "quantityFactor": 4,
- "singleRoom": true,
- "minCombatRoomsBefore": 2,
- "props": {},
- "packSize": [
- 10,
- 20
- ],
- "minDifficulty": 4
- }
- ],
- "mobDensity": 1.1,
- "flags": 0,
- "group": 0,
- "name": "Charnier",
- "lootFlags": 0,
- "goldBonus": -0.15,
- "specificLoots": [],
- "eliteWanderChance": 0.2,
- "eliteRoomChance": 0.8,
- "index": 5,
- "cellBonus": 0.8,
- "tripleUps": 3,
- "doubleUps": 1,
- "baseMobTier": 8,
- "props": {
- "timedDoor": 8.25,
- "timedBlueprint": "LongBow",
- "timedScrolls": 1,
- "viewerY": -0.5,
- "viewerColor": 7878920,
- "doorColor": 10951708,
- "chromaColor": 16711680,
- "musicLoop": "music/Ossuary.ogg",
- "loadingColor": 1640982,
- "loadingDescColor": 12871013
- },
- "extraMobTier": 2,
- "specificSubBiome": [],
- "baseLootLevel": 4,
- "worldDepth": 2,
- "loreDescriptions": [
- {
- "text": "Après les émeutes de la Nuit Sanglante, les gardiens ont décidé de condamner toute une aile de la prison pour y balancer les corps."
- },
- {
- "text": "Une épaisse couche de cendre à recouvert les murs de cet endroit. La crasse s'est déposée jusque dans les moindres recoins."
- },
- {
- "text": "Un des pires endroits de l'île... Ou l'un des plus sûrs, selon certains."
- }
- ],
- "__separator_group_ID": 0,
- "__separator_group_Name": "MainLevels",
- "__original_Index": 5
- }
|