39---Shield.json 800 B

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  1. {
  2. "item": "Shield",
  3. "airControlAlways": false,
  4. "strikeChain": [
  5. {
  6. "charge": 0.37,
  7. "coolDown": 0,
  8. "lockCtrlAfter": 0,
  9. "dynamicCharge": 1,
  10. "breachBonus": 0,
  11. "props": {
  12. "duration": 2.5,
  13. "duration2": 5
  14. },
  15. "hitFrame": 0,
  16. "canCrit": true,
  17. "area": {
  18. "shape": 0,
  19. "width": 0,
  20. "height": 0,
  21. "offsetCaseX": 0,
  22. "offsetCaseY": 0
  23. },
  24. "sfxHit": "sfx/weapon_shield_block.wav",
  25. "sfxCharge": "sfx/weapon_shield_charge.wav",
  26. "power": [
  27. 20
  28. ]
  29. }
  30. ],
  31. "isACancel": true,
  32. "allowCrouch": false,
  33. "cannotBeCanceledByWeapon": true,
  34. "__separator_group_ID": -1,
  35. "__separator_group_Name": "",
  36. "__original_Index": 39
  37. }