10---Bleeder.json 1.6 KB

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  1. {
  2. "item": "Bleeder",
  3. "airControlAlways": false,
  4. "isACancel": false,
  5. "strikeChain": [
  6. {
  7. "charge": 0.3,
  8. "coolDown": 0,
  9. "lockCtrlAfter": 0,
  10. "power": [
  11. 25
  12. ],
  13. "animId": "atkSaberA",
  14. "fxId": "fxSaberA",
  15. "dynamicCharge": 0,
  16. "breachBonus": -0.4,
  17. "props": {
  18. "bump": 0.03
  19. },
  20. "hitFrame": 9,
  21. "canCrit": false,
  22. "area": {
  23. "shape": 1,
  24. "width": 3.1,
  25. "height": 2.5,
  26. "offsetCaseX": 0,
  27. "offsetCaseY": 0
  28. },
  29. "glowColor": 16774829,
  30. "fxInnerColor": 10682390,
  31. "fxOuterColor": 10682390,
  32. "sfxRelease": "sfx/weapon_saber_release1.wav",
  33. "sfxHit": "sfx/hit_blade.wav",
  34. "fxStartFrame": 7
  35. },
  36. {
  37. "charge": 0.16,
  38. "coolDown": 0,
  39. "lockCtrlAfter": 0,
  40. "animId": "atkSaberB",
  41. "fxId": "fxSaberB",
  42. "power": [
  43. 25
  44. ],
  45. "dynamicCharge": 0,
  46. "breachBonus": -0.3,
  47. "props": {
  48. "bump": 0.1
  49. },
  50. "hitFrame": 8,
  51. "canCrit": false,
  52. "area": {
  53. "shape": 1,
  54. "width": 3.3,
  55. "height": 2.5,
  56. "offsetCaseX": 0,
  57. "offsetCaseY": 0
  58. },
  59. "glowColor": 16774829,
  60. "fxInnerColor": 10682390,
  61. "fxOuterColor": 10682390,
  62. "sfxRelease": "sfx/weapon_saber_release2.wav",
  63. "sfxHit": "sfx/hit_blade.wav",
  64. "fxStartFrame": 7
  65. }
  66. ],
  67. "allowCrouch": false,
  68. "cannotBeCanceledByWeapon": false,
  69. "__separator_group_ID": -1,
  70. "__separator_group_Name": "",
  71. "__original_Index": 10
  72. }