28---T_OssuaryAfterPrison.json 660 B

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  1. {
  2. "id": "T_OssuaryAfterPrison",
  3. "biome": "Ossuary",
  4. "mobs": [],
  5. "cellBonus": 0,
  6. "mobDensity": 0,
  7. "eliteWanderChance": 0,
  8. "eliteRoomChance": 0,
  9. "flags": 512,
  10. "lootFlags": 27,
  11. "specificLoots": [],
  12. "goldBonus": 0,
  13. "index": 28,
  14. "group": 1,
  15. "transitionTo": "PrisonRoof",
  16. "tripleUps": 0,
  17. "doubleUps": 0,
  18. "baseMobTier": 8,
  19. "props": {
  20. "viewerY": -0.75,
  21. "musicLoop": "music/dc_colletor2.ogg"
  22. },
  23. "specificSubBiome": [],
  24. "baseLootLevel": 4,
  25. "worldDepth": 1,
  26. "loreDescriptions": [],
  27. "name": "Passage vers le Charnier",
  28. "__separator_group_ID": 1,
  29. "__separator_group_Name": "Transition",
  30. "__original_Index": 28
  31. }