46---SpikeShield.json 806 B

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  1. {
  2. "item": "SpikeShield",
  3. "airControlAlways": false,
  4. "isACancel": true,
  5. "allowCrouch": false,
  6. "strikeChain": [
  7. {
  8. "charge": 0.37,
  9. "coolDown": 0,
  10. "lockCtrlAfter": 0,
  11. "dynamicCharge": 1,
  12. "breachBonus": 0,
  13. "props": {
  14. "duration": 0.8
  15. },
  16. "hitFrame": 0,
  17. "canCrit": true,
  18. "area": {
  19. "shape": 0,
  20. "width": 0,
  21. "height": 0,
  22. "offsetCaseX": 0,
  23. "offsetCaseY": 0
  24. },
  25. "sfxHit": "sfx/weapon_spikeshield_block.wav",
  26. "sfxCharge": "sfx/weapon_shield_charge.wav",
  27. "power": [
  28. 70
  29. ],
  30. "critMul": 1
  31. }
  32. ],
  33. "cannotBeCanceledByWeapon": true,
  34. "__separator_group_ID": -1,
  35. "__separator_group_Name": "",
  36. "__original_Index": 46
  37. }