41---BumpShield.json 802 B

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  1. {
  2. "item": "BumpShield",
  3. "airControlAlways": false,
  4. "isACancel": true,
  5. "allowCrouch": false,
  6. "cannotBeCanceledByWeapon": true,
  7. "strikeChain": [
  8. {
  9. "charge": 0.37,
  10. "coolDown": 0,
  11. "lockCtrlAfter": 0,
  12. "dynamicCharge": 1,
  13. "breachBonus": 0,
  14. "props": {
  15. "duration": 2.5,
  16. "bump": 2
  17. },
  18. "hitFrame": 0,
  19. "canCrit": true,
  20. "area": {
  21. "shape": 0,
  22. "width": 0,
  23. "height": 0,
  24. "offsetCaseX": 0,
  25. "offsetCaseY": 0
  26. },
  27. "sfxHit": "sfx/weapon_bumphield_block.wav",
  28. "sfxCharge": "sfx/weapon_shield_charge.wav",
  29. "power": [
  30. 30
  31. ]
  32. }
  33. ],
  34. "__separator_group_ID": -1,
  35. "__separator_group_Name": "",
  36. "__original_Index": 41
  37. }