15---KingsBlade.json 3.6 KB

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  1. {
  2. "airControlAlways": true,
  3. "isACancel": false,
  4. "allowCrouch": false,
  5. "cannotBeCanceledByWeapon": false,
  6. "strikeChain": [
  7. {
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  9. "coolDown": 0,
  10. "lockCtrlAfter": 0.1,
  11. "hitFrame": 9,
  12. "area": {
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  14. "width": 3.7,
  15. "height": 0,
  16. "offsetCaseY": 0,
  17. "offsetCaseX": 0.15
  18. },
  19. "breachBonus": 0.25,
  20. "dynamicCharge": 0,
  21. "canCrit": true,
  22. "props": {
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  24. },
  25. "animId": "atkSwordB",
  26. "fxId": "fxSwordAtkB",
  27. "glowColor": 6718973,
  28. "fxInnerColor": 16777215,
  29. "power": [
  30. 45
  31. ],
  32. "sfxRelease": "sfx/weapon_swipe_release1.wav",
  33. "sfxHit": "sfx/hit_blade.wav",
  34. "critMul": 0.9,
  35. "animSpd": 0.75
  36. },
  37. {
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  39. "coolDown": 0,
  40. "lockCtrlAfter": 0.15,
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  44. "width": 3.5,
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  47. "offsetCaseX": 0.5
  48. },
  49. "breachBonus": 0.25,
  50. "dynamicCharge": 0,
  51. "canCrit": true,
  52. "props": {
  53. "bump": 0.07
  54. },
  55. "animId": "atkSaberA",
  56. "glowColor": 11172844,
  57. "fxInnerColor": 16777215,
  58. "power": [
  59. 50
  60. ],
  61. "critMul": 0.9,
  62. "sfxRelease": "sfx/weapon_swipe_release2.wav",
  63. "sfxHit": "sfx/hit_blade.wav",
  64. "fxId": "fxSaberA",
  65. "animSpd": 1
  66. },
  67. {
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  69. "coolDown": 0,
  70. "lockCtrlAfter": 0.1,
  71. "hitFrame": 9,
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  75. "height": 2,
  76. "offsetCaseY": 0,
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  79. "breachBonus": 0.6,
  80. "dynamicCharge": 0,
  81. "canCrit": true,
  82. "props": {
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  85. "animId": "atkSwordA",
  86. "fxId": "fxSwordAtkA",
  87. "glowColor": 16367595,
  88. "fxInnerColor": 16777215,
  89. "power": [
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  92. "sfxRelease": "sfx/weapon_swipe_release2.wav",
  93. "sfxHit": "sfx/weapon_stunmace_release3.wav",
  94. "critMul": 0.8
  95. },
  96. {
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  98. "coolDown": 0,
  99. "lockCtrlAfter": 0.2,
  100. "hitFrame": 9,
  101. "area": {
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  103. "width": 5.5,
  104. "height": 2,
  105. "offsetCaseY": 0,
  106. "offsetCaseX": 0
  107. },
  108. "breachBonus": 0.5,
  109. "dynamicCharge": 0,
  110. "canCrit": true,
  111. "props": {
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  113. },
  114. "animId": "atkSwordA",
  115. "fxId": "fxSwordAtkA",
  116. "glowColor": 16769417,
  117. "fxInnerColor": 15349264,
  118. "power": [
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  121. "critMul": 0.7,
  122. "sfxRelease": "sfx/weapon_swipe_release2.wav",
  123. "sfxHit": "sfx/weapon_stunmace_release3.wav",
  124. "animSpd": 0.8,
  125. "onionSkinFrame": 9
  126. },
  127. {
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  129. "coolDown": 0,
  130. "lockCtrlAfter": 0.4,
  131. "hitFrame": 8,
  132. "area": {
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  134. "width": 4.4,
  135. "height": 0,
  136. "offsetCaseY": -0.6,
  137. "offsetCaseX": 0
  138. },
  139. "breachBonus": 1,
  140. "dynamicCharge": 0,
  141. "canCrit": true,
  142. "props": {
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  144. },
  145. "animId": "atkSwordB",
  146. "fxId": "fxHammerC",
  147. "glowColor": 16737067,
  148. "fxInnerColor": 16765739,
  149. "power": [
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  151. ],
  152. "sfxRelease": "sfx/weapon_swipe_release3.wav",
  153. "sfxHit": "sfx/hit_blade.wav",
  154. "critMul": 1
  155. }
  156. ],
  157. "item": "KingsBlade",
  158. "__separator_group_ID": -1,
  159. "__separator_group_Name": "",
  160. "__original_Index": 15
  161. }