00---StartSword.json 2.2 KB

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  1. {
  2. "item": "StartSword",
  3. "airControlAlways": false,
  4. "isACancel": false,
  5. "strikeChain": [
  6. {
  7. "charge": 0.1,
  8. "coolDown": 0.5,
  9. "lockCtrlAfter": 0,
  10. "animId": "atkBackStabberA",
  11. "fxId": "fxAtkBackstabberA",
  12. "dynamicCharge": 0,
  13. "breachBonus": 0,
  14. "props": {},
  15. "hitFrame": 5,
  16. "canCrit": false,
  17. "power": [
  18. 25
  19. ],
  20. "area": {
  21. "shape": 0,
  22. "width": 2.7,
  23. "height": 0,
  24. "offsetCaseX": 0,
  25. "offsetCaseY": 0
  26. },
  27. "glowColor": 12306151,
  28. "fxInnerColor": 7901874,
  29. "fxOuterColor": 7901874,
  30. "sfxRelease": "sfx/weapon_shortsw_release.wav",
  31. "sfxHit": "sfx/hit_blade.wav",
  32. "animSpd": 1.5
  33. },
  34. {
  35. "charge": 0.1,
  36. "coolDown": 0,
  37. "lockCtrlAfter": 0,
  38. "animId": "atkBackStabberB",
  39. "fxId": "fxAtkBackstabberB",
  40. "dynamicCharge": 0,
  41. "breachBonus": 0.5,
  42. "props": {},
  43. "hitFrame": 7,
  44. "canCrit": false,
  45. "power": [
  46. 25
  47. ],
  48. "area": {
  49. "shape": 0,
  50. "width": 2.7,
  51. "height": 0,
  52. "offsetCaseX": 0,
  53. "offsetCaseY": 0
  54. },
  55. "glowColor": 12306151,
  56. "fxInnerColor": 7901874,
  57. "fxOuterColor": 7901874,
  58. "sfxRelease": "sfx/weapon_shortsw_release.wav",
  59. "sfxHit": "sfx/hit_blade.wav",
  60. "animSpd": 2
  61. },
  62. {
  63. "charge": 0.24,
  64. "coolDown": 0,
  65. "lockCtrlAfter": 0.25,
  66. "hitFrame": 9,
  67. "area": {
  68. "shape": 1,
  69. "width": 3.5,
  70. "height": 2.7,
  71. "offsetCaseX": 0,
  72. "offsetCaseY": 0
  73. },
  74. "breachBonus": 1.5,
  75. "dynamicCharge": 0,
  76. "canCrit": false,
  77. "props": {},
  78. "animId": "atkSaberA",
  79. "fxId": "fxSaberA",
  80. "glowColor": 12306151,
  81. "fxInnerColor": 16449353,
  82. "fxOuterColor": 16753939,
  83. "power": [
  84. 32
  85. ],
  86. "sfxRelease": "sfx/weapon_shortsw_release.wav",
  87. "sfxHit": "sfx/hit_blade.wav"
  88. }
  89. ],
  90. "allowCrouch": false,
  91. "cannotBeCanceledByWeapon": false,
  92. "__separator_group_ID": -1,
  93. "__separator_group_Name": "",
  94. "__original_Index": 0
  95. }