changelog.txt 1.5 KB

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  1. v2.6:
  2. Fixed a softlock
  3. Renamed "Spherical object" to "Neypah's Sphere"
  4. v2.5:
  5. Further tweaks
  6. Actual mountains in the Courtyard
  7. Streamlined keys
  8. v2.4:
  9. Further tweaks
  10. Courtyard now sometimes spawns with a massive mountain
  11. Added a new very special kind of treasure to Decaying Cells
  12. New icon
  13. v2.3:
  14. Tweaks to several Courtyard rooms + a new one
  15. Nerfed FlyingShooter
  16. v2.2:
  17. Bugfix
  18. v2.1:
  19. Now supports twitch
  20. The wharf exit changed to a dead cells exit
  21. Reenabled trap rooms (oopsie woopsie)
  22. Two new dual treasure rooms
  23. Starter deathorb moved
  24. Starter assshield removed
  25. Some minor tweaks
  26. v2.0:
  27. Courtyard is now the base level
  28. Courtyard is now THE FIRST CUSTOM LEVEL to be released, with all the rooms being custom
  29. Courtyard is now called "Desolated Courtyard"
  30. Quarters layout is now different from vanilla
  31. Quarters are now called "Decaying Cells"
  32. Depths are now called "Dead Cells"
  33. v1.4:
  34. recolored prisondepths to be different from prisonstart
  35. removed bulls completely (frequent crashes)
  36. tweaked moblists a bit
  37. strengthened mobs in the corrupted levels
  38. recolored blazers and kunaimasters to be different from trackers
  39. some other minor cosmetic changes
  40. v1.3.1:
  41. updated prisonstart loadingscreen
  42. v1.3:
  43. WIP loading screens
  44. recolored voltewarriors but they still suck
  45. some changes to flaskroom
  46. v1.2:
  47. new beautiful courtyard
  48. some fixes to transitions
  49. v1.1.1:
  50. added scaling&icon to bulletkiller
  51. spikes to the left now working as intended
  52. v1.1:
  53. PrisonStart is now corrupted
  54. reworked PrisonFlaskRoom
  55. added this changelog file
  56. fixed PrisonStart music