Allah 6 years ago
parent
commit
8dc4b69a5a

+ 1 - 0
.gitignore

@@ -1,3 +1,4 @@
+.gitignore
 CDBV
 PAKV
 *.bat

+ 92 - 0
CDB/biome/01---PrisonStart.json

@@ -0,0 +1,92 @@
+{
+  "id": "PrisonStart",
+  "atlasName": "prisonStart_L2",
+  "ambient": 8472171,
+  "celShadow": 403028,
+  "smoke": 13246292,
+  "water": 3551593,
+  "fog": 3216165,
+  "fogScale": 0.75,
+  "vegetation": 0.2,
+  "floorStamps": 0.7,
+  "floorJunkDensity": 0.8,
+  "wallJunkDensity": 1,
+  "layers": [
+    {
+      "layer": "BackgroundFar",
+      "lightType": 0
+    },
+    {
+      "layer": "BackgroundNear",
+      "lightType": 0
+    },
+    {
+      "layer": "MainBackWalls",
+      "lightType": 1,
+      "lightDepth": 1,
+      "gradientName": "prisonStart_L2Main",
+      "gradientScale": 0.5
+    },
+    {
+      "layer": "MainBackProps",
+      "lightType": 1,
+      "lightDepth": 0.76,
+      "gradientName": "prisonStart_L2Main",
+      "gradientScale": 0.3
+    },
+    {
+      "layer": "MainProps",
+      "lightType": 1,
+      "lightDepth": 0.36,
+      "gradientName": "prisonStart_L2Main",
+      "gradientScale": 0.3
+    },
+    {
+      "layer": "MainAction",
+      "lightType": 2
+    },
+    {
+      "layer": "MainFrontWalls",
+      "lightType": 0,
+      "gradientName": "prisonStart_L2FrontWalls",
+      "gradientScale": 0.45
+    }
+  ],
+  "lightColors": [
+    {
+      "conf": "Hero",
+      "color": 15473821
+    },
+    {
+      "conf": "Brasero",
+      "color": 15379478
+    },
+    {
+      "conf": "Candle",
+      "color": 16743424
+    },
+    {
+      "conf": "Torch",
+      "color": 16720384
+    }
+  ],
+  "waterLight": 12820189,
+  "reverbKind": 26,
+  "reverbMix": 0.15,
+  "vegetationRandScale": false,
+  "camEffects": {
+    "camFogTopAlpha": 0.5,
+    "camFogBotAlpha": 0.7,
+    "lensDustBigAlpha": 1.5,
+    "lensDustSmallAlpha": 1.3
+  },
+  "oneWayOpaque": false,
+  "uiProps": {
+    "alphaBlack": 0.5,
+    "alphaBlue": 0.8,
+    "alphaGradientBot": 0.2
+  },
+  "__separator_group_ID": -1,
+  "__separator_group_Name": "",
+  "__original_Index": 1
+}

+ 14 - 14
CDB/biome/21---PrisonCorrupt.json

@@ -1,13 +1,13 @@
 {
   "id": "PrisonCorrupt",
   "atlasName": "prison_L2",
-  "ambient": 8472171,
+  "ambient": 856325,
   "celShadow": 403028,
-  "smoke": 13246292,
-  "water": 3551593,
-  "fog": 3216165,
+  "smoke": 463159,
+  "water": 1837116,
+  "fog": 528665,
   "fogScale": 0.75,
-  "vegetation": 0.2,
+  "vegetation": 1.0,
   "floorStamps": 0.7,
   "floorJunkDensity": 0.8,
   "wallJunkDensity": 1,
@@ -24,21 +24,21 @@
       "layer": "MainBackWalls",
       "lightType": 1,
       "lightDepth": 1,
-      "gradientName": "prisonStart_L2Main",
+      "gradientName": "prison_L2Main",
       "gradientScale": 0.5
     },
     {
       "layer": "MainBackProps",
       "lightType": 1,
       "lightDepth": 0.76,
-      "gradientName": "prisonStart_L2Main",
+      "gradientName": "prison_L2Main",
       "gradientScale": 0.3
     },
     {
       "layer": "MainProps",
       "lightType": 1,
       "lightDepth": 0.36,
-      "gradientName": "prisonStart_L2Main",
+      "gradientName": "prison_L2Main",
       "gradientScale": 0.3
     },
     {
@@ -48,29 +48,29 @@
     {
       "layer": "MainFrontWalls",
       "lightType": 0,
-      "gradientName": "prisonStart_L2FrontWalls",
+      "gradientName": "prison_L2FrontWalls",
       "gradientScale": 0.45
     }
   ],
   "lightColors": [
     {
       "conf": "Hero",
-      "color": 15473821
+      "color": 2697782
     },
     {
       "conf": "Brasero",
-      "color": 15379478
+      "color": 2697782
     },
     {
       "conf": "Candle",
-      "color": 16743424
+      "color": 2697782
     },
     {
       "conf": "Torch",
-      "color": 16720384
+      "color": 2697782
     }
   ],
-  "waterLight": 12820189,
+  "waterLight":3626093,
   "reverbKind": 26,
   "reverbMix": 0.15,
   "vegetationRandScale": false,

+ 4 - 4
CDB/item/Power/032---BulletKiller.json

@@ -15,20 +15,20 @@
   "group": 3,
   "tags": [
     {
-      "tag": "LowDamage"
+      "tag": "NoDamage"
     }
   ],
   "gameplayDesc": "Détruit tous les projectiles proches. Le lanceur de ce projectile subit ::+power:: dégâts et est étourdit ::effectCharge:: secondes.",
   "icon": {
     "file": "cardIcons.png",
     "size": 24,
-    "x": 11,
-    "y": 10
+    "x": 10,
+    "y": 6
   },
-  "tier1": "Tactic",
   "cellCost": 0,
   "moneyCost": 1600,
   "hasLevels": false,
+  "tier1": "Tactic",
   "__separator_group_ID": 3,
   "__separator_group_Name": "Power",
   "__original_Index": 32

+ 4 - 5
CDB/level/MainLevels/00---PrisonStart.json

@@ -1,6 +1,6 @@
 {
   "id": "PrisonStart",
-  "biome": "PrisonCorrupt",
+  "biome": "PrisonStart",
   "mobs": [
     {
       "mob": "Grenader",
@@ -41,8 +41,7 @@
       "quantityFactor": 5,
       "minCombatRoomsBefore": 0,
       "props": {},
-      "minDifficulty": 0,
-      "maxDifficulty": 0
+      "minDifficulty": 0
     },
     {
       "mob": "ImmortalZombie",
@@ -63,7 +62,7 @@
     {
       "mob": "SpiderHealer",
       "singleRoom": false,
-      "quantityFactor": 1,
+      "quantityFactor": 4,
       "minCombatRoomsBefore": 0,
       "props": {},
       "minDifficulty": 0
@@ -87,7 +86,7 @@
   "cellBonus": 0,
   "tripleUps": 2,
   "doubleUps": 0,
-  "baseMobTier": 1,
+  "baseMobTier": 3,
   "extraMobTier": 0,
   "props": {
     "viewerY": 0.75,

+ 2 - 2
CDB/level/MainLevels/01---PrisonCourtyard.json

@@ -93,7 +93,7 @@
       "minDifficulty": 0
     }
   ],
-  "mobDensity": 1.1,
+  "mobDensity": 0.9,
   "eliteWanderChance": 0.5,
   "eliteRoomChance": 0,
   "flags": 13,
@@ -106,7 +106,7 @@
   "cellBonus": 0,
   "tripleUps": 1,
   "doubleUps": 2,
-  "baseMobTier": 3,
+  "baseMobTier": 6,
   "props": {
     "timedDoor": 2,
     "timedBlueprint": "DashShield",

+ 15 - 7
CDB/level/MainLevels/02---PrisonDepths.json

@@ -1,5 +1,5 @@
 {
-  "name": "Prison corrompue",
+  "name": "Corrupted Depths",
   "biome": "PrisonCorrupt",
   "id": "PrisonDepths",
   "mobs": [
@@ -45,10 +45,10 @@
     },
     {
       "mob": "Golem",
-      "quantityFactor": 2,
+      "quantityFactor": 1,
       "singleRoom": false,
       "minCombatRoomsBefore": 0,
-      "minDifficulty": 4,
+      "minDifficulty": 2,
       "props": {}
     },
     {
@@ -65,6 +65,14 @@
       "singleRoom": false,
       "minCombatRoomsBefore": 0,
       "props": {},
+      "minDifficulty": 1
+    },
+    {
+      "mob": "LavaWorm",
+      "quantityFactor": 4,
+      "singleRoom": false,
+      "minCombatRoomsBefore": 0,
+      "props": {},
       "minDifficulty": 0
     }
   ],
@@ -80,14 +88,14 @@
   "cellBonus": 0,
   "tripleUps": 1,
   "doubleUps": 0,
-  "baseMobTier": 7,
+  "baseMobTier": 9,
   "props": {
     "viewerY": -0.75,
     "viewerColor": 6310313,
-    "doorColor": 11092735,
+    "doorColor": 3553334,
     "chromaColor": 10551551,
-    "loadingColor": 1184554,
-    "loadingDescColor": 7562692,
+    "loadingColor": 1315860,
+    "loadingDescColor": 16316660,
     "viewerOffsetX": -1,
     "musicLoop": "music/DC_Prison.ogg"
   },

+ 9 - 17
CDB/level/MainLevels/04---PrisonRoof.json

@@ -5,10 +5,10 @@
   "mobs": [
     {
       "mob": "FlyingShooter",
-      "quantityFactor": 2,
+      "quantityFactor": 0.7,
       "singleRoom": false,
-      "minCombatRoomsBefore": 0,
-      "minDifficulty": 1,
+      "minCombatRoomsBefore": 1,
+      "minDifficulty": 0,
       "packSize": [
         1,
         3
@@ -17,7 +17,7 @@
     },
     {
       "mob": "Morpher",
-      "quantityFactor": 3,
+      "quantityFactor": 1,
       "singleRoom": false,
       "minCombatRoomsBefore": 0,
       "props": {}
@@ -39,8 +39,8 @@
       "quantityFactor": 4,
       "singleRoom": false,
       "packSize": [
-        4,
-        6
+        5,
+        7
       ],
       "minCombatRoomsBefore": 1,
       "props": {},
@@ -54,25 +54,17 @@
       "props": {},
       "minDifficulty": 0
     },
-    {
-      "mob": "Bull",
-      "singleRoom": false,
-      "quantityFactor": 4,
-      "minCombatRoomsBefore": 1,
-      "props": {},
-      "minDifficulty": 0
-    },
     {
       "mob": "ImmortalZombie",
       "singleRoom": false,
-      "quantityFactor": 3,
+      "quantityFactor": 6,
       "minCombatRoomsBefore": 0,
       "props": {},
       "minDifficulty": 0
     }
   ],
   "flags": 1,
-  "mobDensity": 1,
+  "mobDensity": 1.1,
   "group": 0,
   "lootFlags": 0,
   "goldBonus": 0.75,
@@ -84,7 +76,7 @@
   "tripleUps": 2,
   "doubleUps": 2,
   "extraMobTier": 2,
-  "baseMobTier": 6,
+  "baseMobTier": 9,
   "props": {
     "timedDoor": 8,
     "timedGoldMul": 1.25,

+ 1 - 1
CDB/level/Transition/25---T_PrisonDepths.json

@@ -24,7 +24,7 @@
   "baseLootLevel": 4,
   "worldDepth": 1,
   "loreDescriptions": [],
-  "name": "Passage vers la Prison corrompue",
+  "name": "Passage to the Corrupted Depths",
   "__separator_group_ID": 1,
   "__separator_group_Name": "Transition",
   "__original_Index": 25

+ 97 - 0
CDB/mob/WIP/50---KunaiMaster.json

@@ -0,0 +1,97 @@
+{
+  "id": "KunaiMaster",
+  "score": 3,
+  "canBeElite": true,
+  "minPfSize": 9,
+  "pfCost": 2,
+  "maxPerRoom": 0,
+  "maxPerPlatform": 1,
+  "props": {
+    "movePauseMul": 0,
+    "moveSpeedMul": 3,
+    "directHitStunChance": 1
+  },
+  "skill": [
+    {
+      "id": "firstShot",
+      "charge": 0.6,
+      "coolDown": 1,
+      "hitFrame": 7,
+      "lockAiAfter": 0,
+      "radius": 0,
+      "breachResistance": 0,
+      "disableAnnounce": false,
+      "manual": false,
+      "allowInAir": false,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": true,
+      "props": {
+        "speed": 0.7,
+        "canTriggerThroughWall": true,
+        "count": 3
+      },
+      "power": 3
+    },
+    {
+      "id": "quickShot",
+      "charge": 0.03,
+      "coolDown": 0,
+      "hitFrame": 7,
+      "lockAiAfter": 0,
+      "radius": 0,
+      "breachResistance": 0,
+      "disableAnnounce": true,
+      "manual": false,
+      "allowInAir": false,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": true,
+      "props": {
+        "speed": 0.7,
+        "canTriggerThroughWall": true
+      },
+      "power": 3
+    },
+    {
+      "id": "flee",
+      "charge": 0.1,
+      "coolDown": 0.4,
+      "hitFrame": 0,
+      "lockAiAfter": 0,
+      "radius": 0,
+      "breachResistance": 0,
+      "disableAnnounce": true,
+      "manual": true,
+      "allowInAir": false,
+      "allowSameSkillNearby": true,
+      "ignoreGlobalCD": true,
+      "props": {
+        "distance": 4,
+        "speed": 0.85
+      }
+    }
+  ],
+  "genTags": 0,
+  "blueprints": [],
+  "index": 50,
+  "group": 2,
+  "icon": {
+    "file": "cardIcons.png",
+    "size": 24,
+    "x": 14,
+    "y": 1
+  },
+  "name": "Lanceur de couteaux",
+  "glowInnerColor": 16589115,
+  "glowOuterColor": 6496571,
+  "flesh1": 9014662,
+  "flesh2": 3749656,
+  "life": [
+    140
+  ],
+  "volteDelay": 0.1,
+  "weight": 10,
+  "metaItems": [],
+  "__separator_group_ID": 2,
+  "__separator_group_Name": "WIP",
+  "__original_Index": 50
+}

+ 52 - 0
CDB/mob/WIP/53---FrostArcher.json

@@ -0,0 +1,52 @@
+{
+  "id": "FrostArcher",
+  "score": 0,
+  "canBeElite": true,
+  "minPfSize": 0,
+  "maxPerRoom": 0,
+  "props": {},
+  "skill": [
+    {
+      "id": "shoot",
+      "charge": 0.4,
+      "coolDown": 1.0,
+      "power": [
+        5
+      ],
+      "props": {
+        "canTriggerThroughWall": true,
+        "duration": 0.5
+      },
+      "lockAiAfter": 0,
+      "radius": 0,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": false,
+      "breachResistance": -1,
+      "allowInAir": false,
+      "disableAnnounce": false,
+      "hitFrame": 60,
+      "manual": false
+    }
+  ],
+  "genTags": 1,
+  "index": 53,
+  "group": 2,
+  "name": "Archer gelé",
+  "life": [
+    120
+  ],
+  "weight": 15,
+  "pfCost": 1,
+  "icon": {
+    "file": "cardIcons.png",
+    "size": 24,
+    "x": 68,
+    "y": 13
+  },
+  "blueprints": [],
+  "maxPerPlatform": 0,
+  "metaItems": [],
+  "__separator_group_ID": 2,
+  "__separator_group_Name": "WIP",
+  "__original_Index": 53
+}

+ 4 - 4
CDB/mob/WIP/55---Blazer.json

@@ -43,8 +43,8 @@
   "score": 0,
   "maxPerRoom": 0,
   "canBeElite": false,
-  "flesh1": 8431544,
-  "flesh2": 8022682,
+  "flesh1": 15990712,
+  "flesh2": 15559322,
   "pfCost": 2,
   "icon": {
     "file": "cardIcons.png",
@@ -54,8 +54,8 @@
   },
   "blueprints": [],
   "maxPerPlatform": 3,
-  "glowInnerColor": 16646038,
-  "glowOuterColor": 16723200,
+  "glowInnerColor": 16642876,
+  "glowOuterColor": 15776296,
   "volteDelay": 0.5,
   "metaItems": [],
   "__separator_group_ID": 2,

File diff suppressed because it is too large
+ 4129 - 0
PAK/atlas/prisonStart_L2.atlas


BIN
PAK/atlas/prisonStart_L2.png


BIN
PAK/atlas/prisonStart_L2_n.png


BIN
PAK/atlas/prison_L2.png


BIN
PAK/gradients/prison_L2FrontWalls.png


BIN
PAK/gradients/prison_L2Main.png


BIN
PAK/textures/loadingScreens/PrisonDepths.png


+ 8 - 0
changelog.txt

@@ -1,3 +1,11 @@
+v1.4:
+recolored prisondepths to be different from prisonstart
+removed bulls completely (frequent crashes)
+tweaked moblists a bit
+strengthened mobs in the corrupted levels
+recolored blazers and kunaimasters to be different from trackers
+some other minor cosmetic changes 
+
 v1.3.1:
 updated prisonstart loadingscreen