|
@@ -0,0 +1,33 @@
|
|
|
+{
|
|
|
+ "id": "T_Courtyard",
|
|
|
+ "biome": "PrisonStart",
|
|
|
+ "mobs": [],
|
|
|
+ "mobDensity": 0,
|
|
|
+ "eliteWanderChance": 0,
|
|
|
+ "eliteRoomChance": 0,
|
|
|
+ "flags": 0,
|
|
|
+ "lootFlags": 27,
|
|
|
+ "specificLoots": [],
|
|
|
+ "goldBonus": 0,
|
|
|
+ "group": 1,
|
|
|
+ "transitionTo": "PrisonCourtyard",
|
|
|
+ "index": 23,
|
|
|
+ "cellBonus": 0,
|
|
|
+ "tripleUps": 0,
|
|
|
+ "doubleUps": 0,
|
|
|
+ "baseMobTier": 1,
|
|
|
+ "props": {
|
|
|
+ "viewerY": 0.75,
|
|
|
+ "musicLoop": "music/dc_colletor2.ogg",
|
|
|
+ "loadingColor": 598322,
|
|
|
+ "loadingDescColor": 6652612
|
|
|
+ },
|
|
|
+ "specificSubBiome": [],
|
|
|
+ "baseLootLevel": 2,
|
|
|
+ "worldDepth": 0,
|
|
|
+ "loreDescriptions": [],
|
|
|
+ "name": "Passage to the Corrupted Courtyard",
|
|
|
+ "__separator_group_ID": 1,
|
|
|
+ "__separator_group_Name": "Transition",
|
|
|
+ "__original_Index": 23
|
|
|
+}
|