Dead Cells HP calculator
HP: —
What am I looking at?
A calculator for hidden HP scaling of Dead Cells mobs.
How accurate is this?
No idea. This game's scaling is ugly dark magic. This thingy uses the following formula deduced from the truelle gamefiles which may or may not be incomplete/incorrect:
[base mob hp]*(1+.12*[mobtier])*1.08^[stats]
We do not have access to the source code; deepnight does, and he is known for writing weird shit. In-game Cheat Engine tests give contradicting results so... whoops. Guess it's at least SORTA accurate.
Why is HP a range?
Mob HP/damage values are calculated according to your stats once you enter a level. When you collect new scrolls in the level, mob values aren't updated but the player's getting stronger. To counteract this, the game strengthens the mobs relatively to the room's distance from the level entrance. Longer levels are more affected (Ancient Sewers the most), while boss rooms aren't.