Allah 6 years ago
commit
34dbeac421
44 changed files with 14771 additions and 0 deletions
  1. 4 0
      .gitignore
  2. 78 0
      CDB/biome/06---Bridge.json
  3. 18 0
      CDB/bossRuneGP/0---Normal.json
  4. 18 0
      CDB/bossRuneGP/1---Difficile.json
  5. 18 0
      CDB/bossRuneGP/3---Expert.json
  6. 18 0
      CDB/bossRuneGP/4---Cauchemar.json
  7. 37 0
      CDB/item/DeployedTrap/009---Sanctuary.json
  8. 38 0
      CDB/item/DeployedTrap/010---SanctuaryEmpty.json
  9. 24 0
      CDB/item/Meta/132---Flask1.json
  10. 25 0
      CDB/item/Meta/133---Flask2.json
  11. 26 0
      CDB/item/Meta/134---Flask3.json
  12. 26 0
      CDB/item/Meta/135---Flask4.json
  13. 35 0
      CDB/item/Power/032---BulletKiller.json
  14. 29 0
      CDB/item/Power/035---TimeDistorsion.json
  15. 46 0
      CDB/level/MainLevels/00---PrisonStart.json
  16. 49 0
      CDB/level/MainLevels/08---BeholderPit.json
  17. 47 0
      CDB/level/MainLevels/16---TopClockTower.json
  18. 48 0
      CDB/level/MainLevels/19---Throne.json
  19. 33 0
      CDB/level/Transition/23---T_Courtyard.json
  20. 31 0
      CDB/level/Transition/24---T_SewerShort.json
  21. 31 0
      CDB/level/Transition/25---T_PrisonDepths.json
  22. 31 0
      CDB/level/Transition/26---T_Roof.json
  23. 30 0
      CDB/level/Transition/27---T_Ossuary.json
  24. 31 0
      CDB/level/Transition/33---T_AncientTemple.json
  25. 31 0
      CDB/level/Transition/34---T_Cemetery.json
  26. 31 0
      CDB/level/Transition/35---T_Crypt.json
  27. 31 0
      CDB/level/Transition/36---T_ClockTower.json
  28. 31 0
      CDB/level/Transition/41---T_Castle.json
  29. 31 0
      CDB/level/Transition/43---T_BoatDock.json
  30. 135 0
      CDB/mob/General/38---Behemoth.json
  31. 140 0
      CDB/mob/General/39---Beholder.json
  32. 83 0
      CDB/mob/General/40---BeholderTtcl.json
  33. 212 0
      CDB/mob/General/41---Berserk.json
  34. 424 0
      CDB/mob/General/42---KingsHand.json
  35. 3172 0
      CDB/room/SubLevel/0524---PrisonFlaskRoom.json
  36. 3180 0
      CDB/room/SubLevel/0525---PrisonFirstEntrance.json
  37. 674 0
      LICENSE
  38. 5816 0
      PAK/atlas/bridge.atlas
  39. BIN
      PAK/atlas/bridge.png
  40. BIN
      PAK/atlas/bridge_n.png
  41. BIN
      PAK/music/templecutpart1.ogg
  42. BIN
      PAK/music/templecutpart2.ogg
  43. BIN
      PAK/textures/loadingScreens/PrisonStart.png
  44. 9 0
      README.md

+ 4 - 0
.gitignore

@@ -0,0 +1,4 @@
+CDBV
+PAKV
+*.bat
+PAK/data.cdb

+ 78 - 0
CDB/biome/06---Bridge.json

@@ -0,0 +1,78 @@
+{
+  "id": "Bridge",
+  "ambient": 3686298,
+  "celShadow": 2711738,
+  "smoke": 3252959,
+  "water": 4492236,
+  "fog": 1447727,
+  "fogScale": 0,
+  "vegetation": 0.3,
+  "floorStamps": 0.7,
+  "layers": [
+    {
+      "layer": "BackgroundFar",
+      "lightType": 0,
+      "gradientName": "bridgeBg",
+      "gradientScale": 1
+    },
+    {
+      "layer": "BackgroundNear",
+      "lightType": 0,
+      "gradientScale": 1
+    },
+    {
+      "layer": "MainBackWalls",
+      "lightType": 1,
+      "lightDepth": 1,
+      "gradientScale": 0.4
+    },
+    {
+      "layer": "MainBackProps",
+      "lightType": 1,
+      "lightDepth": 0.76,
+      "gradientScale": 0.4,
+      "gradientName": "bridgeBg"
+    },
+    {
+      "layer": "MainProps",
+      "lightType": 1,
+      "lightDepth": 0.36
+    },
+    {
+      "layer": "MainAction",
+      "lightType": 2
+    },
+    {
+      "layer": "MainFrontWalls",
+      "lightType": 0
+    }
+  ],
+  "lightColors": [
+    {
+      "conf": "Hero",
+      "color": 14750803
+    }
+  ],
+  "atlasName": "bridge",
+  "floorJunkDensity": 0,
+  "wallJunkDensity": 0,
+  "reverbKind": 33,
+  "reverbMix": 0.15,
+  "vegetationRandScale": true,
+  "camEffects": {
+    "camFogTopAlpha": 0.6,
+    "camFogBotAlpha": 1.1,
+    "lensDustBigAlpha": 1.5,
+    "lensDustSmallAlpha": 1.5
+  },
+  "scatterConf": "Moon",
+  "oneWayOpaque": false,
+  "uiProps": {
+    "alphaBlack": 0.5,
+    "alphaBlue": 0.8,
+    "alphaGradientBot": 0.2
+  },
+  "__separator_group_ID": -1,
+  "__separator_group_Name": "",
+  "__original_Index": 6
+}

+ 18 - 0
CDB/bossRuneGP/0---Normal.json

@@ -0,0 +1,18 @@
+{
+  "difficultyLevel": 0,
+  "name": "Normal",
+  "cellDropMultiplier": 1,
+  "forgeLevel": 0,
+  "fountainLockLevel": 3,
+  "exitsLocked": false,
+  "extraElitesPerLevel": 0,
+  "extraMobTier": 0,
+  "extraMobDensity": 0,
+  "extraLootLevel": 0,
+  "carriedInfection": 0,
+  "maxUpLevelForStartItems": 1,
+  "goldRatio": 1,
+  "__separator_group_ID": -1,
+  "__separator_group_Name": "",
+  "__original_Index": 0
+}

+ 18 - 0
CDB/bossRuneGP/1---Difficile.json

@@ -0,0 +1,18 @@
+{
+  "difficultyLevel": 1,
+  "name": "Difficile",
+  "cellDropMultiplier": 1,
+  "forgeLevel": 0,
+  "fountainLockLevel": 3,
+  "exitsLocked": false,
+  "extraElitesPerLevel": 0,
+  "extraMobTier": 0,
+  "extraMobDensity": 0,
+  "extraLootLevel": 0,
+  "carriedInfection": 0,
+  "maxUpLevelForStartItems": 1,
+  "goldRatio": 1,
+  "__separator_group_ID": -1,
+  "__separator_group_Name": "",
+  "__original_Index": 1
+}

+ 18 - 0
CDB/bossRuneGP/3---Expert.json

@@ -0,0 +1,18 @@
+{
+  "difficultyLevel": 3,
+  "name": "Expert",
+  "cellDropMultiplier": 1,
+  "forgeLevel": 0,
+  "fountainLockLevel": 3,
+  "exitsLocked": false,
+  "extraElitesPerLevel": 0,
+  "extraMobTier": 0,
+  "extraMobDensity": 0,
+  "extraLootLevel": 0,
+  "carriedInfection": 0,
+  "maxUpLevelForStartItems": 1,
+  "goldRatio": 1,
+  "__separator_group_ID": -1,
+  "__separator_group_Name": "",
+  "__original_Index": 3
+}

+ 18 - 0
CDB/bossRuneGP/4---Cauchemar.json

@@ -0,0 +1,18 @@
+{
+  "difficultyLevel": 4,
+  "name": "Cauchemar",
+  "cellDropMultiplier": 1,
+  "forgeLevel": 0,
+  "fountainLockLevel": 3,
+  "exitsLocked": false,
+  "extraElitesPerLevel": 0,
+  "extraMobTier": 0,
+  "extraMobDensity": 0,
+  "extraLootLevel": 0,
+  "carriedInfection": 0,
+  "maxUpLevelForStartItems": 1,
+  "goldRatio": 1,
+  "__separator_group_ID": -1,
+  "__separator_group_Name": "",
+  "__original_Index": 4
+}

+ 37 - 0
CDB/item/DeployedTrap/009---Sanctuary.json

@@ -0,0 +1,37 @@
+{
+  "id": "Sanctuary",
+  "name": "Sanctuaire",
+  "moneyCost": 2000,
+  "cellCost": 0,
+  "droppable": false,
+  "hasLevels": false,
+  "castCD": 3,
+  "tags": [
+    {
+      "tag": "NoDamage"
+    },
+    {
+      "tag": "TransformOnUse"
+    }
+  ],
+  "props": {
+    "distance": 8,
+    "tick": 0.06,
+    "bump": 0.2,
+    "duration": 15,
+    "item": "SanctuaryEmpty",
+    "speed": 0.25
+  },
+  "group": 0,
+  "icon": {
+    "file": "cardIcons.png",
+    "size": 24,
+    "x": 11,
+    "y": 5
+  },
+  "gameplayDesc": "Drags mobs away from you. Doesn't work on elites or bosses. One-time use.",
+  "tier1": "Tactic",
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "DeployedTrap",
+  "__original_Index": 9
+}

+ 38 - 0
CDB/item/DeployedTrap/010---SanctuaryEmpty.json

@@ -0,0 +1,38 @@
+{
+  "id": "SanctuaryEmpty",
+  "name": "Sanctuaire (épuisé)",
+  "moneyCost": 2000,
+  "cellCost": 0,
+  "droppable": false,
+  "hasLevels": false,
+  "castCD": 0,
+  "tags": [
+    {
+      "tag": "NoUse"
+    },
+    {
+      "tag": "NoDamage"
+    },
+    {
+      "tag": "Heal"
+    },
+    {
+      "tag": "Depleted"
+    }
+  ],
+  "props": {
+    "item": "Sanctuary"
+  },
+  "group": 0,
+  "icon": {
+    "file": "cardIcons.png",
+    "size": 24,
+    "x": 12,
+    "y": 5
+  },
+  "gameplayDesc": "Why did you even take it for Boss Rush lmao",
+  "tier1": "Tactic",
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "DeployedTrap",
+  "__original_Index": 10
+}

+ 24 - 0
CDB/item/Meta/132---Flask1.json

@@ -0,0 +1,24 @@
+{
+  "id": "Flask1",
+  "name": "Potion de soin I",
+  "droppable": false,
+  "castCD": 0,
+  "tags": [],
+  "props": {
+    "revealedAtStart": true
+  },
+  "group": 9,
+  "icon": {
+    "file": "cardIcons.png",
+    "size": 24,
+    "x": 13,
+    "y": 2
+  },
+  "cellCost": 0,
+  "moneyCost": 0,
+  "gameplayDesc": "Débloque une potion de soin utilisable à tout moment.",
+  "hasLevels": false,
+  "__separator_group_ID": 9,
+  "__separator_group_Name": "Meta",
+  "__original_Index": 132
+}

+ 25 - 0
CDB/item/Meta/133---Flask2.json

@@ -0,0 +1,25 @@
+{
+  "id": "Flask2",
+  "name": "Potion de soin II",
+  "droppable": false,
+  "castCD": 0,
+  "tags": [],
+  "props": {
+    "reqItem": "Flask1",
+    "revealedAtStart": true
+  },
+  "group": 9,
+  "icon": {
+    "file": "cardIcons.png",
+    "size": 24,
+    "x": 12,
+    "y": 2
+  },
+  "cellCost": 0,
+  "moneyCost": 0,
+  "gameplayDesc": "La potion de soin peut être utilisée 2 fois.",
+  "hasLevels": false,
+  "__separator_group_ID": 9,
+  "__separator_group_Name": "Meta",
+  "__original_Index": 133
+}

+ 26 - 0
CDB/item/Meta/134---Flask3.json

@@ -0,0 +1,26 @@
+{
+  "id": "Flask3",
+  "name": "Potion de soin III",
+  "moneyCost": 0,
+  "cellCost": 0,
+  "droppable": false,
+  "castCD": 0,
+  "tags": [],
+  "props": {
+    "reqItem": "Flask2",
+    "reqUnlocks": 10,
+    "revealedAtStart": true
+  },
+  "group": 9,
+  "icon": {
+    "file": "cardIcons.png",
+    "size": 24,
+    "x": 13,
+    "y": 4
+  },
+  "gameplayDesc": "La potion de soin peut être utilisée 3 fois.",
+  "hasLevels": false,
+  "__separator_group_ID": 9,
+  "__separator_group_Name": "Meta",
+  "__original_Index": 134
+}

+ 26 - 0
CDB/item/Meta/135---Flask4.json

@@ -0,0 +1,26 @@
+{
+  "id": "Flask4",
+  "name": "Potion de soin IV",
+  "moneyCost": 0,
+  "cellCost": 0,
+  "droppable": false,
+  "castCD": 0,
+  "tags": [],
+  "props": {
+    "reqItem": "Flask3",
+    "reqUnlocks": 25,
+    "revealedAtStart": true
+  },
+  "group": 9,
+  "icon": {
+    "file": "cardIcons.png",
+    "size": 24,
+    "x": 12,
+    "y": 3
+  },
+  "gameplayDesc": "La potion de soin peut être utilisée 4 fois.",
+  "hasLevels": false,
+  "__separator_group_ID": 9,
+  "__separator_group_Name": "Meta",
+  "__original_Index": 135
+}

+ 35 - 0
CDB/item/Power/032---BulletKiller.json

@@ -0,0 +1,35 @@
+{
+  "id": "BulletKiller",
+  "name": "Déflecteur",
+  "droppable": false,
+  "castCD": 3,
+  "props": {
+    "range": 15,
+    "duration": 3,
+    "power": [
+      70
+    ],
+    "life": 0,
+    "effectCharge": 0.7
+  },
+  "group": 3,
+  "tags": [
+    {
+      "tag": "NoDamage"
+    }
+  ],
+  "gameplayDesc": "Détruit tous les projectiles proches. Le lanceur de ce projectile subit ::+power:: dégâts et est étourdit ::effectCharge:: secondes.",
+  "icon": {
+    "file": "cardIcons.png",
+    "size": 24,
+    "x": 10,
+    "y": 6
+  },
+  "cellCost": 0,
+  "moneyCost": 1600,
+  "hasLevels": false,
+  "tier1": "Tactic",
+  "__separator_group_ID": 3,
+  "__separator_group_Name": "Power",
+  "__original_Index": 32
+}

+ 29 - 0
CDB/item/Power/035---TimeDistorsion.json

@@ -0,0 +1,29 @@
+{
+  "id": "TimeDistorsion",
+  "name": "Distorsion temporelle",
+  "moneyCost": 2000,
+  "cellCost": 0,
+  "droppable": false,
+  "castCD": 16,
+  "tags": [
+    {
+      "tag": "NoDamage"
+    }
+  ],
+  "props": {
+    "duration": 4
+  },
+  "group": 3,
+  "icon": {
+    "file": "cardIcons.png",
+    "size": 24,
+    "x": 11,
+    "y": 0
+  },
+  "gameplayDesc": "Ralenti tous les ennemis pendant ::duration:: sec.",
+  "hasLevels": false,
+  "tier1": "Tactic",
+  "__separator_group_ID": 3,
+  "__separator_group_Name": "Power",
+  "__original_Index": 35
+}

+ 46 - 0
CDB/level/MainLevels/00---PrisonStart.json

@@ -0,0 +1,46 @@
+{
+  "id": "PrisonStart",
+  "biome": "Bridge",
+  "mobs": [],
+  "mobDensity": 0.8,
+  "flags": 4,
+  "group": 0,
+  "name": "Boss Rush Cavern",
+  "lootFlags": 5,
+  "goldBonus": 0.15,
+  "specificLoots": [
+    {
+      "kind": 2,
+      "minDistToSpawn": 3
+    }
+  ],
+  "eliteWanderChance": 0,
+  "eliteRoomChance": 0.05,
+  "index": 0,
+  "cellBonus": 0,
+  "tripleUps": 0,
+  "doubleUps": 0,
+  "baseMobTier": 26,
+  "extraMobTier": 0,
+  "props": {
+    "viewerY": 0.75,
+    "viewerColor": 2370433,
+    "doorColor": 10110973,
+    "chromaColor": 39679,
+    "musicIntro": "music/templecutpart1.ogg",
+    "musicLoop": "music/templecutpart2.ogg",
+    "loadingColor": 464424,
+    "loadingDescColor": 6652612
+  },
+  "specificSubBiome": [],
+  "baseLootLevel": 9,
+  "worldDepth": 0,
+  "loreDescriptions": [
+    {
+      "text": "Use a teleport stone when you're ready. There's no way back."
+    }
+  ],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "MainLevels",
+  "__original_Index": 0
+}

+ 49 - 0
CDB/level/MainLevels/08---BeholderPit.json

@@ -0,0 +1,49 @@
+{
+  "id": "BeholderPit",
+  "biome": "BeholderPit",
+  "mobs": [],
+  "cellBonus": 0,
+  "mobDensity": 1,
+  "eliteWanderChance": 0,
+  "eliteRoomChance": 0,
+  "flags": 4096,
+  "lootFlags": 19,
+  "specificLoots": [],
+  "goldBonus": 0,
+  "index": 8,
+  "group": 0,
+  "name": "Crypte nauséabonde",
+  "tripleUps": 0,
+  "doubleUps": 0,
+  "extraMobTier": 0,
+  "baseMobTier": 26,
+  "props": {
+    "viewerY": 2,
+    "viewerColor": 7180,
+    "doorColor": 12914640,
+    "chromaColor": 12914640,
+    "musicLoop": "music/ambiant2.ogg",
+    "loadingColor": 857123,
+    "loadingDescColor": 6669487
+  },
+  "specificSubBiome": [],
+  "baseLootLevel": 6,
+  "worldDepth": 3,
+  "loreDescriptions": [
+    {
+      "text": "Les gardiens ont stocké beaucoup de choses dans cette ancienne crypte. Des armes, des vivres...et des chaînes, juste au cas où. "
+    },
+    {
+      "text": "Certains gardes racontent qu'ils sont obligés de lui balancer des corps pour la nourir. Ou peut-être qu'elle joue simplement avec ?"
+    },
+    {
+      "text": "On entend des cris étranges quand on s'approche de la réserve. Sûrement pas des cris humains, non."
+    },
+    {
+      "text": "Le Roi avait décidé de convertir cette ancienne crypte en réserve. C'est vrai qu'à l'époque, il y avait encore assez de place dans le cimetière."
+    }
+  ],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "MainLevels",
+  "__original_Index": 8
+}

+ 47 - 0
CDB/level/MainLevels/16---TopClockTower.json

@@ -0,0 +1,47 @@
+{
+  "id": "TopClockTower",
+  "biome": "TopClockTower",
+  "mobs": [],
+  "cellBonus": 0,
+  "mobDensity": 0,
+  "eliteWanderChance": 0,
+  "eliteRoomChance": 0,
+  "flags": 4096,
+  "lootFlags": 18,
+  "specificLoots": [],
+  "goldBonus": 0,
+  "index": 16,
+  "group": 0,
+  "name": "Salle de l'Horloge",
+  "tripleUps": 0,
+  "doubleUps": 0,
+  "extraMobTier": 0,
+  "baseMobTier": 26,
+  "props": {
+    "brutalityTier": 17,
+    "survivalTier": 17,
+    "viewerColor": 3104,
+    "doorColor": 16734720,
+    "chromaColor": 16734720,
+    "musicLoop": "music/ambiant4.ogg",
+    "loadingColor": 1118493,
+    "loadingDescColor": 12871051
+  },
+  "specificSubBiome": [],
+  "baseLootLevel": 6,
+  "worldDepth": 6,
+  "loreDescriptions": [
+    {
+      "text": "C'est dans cette salle que la gardienne... Non, c'était dans cette salle... Enfin non, ce sera dans cette salle que... Heu, où en étions-nous, déjà ? "
+    },
+    {
+      "text": "La Gardienne surplombe presque toute l'île, d'ici. Toute l'île, excepté le château du Roi."
+    },
+    {
+      "text": "Un millième de seconde de décalage dans le réglage de l'Horloge pourrait avoir de graves conséquences."
+    }
+  ],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "MainLevels",
+  "__original_Index": 16
+}

+ 48 - 0
CDB/level/MainLevels/19---Throne.json

@@ -0,0 +1,48 @@
+{
+  "id": "Throne",
+  "biome": "Throne",
+  "mobs": [],
+  "baseMobTier": 26,
+  "props": {
+    "viewerY": 1,
+    "viewerColor": 2230528,
+    "doorColor": 13378458,
+    "zDoorColor": 16760576,
+    "chromaColor": 15061165,
+    "musicLoop": "music/ambiant1.ogg",
+    "loadingColor": 464424,
+    "loadingDescColor": 6652612,
+    "wind": -3
+  },
+  "specificSubBiome": [],
+  "cellBonus": 0,
+  "tripleUps": 0,
+  "doubleUps": 0,
+  "mobDensity": 0,
+  "eliteWanderChance": 0,
+  "eliteRoomChance": 0,
+  "flags": 4097,
+  "lootFlags": 18,
+  "specificLoots": [],
+  "goldBonus": 0,
+  "index": 19,
+  "group": 0,
+  "name": "Salle du trône",
+  "extraMobTier": 0,
+  "baseLootLevel": 6,
+  "worldDepth": 8,
+  "loreDescriptions": [
+    {
+      "text": "D'ici, on peut admirer toute la splendeur de l'île. Et toute l'étendue de l'infection par le Mal-être."
+    },
+    {
+      "text": "Le trône du Roi a été sculpté à même la roche. Ça a pris des mois mais c'est très joli."
+    },
+    {
+      "text": "La Main du Roi vit reclut ici depuis très longtemps... Personne ne sait vraiment de quoi il se nourrit."
+    }
+  ],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "MainLevels",
+  "__original_Index": 19
+}

+ 33 - 0
CDB/level/Transition/23---T_Courtyard.json

@@ -0,0 +1,33 @@
+{
+  "id": "T_Courtyard",
+  "biome": "SewerOld",
+  "mobs": [],
+  "mobDensity": 0,
+  "eliteWanderChance": 0,
+  "eliteRoomChance": 0,
+  "flags": 0,
+  "lootFlags": 27,
+  "specificLoots": [],
+  "goldBonus": 0,
+  "group": 1,
+  "transitionTo": "T_ClockTower",
+  "index": 34,
+  "cellBonus": 0,
+  "tripleUps": 0,
+  "doubleUps": 0,
+  "baseMobTier": 6,
+  "props": {
+    "viewerY": 0.75,
+    "musicLoop": "music/templecutpart2.ogg",
+    "loadingColor": 598322,
+    "loadingDescColor": 6652612
+  },
+  "specificSubBiome": [],
+  "baseLootLevel": 4,
+  "worldDepth": 3,
+  "loreDescriptions": [],
+  "name": "Boss Rush: Conjunctivius",
+  "__separator_group_ID": 1,
+  "__separator_group_Name": "Transition",
+  "__original_Index": 23
+}

+ 31 - 0
CDB/level/Transition/24---T_SewerShort.json

@@ -0,0 +1,31 @@
+{
+  "id": "T_SewerShort",
+  "biome": "ClockTower",
+  "mobs": [],
+  "mobDensity": 0,
+  "flags": 8,
+  "lootFlags": 27,
+  "specificLoots": [],
+  "goldBonus": 0,
+  "group": 1,
+  "transitionTo": "T_Crypt",
+  "eliteWanderChance": 0,
+  "eliteRoomChance": 0,
+  "index": 24,
+  "cellBonus": 0,
+  "tripleUps": 0,
+  "doubleUps": 0,
+  "baseMobTier": 2,
+  "props": {
+    "viewerY": 2.5,
+    "musicLoop": "music/templecutpart2.ogg"
+  },
+  "specificSubBiome": [],
+  "baseLootLevel": 2,
+  "worldDepth": 5,
+  "loreDescriptions": [],
+  "name": "Rushed Boss Rush: The Time Keeper",
+  "__separator_group_ID": 1,
+  "__separator_group_Name": "Transition",
+  "__original_Index": 24
+}

+ 31 - 0
CDB/level/Transition/25---T_PrisonDepths.json

@@ -0,0 +1,31 @@
+{
+  "id": "T_PrisonDepths",
+  "biome": "Castle",
+  "mobs": [],
+  "mobDensity": 0,
+  "flags": 0,
+  "lootFlags": 27,
+  "specificLoots": [],
+  "goldBonus": 0,
+  "group": 1,
+  "transitionTo": "Throne",
+  "eliteWanderChance": 0,
+  "eliteRoomChance": 0,
+  "index": 25,
+  "cellBonus": 0,
+  "tripleUps": 0,
+  "doubleUps": 0,
+  "baseMobTier": 5,
+  "props": {
+    "musicLoop": "music/templecutpart2.ogg",
+    "viewerOffsetX": -1
+  },
+  "specificSubBiome": [],
+  "baseLootLevel": 4,
+  "worldDepth": 1,
+  "loreDescriptions": [],
+  "name": "Rushed Boss Rush: The Hand of the King",
+  "__separator_group_ID": 1,
+  "__separator_group_Name": "Transition",
+  "__original_Index": 25
+}

+ 31 - 0
CDB/level/Transition/26---T_Roof.json

@@ -0,0 +1,31 @@
+{
+  "id": "T_Roof",
+  "biome": "ClockTower",
+  "mobs": [],
+  "mobDensity": 0,
+  "eliteWanderChance": 0,
+  "eliteRoomChance": 0,
+  "flags": 512,
+  "lootFlags": 27,
+  "specificLoots": [],
+  "goldBonus": 0,
+  "group": 1,
+  "transitionTo": "TopClockTower",
+  "index": 26,
+  "cellBonus": 0,
+  "tripleUps": 0,
+  "doubleUps": 0,
+  "baseMobTier": 6,
+  "props": {
+    "viewerY": 0.75,
+    "musicLoop": "music/templecutpart2.ogg"
+  },
+  "specificSubBiome": [],
+  "baseLootLevel": 3,
+  "worldDepth": 1,
+  "loreDescriptions": [],
+  "name": "Boss Rush: The Time Keeper",
+  "__separator_group_ID": 1,
+  "__separator_group_Name": "Transition",
+  "__original_Index": 26
+}

+ 30 - 0
CDB/level/Transition/27---T_Ossuary.json

@@ -0,0 +1,30 @@
+{
+  "id": "T_Ossuary",
+  "biome": "Castle",
+  "mobs": [],
+  "mobDensity": 0,
+  "flags": 512,
+  "lootFlags": 27,
+  "specificLoots": [],
+  "goldBonus": 0,
+  "group": 1,
+  "transitionTo": "Throne",
+  "eliteWanderChance": 0,
+  "eliteRoomChance": 0,
+  "index": 27,
+  "cellBonus": 0,
+  "tripleUps": 0,
+  "doubleUps": 0,
+  "baseMobTier": 8,
+  "props": {
+     "musicLoop": "music/templecutpart2.ogg"
+  },
+  "specificSubBiome": [],
+  "baseLootLevel": 3,
+  "worldDepth": 1,
+  "loreDescriptions": [],
+  "name": "Boss Rush: The Hand of the King",
+  "__separator_group_ID": 1,
+  "__separator_group_Name": "Transition",
+  "__original_Index": 27
+}

+ 31 - 0
CDB/level/Transition/33---T_AncientTemple.json

@@ -0,0 +1,31 @@
+{
+  "id": "T_AncientTemple",
+  "biome": "ClockTower",
+  "mobs": [],
+  "cellBonus": 0,
+  "mobDensity": 0,
+  "eliteWanderChance": 0,
+  "eliteRoomChance": 0,
+  "flags": 3072,
+  "lootFlags": 27,
+  "specificLoots": [],
+  "goldBonus": 0,
+  "index": 33,
+  "group": 1,
+  "transitionTo": "T_Roof",
+  "tripleUps": 0,
+  "doubleUps": 0,
+  "baseMobTier": 0,
+  "props": {
+    "viewerY": 1,
+    "musicLoop": "music/templecutpart2.ogg"
+  },
+  "specificSubBiome": [],
+  "baseLootLevel": 4,
+  "worldDepth": 3,
+  "loreDescriptions": [],
+  "name": "Boss Rush: The Time Keeper",
+  "__separator_group_ID": 1,
+  "__separator_group_Name": "Transition",
+  "__original_Index": 33
+}

+ 31 - 0
CDB/level/Transition/34---T_Cemetery.json

@@ -0,0 +1,31 @@
+{
+  "id": "T_Cemetery",
+  "biome": "Castle",
+  "mobs": [],
+  "mobDensity": 1,
+  "eliteWanderChance": 0,
+  "eliteRoomChance": 0,
+  "flags": 3584,
+  "lootFlags": 27,
+  "specificLoots": [],
+  "goldBonus": 0,
+  "group": 1,
+  "transitionTo": "T_PrisonDepths",
+  "index": 34,
+  "cellBonus": 0,
+  "tripleUps": 0,
+  "doubleUps": 0,
+  "baseMobTier": 6,
+  "props": {
+    "viewerY": 3,
+    "musicLoop": "music/templecutpart2.ogg"
+  },
+  "specificSubBiome": [],
+  "baseLootLevel": 4,
+  "worldDepth": 3,
+  "loreDescriptions": [],
+  "name": "Rushed Boss Rush: The Hand of the King",
+  "__separator_group_ID": 1,
+  "__separator_group_Name": "Transition",
+  "__original_Index": 34
+}

+ 31 - 0
CDB/level/Transition/35---T_Crypt.json

@@ -0,0 +1,31 @@
+{
+  "id": "T_Crypt",
+  "biome": "ClockTower",
+  "mobs": [],
+  "mobDensity": 0,
+  "eliteWanderChance": 0,
+  "eliteRoomChance": 0,
+  "flags": 512,
+  "lootFlags": 27,
+  "specificLoots": [],
+  "goldBonus": 0,
+  "index": 35,
+  "group": 1,
+  "transitionTo": "TopClockTower",
+  "cellBonus": 0,
+  "tripleUps": 0,
+  "doubleUps": 0,
+  "baseMobTier": 5,
+  "props": {
+    "viewerY": 1,
+    "musicLoop": "music/templecutpart2.ogg"
+  },
+  "specificSubBiome": [],
+  "baseLootLevel": 5,
+  "worldDepth": 4,
+  "loreDescriptions": [],
+  "name": "Rushed Boss Rush: The Time Keeper",
+  "__separator_group_ID": 1,
+  "__separator_group_Name": "Transition",
+  "__original_Index": 35
+}

+ 31 - 0
CDB/level/Transition/36---T_ClockTower.json

@@ -0,0 +1,31 @@
+{
+  "id": "T_ClockTower",
+  "biome": "SewerOld",
+  "mobs": [],
+  "cellBonus": 0,
+  "mobDensity": 0,
+  "eliteWanderChance": 0,
+  "eliteRoomChance": 0,
+  "flags": 0,
+  "lootFlags": 27,
+  "specificLoots": [],
+  "goldBonus": 0,
+  "index": 36,
+  "group": 1,
+  "transitionTo": "BeholderPit",
+  "tripleUps": 0,
+  "doubleUps": 0,
+  "baseMobTier": 14,
+  "props": {
+    "viewerY": -1,
+    "musicLoop": "music/templecutpart2.ogg"
+  },
+  "specificSubBiome": [],
+  "baseLootLevel": 5,
+  "worldDepth": 4,
+  "loreDescriptions": [],
+  "name": "Boss Rush: Conjunctivius",
+  "__separator_group_ID": 1,
+  "__separator_group_Name": "Transition",
+  "__original_Index": 36
+}

+ 31 - 0
CDB/level/Transition/41---T_Castle.json

@@ -0,0 +1,31 @@
+{
+  "id": "T_Castle",
+  "biome": "Castle",
+  "mobs": [],
+  "cellBonus": 0,
+  "mobDensity": 0,
+  "eliteWanderChance": 0,
+  "eliteRoomChance": 0,
+  "flags": 2560,
+  "lootFlags": 27,
+  "specificLoots": [],
+  "goldBonus": 0,
+  "index": 41,
+  "group": 1,
+  "transitionTo": "T_Ossuary",
+  "tripleUps": 0,
+  "doubleUps": 0,
+  "baseMobTier": 0,
+  "props": {
+    "viewerY": 1,
+    "musicLoop": "music/templecutpart2.ogg"
+  },
+  "specificSubBiome": [],
+  "baseLootLevel": 5,
+  "worldDepth": 6,
+  "loreDescriptions": [],
+  "name": "Boss Rush: The Hand of the King",
+  "__separator_group_ID": 1,
+  "__separator_group_Name": "Transition",
+  "__original_Index": 41
+}

+ 31 - 0
CDB/level/Transition/43---T_BoatDock.json

@@ -0,0 +1,31 @@
+{
+  "id": "T_BoatDock",
+  "biome": "Castle",
+  "mobs": [],
+  "baseMobTier": 0,
+  "props": {
+    "viewerY": 1,
+    "musicLoop": "music/templecutpart2.ogg"
+  },
+  "cellBonus": 0,
+  "tripleUps": 0,
+  "doubleUps": 0,
+  "mobDensity": 0,
+  "eliteWanderChance": 0,
+  "eliteRoomChance": 0,
+  "flags": 2560,
+  "lootFlags": 27,
+  "specificLoots": [],
+  "goldBonus": 0,
+  "index": 43,
+  "group": 1,
+  "transitionTo": "Throne",
+  "specificSubBiome": [],
+  "baseLootLevel": 5,
+  "worldDepth": 8,
+  "loreDescriptions": [],
+  "name": "You'll never escape",
+  "__separator_group_ID": 1,
+  "__separator_group_Name": "Transition",
+  "__original_Index": 43
+}

+ 135 - 0
CDB/mob/General/38---Behemoth.json

@@ -0,0 +1,135 @@
+{
+  "id": "Behemoth",
+  "score": 20,
+  "canBeElite": false,
+  "minPfSize": 0,
+  "pfCost": 1,
+  "maxPerRoom": 0,
+  "maxPerPlatform": 0,
+  "props": {
+    "bumpResistance": 0.9,
+    "climbEndDist": 4,
+    "movePauseMul": 0.5,
+    "combatMusic": "music/Bridge.ogg",
+    "dmgSoftCap": [
+      0,
+      0.05
+    ]
+  },
+  "skill": [
+    {
+      "id": "cc",
+      "charge": 0.5,
+      "coolDown": 1,
+      "props": {},
+      "radius": 2,
+      "power": [
+        14
+      ],
+      "lockAiAfter": 0,
+      "allowSameSkillNearby": true,
+      "ignoreGlobalCD": false,
+      "breachResistance": 10,
+      "allowInAir": false,
+      "disableAnnounce": false,
+      "hitFrame": 6,
+      "manual": false,
+      "sfxCharge": "sfx/enm_behemoth_cc_charge.wav",
+      "sfxRelease": "sfx/enm_behemoth_cc_release.wav"
+    },
+    {
+      "id": "shockWave",
+      "charge": 0.6,
+      "coolDown": 3.5,
+      "props": {
+        "distance": 99
+      },
+      "power": [
+        10
+      ],
+      "lockAiAfter": 0,
+      "radius": 0,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": false,
+      "breachResistance": 10,
+      "allowInAir": false,
+      "disableAnnounce": false,
+      "hitFrame": 3,
+      "manual": false,
+      "sfxCharge": "sfx/enm_behemoth_shockw_charge.wav",
+      "sfxRelease": "sfx/enm_behemoth_shockw_release.wav"
+    },
+    {
+      "id": "jump",
+      "charge": 0.5,
+      "coolDown": 3,
+      "lockAiAfter": 0,
+      "radius": 0,
+      "breachResistance": 10,
+      "disableAnnounce": false,
+      "allowInAir": false,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": false,
+      "props": {
+        "x": 0.55,
+        "y": 0.3,
+        "distance": 10
+      },
+      "power": [
+        20
+      ],
+      "hitFrame": 0,
+      "manual": false,
+      "sfxCharge": "sfx/enm_behemoth_jump_charge.wav",
+      "sfxRelease": "sfx/jump.wav"
+    },
+    {
+      "id": "blazeArmor",
+      "charge": 1,
+      "coolDown": 10,
+      "lockAiAfter": 0,
+      "radius": 0,
+      "breachResistance": 10,
+      "disableAnnounce": false,
+      "allowInAir": false,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": false,
+      "props": {
+        "distance": 3,
+        "duration": 3
+      },
+      "hitFrame": 6,
+      "manual": false,
+      "sfxCharge": "sfx/enm_behemoth_auracharge.wav",
+      "sfxRelease": "sfx/enm_behemoth_shout.wav"
+    }
+  ],
+  "genTags": 4,
+  "blueprints": [],
+  "index": 38,
+  "group": 0,
+  "icon": {
+    "file": "cardIcons.png",
+    "size": 24,
+    "x": 47,
+    "y": 23
+  },
+  "name": "Le Gardien du Pont",
+  "glowInnerColor": 16754944,
+  "glowOuterColor": 13243412,
+  "flesh1": 9418700,
+  "flesh2": 16754944,
+  "life": [
+    4096
+  ],
+  "weight": 200,
+  "metaItems": [
+    {
+      "item": "TeleportKey",
+      "minDifficulty": 0
+    }
+  ],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "General",
+  "__original_Index": 38
+}

+ 140 - 0
CDB/mob/General/39---Beholder.json

@@ -0,0 +1,140 @@
+{
+  "id": "Beholder",
+  "score": 100,
+  "canBeElite": false,
+  "minPfSize": 0,
+  "pfCost": 1,
+  "maxPerRoom": 0,
+  "props": {
+    "bumpResistance": 1,
+    "climbEndDist": 4,
+    "movePauseMul": 0,
+    "moveSpeedMul": 2,
+    "insensitiveSpike": true,
+    "cannotBeBackstabbed": true,
+    "combatMusic": "music/Watcher.ogg",
+    "dmgSoftCap": [
+      0,
+      0.05
+    ]
+  },
+  "skill": [
+    {
+      "id": "dash",
+      "charge": 0.5,
+      "coolDown": 1,
+      "props": {
+        "canTriggerThroughWall": true,
+        "duration": 0.4
+      },
+      "radius": 0,
+      "power": [
+        15
+      ],
+      "lockAiAfter": 0.2,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": false,
+      "breachResistance": 10,
+      "allowInAir": true,
+      "disableAnnounce": false,
+      "hitFrame": 0,
+      "manual": true,
+      "sfxCharge": "sfx/enm_beholder_charge2.wav",
+      "sfxRelease": "sfx/enm_beholder_charge1.wav",
+      "sfxHit": "sfx/enm_beholder_hit.wav"
+    },
+    {
+      "id": "spikesShoot",
+      "charge": 0.5,
+      "coolDown": 5,
+      "hitFrame": 0,
+      "lockAiAfter": 0.3,
+      "radius": 0,
+      "breachResistance": 10,
+      "disableAnnounce": false,
+      "manual": false,
+      "allowInAir": false,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": false,
+      "props": {
+        "canTriggerThroughWall": true,
+        "duration": 0.5
+      },
+      "power": [
+        5
+      ],
+      "sfxCharge": "sfx/enm_beholder_charge1.wav",
+      "sfxRelease": "sfx/enm_beholder_shot.wav"
+    },
+    {
+      "id": "shock",
+      "charge": 0.75,
+      "coolDown": 6,
+      "hitFrame": 0,
+      "lockAiAfter": 0,
+      "radius": 3,
+      "breachResistance": 10,
+      "disableAnnounce": false,
+      "manual": false,
+      "allowInAir": false,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": false,
+      "props": {
+        "duration": 0.5,
+        "canTriggerThroughWall": true
+      },
+      "power": [
+        8
+      ],
+      "sfxCharge": "sfx/enm_shoker_charge.wav",
+      "sfxRelease": "sfx/enm_shoker_release.wav"
+    },
+    {
+      "id": "megaSpikesShoot",
+      "charge": 1,
+      "coolDown": 20,
+      "hitFrame": 0,
+      "lockAiAfter": 0,
+      "radius": 0,
+      "breachResistance": 10,
+      "disableAnnounce": false,
+      "manual": true,
+      "allowInAir": true,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": false,
+      "props": {
+        "canTriggerThroughWall": true,
+        "triggerDelay": 0.25
+      },
+      "power": [
+        5
+      ],
+      "sfxCharge": "sfx/enm_beholder_charge2.wav",
+      "sfxRelease": "sfx/enm_beholder_shot.wav"
+    }
+  ],
+  "genTags": 20,
+  "index": 39,
+  "group": 0,
+  "icon": {
+    "file": "cardIcons.png",
+    "size": 24,
+    "x": 61,
+    "y": 3
+  },
+  "name": "La Créature des Égouts",
+  "glowInnerColor": 16754944,
+  "glowOuterColor": 13243412,
+  "flesh1": 2739096,
+  "flesh2": 7608463,
+  "life": [
+    4096
+  ],
+  "weight": 50,
+  "blueprints": [],
+  "maxPerPlatform": 0,
+  "metaItems": [],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "General",
+  "__original_Index": 39
+}

+ 83 - 0
CDB/mob/General/40---BeholderTtcl.json

@@ -0,0 +1,83 @@
+{
+  "id": "BeholderTtcl",
+  "score": 0,
+  "canBeElite": false,
+  "minPfSize": 0,
+  "pfCost": 1,
+  "maxPerRoom": 0,
+  "props": {
+    "bumpResistance": 1,
+    "movePauseMul": 0,
+    "moveSpeedMul": 3,
+    "insensitiveSpike": true,
+    "dmgSoftCap": [
+      0,
+      0.25
+    ]
+  },
+  "skill": [
+    {
+      "id": "stroke",
+      "charge": 0.6,
+      "coolDown": 2,
+      "props": {
+        "canTriggerThroughWall": true
+      },
+      "radius": 1,
+      "power": [
+        5
+      ],
+      "lockAiAfter": 2,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": false,
+      "breachResistance": 10,
+      "allowInAir": false,
+      "disableAnnounce": false,
+      "hitFrame": 0,
+      "manual": true
+    },
+    {
+      "id": "sweep",
+      "charge": 0,
+      "coolDown": 10,
+      "hitFrame": 0,
+      "lockAiAfter": 0,
+      "radius": 1,
+      "breachResistance": 10,
+      "disableAnnounce": false,
+      "manual": true,
+      "allowInAir": false,
+      "allowSameSkillNearby": true,
+      "ignoreGlobalCD": false,
+      "props": {
+        "canTriggerThroughWall": true
+      },
+      "power": [
+        8
+      ]
+    }
+  ],
+  "genTags": 4,
+  "index": 40,
+  "group": 0,
+  "icon": {
+    "file": "cardIcons.png",
+    "size": 24,
+    "x": 45,
+    "y": 75
+  },
+  "name": "Tentacule de la Créature des Égouts",
+  "glowInnerColor": 16754944,
+  "glowOuterColor": 13243412,
+  "life": [
+    250
+  ],
+  "weight": 30,
+  "volteDelay": 0,
+  "blueprints": [],
+  "maxPerPlatform": 0,
+  "metaItems": [],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "General",
+  "__original_Index": 40
+}

+ 212 - 0
CDB/mob/General/41---Berserk.json

@@ -0,0 +1,212 @@
+{
+  "id": "Berserk",
+  "score": 100,
+  "canBeElite": false,
+  "minPfSize": 0,
+  "pfCost": 1,
+  "maxPerRoom": 0,
+  "maxPerPlatform": 0,
+  "props": {
+    "bumpResistance": 0.9,
+    "climbEndDist": 4,
+    "movePauseMul": 0,
+    "moveSpeedMul": 5,
+    "noContactAttack": true,
+    "combatMusic": "music/assassin.ogg",
+    "dmgSoftCap": [
+      0,
+      0.03
+    ]
+  },
+  "skill": [
+    {
+      "id": "front",
+      "charge": 0.5,
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+      "lockAiAfter": 0.5,
+      "radius": 2,
+      "breachResistance": 1,
+      "disableAnnounce": false,
+      "manual": false,
+      "allowInAir": false,
+      "allowSameSkillNearby": true,
+      "ignoreGlobalCD": false,
+      "props": {
+        "stunTime": 0.75,
+        "tick": 0.2,
+        "duration": 1
+      },
+      "power": [
+        8
+      ],
+      "sfxCharge": "sfx/enm_berserk_frontcharge.wav",
+      "sfxRelease": "sfx/enm_berserk_release1.wav"
+    },
+    {
+      "id": "dash",
+      "charge": 0.6,
+      "coolDown": 5,
+      "hitFrame": 20,
+      "lockAiAfter": 0,
+      "radius": 2,
+      "breachResistance": 1,
+      "disableAnnounce": false,
+      "manual": false,
+      "allowInAir": false,
+      "allowSameSkillNearby": true,
+      "ignoreGlobalCD": false,
+      "props": {
+        "distance": 14,
+        "speed": 2.5
+      },
+      "power": [
+        11
+      ],
+      "sfxCharge": "sfx/enm_berserk_charge3.wav",
+      "sfxRelease": "sfx/enm_berserk_release2.wav"
+    },
+    {
+      "id": "hook",
+      "charge": 0.5,
+      "coolDown": 6,
+      "hitFrame": 10,
+      "lockAiAfter": 0,
+      "radius": 2,
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+      "disableAnnounce": false,
+      "manual": false,
+      "allowInAir": false,
+      "allowSameSkillNearby": true,
+      "ignoreGlobalCD": false,
+      "props": {
+        "distance": 12,
+        "stunTime": 0.5
+      },
+      "sfxRelease": "sfx/enm_berserk_hookshot.wav",
+      "sfxCharge": "sfx/enm_berserk_hookcharge.wav",
+      "power": 0.1
+    },
+    {
+      "id": "swordRain",
+      "charge": 1,
+      "coolDown": 3,
+      "hitFrame": 24,
+      "lockAiAfter": 0.5,
+      "radius": 2,
+      "breachResistance": 1,
+      "disableAnnounce": false,
+      "manual": false,
+      "allowInAir": false,
+      "allowSameSkillNearby": true,
+      "ignoreGlobalCD": false,
+      "props": {
+        "duration": 0.75
+      },
+      "power": [
+        5
+      ],
+      "sfxRelease": "sfx/enm_berserk_swordpop.wav"
+    },
+    {
+      "id": "levelUpRadius",
+      "charge": 1,
+      "coolDown": 0,
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+      "lockAiAfter": 0,
+      "radius": 3,
+      "breachResistance": 1,
+      "disableAnnounce": false,
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+      "allowInAir": false,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": false,
+      "props": {},
+      "power": [
+        3
+      ],
+      "sfxCharge": "sfx/enm_berserk_lvlup.wav",
+      "sfxRelease": "sfx/enm_berserk_lvlupshot.wav"
+    },
+    {
+      "id": "shuriken",
+      "charge": 0.4,
+      "coolDown": 2,
+      "hitFrame": 10,
+      "lockAiAfter": 0.5,
+      "radius": 0,
+      "breachResistance": 1,
+      "disableAnnounce": false,
+      "manual": false,
+      "allowInAir": false,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": false,
+      "props": {},
+      "power": [
+        3
+      ],
+      "sfxRelease": "sfx/weapon_kunai_release.wav"
+    },
+    {
+      "id": "smokeBomb",
+      "charge": 0.25,
+      "coolDown": 2,
+      "hitFrame": 0,
+      "lockAiAfter": 0.5,
+      "radius": 0,
+      "breachResistance": 1,
+      "disableAnnounce": false,
+      "manual": false,
+      "allowInAir": false,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": false,
+      "props": {},
+      "sfxRelease": "sfx/active_grenade_flash.wav"
+    },
+    {
+      "id": "bigFront",
+      "charge": 1,
+      "coolDown": 0,
+      "hitFrame": 14,
+      "lockAiAfter": 1.5,
+      "radius": 0,
+      "breachResistance": 1,
+      "disableAnnounce": false,
+      "manual": false,
+      "allowInAir": false,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": false,
+      "props": {
+        "stunTime": 1
+      },
+      "power": [
+        15
+      ],
+      "sfxCharge": "sfx/enm_berserk_rootcharge.wav",
+      "sfxRelease": "sfx/weapon_broadsword_release3.wav"
+    }
+  ],
+  "genTags": 4,
+  "blueprints": [],
+  "index": 41,
+  "group": 0,
+  "icon": {
+    "file": "cardIcons.png",
+    "size": 24,
+    "x": 65,
+    "y": 28
+  },
+  "name": "La Guardienne du Temps",
+  "glowInnerColor": 16754944,
+  "glowOuterColor": 16587804,
+  "flesh2": 6908265,
+  "life": [
+    2500
+  ],
+  "weight": 50,
+  "flesh1": 14803425,
+  "metaItems": [],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "General",
+  "__original_Index": 41
+}

+ 424 - 0
CDB/mob/General/42---KingsHand.json

@@ -0,0 +1,424 @@
+{
+  "id": "KingsHand",
+  "score": 100,
+  "canBeElite": false,
+  "minPfSize": 0,
+  "pfCost": 1,
+  "maxPerRoom": 0,
+  "maxPerPlatform": 0,
+  "props": {
+    "moveSpeedMul": 1.4,
+    "movePauseMul": 0,
+    "bumpResistance": 0.9,
+    "dmgSoftCap": [
+      0,
+      0.05
+    ],
+    "combatMusic": "music/throne.ogg"
+  },
+  "skill": [
+    {
+      "id": "parry",
+      "charge": 0,
+      "coolDown": 4,
+      "hitFrame": 0,
+      "lockAiAfter": 0,
+      "radius": 0,
+      "breachResistance": 1,
+      "disableAnnounce": false,
+      "manual": true,
+      "allowInAir": false,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": true,
+      "props": {
+        "distance": 5,
+        "duration": 0.4
+      },
+      "chargeAnim": "runShieldLoad"
+    },
+    {
+      "id": "ccHeavy1",
+      "charge": 0.9,
+      "coolDown": 0,
+      "hitFrame": 13,
+      "lockAiAfter": 0.7,
+      "radius": 0,
+      "breachResistance": 1,
+      "disableAnnounce": false,
+      "manual": true,
+      "allowInAir": true,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": true,
+      "props": {
+        "distance": 7,
+        "height": 6.5
+      },
+      "chargeAnim": "atkLoadD",
+      "execAnim": "atkD",
+      "power": [
+        17
+      ],
+      "sfxCharge": "sfx/enm_hand_cccharge1.wav",
+      "sfxRelease": "sfx/enm_hand_ccrelease1.wav"
+    },
+    {
+      "id": "ccStomp1",
+      "charge": 0.4,
+      "coolDown": 0,
+      "power": [
+        10
+      ],
+      "radius": 0,
+      "props": {
+        "distance": 9
+      },
+      "lockAiAfter": 0.25,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": true,
+      "breachResistance": 1,
+      "allowInAir": true,
+      "disableAnnounce": false,
+      "hitFrame": 4,
+      "manual": true,
+      "sfxCharge": "sfx/enm_hand_hum.wav",
+      "sfxRelease": "sfx/enm_hand_prejumpcharge.wav",
+      "execAnim": "atkC",
+      "chargeAnim": "atkLoadC"
+    },
+    {
+      "id": "ccStomp2",
+      "charge": 0.5,
+      "coolDown": 0,
+      "hitFrame": 15,
+      "lockAiAfter": 1,
+      "radius": 0,
+      "breachResistance": 1,
+      "disableAnnounce": true,
+      "manual": true,
+      "allowInAir": true,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": true,
+      "props": {
+        "effectCD": 1.5,
+        "bump": 0.9,
+        "tick": 0.12,
+        "speed": 2,
+        "distance": 7,
+        "move": 0.8
+      },
+      "power": [
+        9
+      ],
+      "sfxCharge": "sfx/enm_hand_jump.wav",
+      "sfxRelease": "sfx/enm_hammer_release1.wav",
+      "execAnim": "stomp",
+      "chargeAnim": "stompLoad",
+      "execAnimSpd": 2.75
+    },
+    {
+      "id": "ccCharge1",
+      "charge": 0.45,
+      "coolDown": 0,
+      "hitFrame": 12,
+      "lockAiAfter": 0,
+      "radius": 0,
+      "breachResistance": 1,
+      "disableAnnounce": false,
+      "manual": true,
+      "allowInAir": true,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": true,
+      "props": {
+        "distance": 11,
+        "bump": 0.4,
+        "move": 0.3
+      },
+      "chargeAnim": "atkLoadA",
+      "execAnim": "atkA",
+      "power": [
+        8
+      ],
+      "sfxCharge": "sfx/enm_hand_cccharge1.wav",
+      "sfxRelease": "sfx/enm_hand_ccrelease1.wav"
+    },
+    {
+      "id": "ccCharge2",
+      "charge": 0.5,
+      "coolDown": 0,
+      "hitFrame": 5,
+      "lockAiAfter": 0,
+      "radius": 0,
+      "breachResistance": 1,
+      "disableAnnounce": false,
+      "manual": true,
+      "allowInAir": true,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": true,
+      "props": {
+        "distance": 9,
+        "bump": 0.4,
+        "move": -0.2,
+        "triggerDelay": 0.1
+      },
+      "chargeAnim": "atkLoadB",
+      "execAnim": "atkB",
+      "power": [
+        8
+      ],
+      "sfxCharge": "sfx/enm_hand_hum.wav",
+      "sfxRelease": "sfx/enm_hand_prejumpcharge.wav"
+    },
+    {
+      "id": "ccCharge3",
+      "charge": 0.5,
+      "coolDown": 0,
+      "hitFrame": 8,
+      "lockAiAfter": 0,
+      "radius": 0,
+      "breachResistance": 1,
+      "disableAnnounce": false,
+      "manual": true,
+      "allowInAir": true,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": true,
+      "props": {
+        "distance": 12.5,
+        "bump": 0.7,
+        "move": 0.5
+      },
+      "chargeAnim": "atkLoadC",
+      "execAnim": "atkC",
+      "power": [
+        8
+      ],
+      "sfxCharge": "sfx/enm_hand_shout.wav",
+      "sfxRelease": "sfx/enm_hand_ccrelease1.wav"
+    },
+    {
+      "id": "ccCircle1",
+      "charge": 0.85,
+      "coolDown": 0,
+      "hitFrame": 5,
+      "lockAiAfter": 0,
+      "radius": 0,
+      "breachResistance": 1,
+      "disableAnnounce": false,
+      "manual": true,
+      "allowInAir": true,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": true,
+      "props": {
+        "distance": 9
+      },
+      "chargeAnim": "atkLoadB",
+      "execAnim": "atkB",
+      "power": [
+        10
+      ],
+      "sfxCharge": "sfx/enm_berserk_hookcharge.wav",
+      "sfxRelease": "sfx/enm_berserk_hookshot.wav"
+    },
+    {
+      "id": "ccCircle2",
+      "charge": 0.2,
+      "coolDown": 0,
+      "hitFrame": 5,
+      "lockAiAfter": 1,
+      "radius": 0,
+      "breachResistance": 1,
+      "disableAnnounce": false,
+      "manual": true,
+      "allowInAir": true,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": true,
+      "props": {
+        "distance": 9
+      },
+      "execAnim": "atkC",
+      "power": [
+        10
+      ],
+      "sfxCharge": "sfx/enm_berserk_hookcharge.wav",
+      "sfxRelease": "sfx/enm_berserk_hookshot.wav",
+      "chargeAnim": "atkLoadC"
+    },
+    {
+      "id": "globalStomp",
+      "charge": 2,
+      "coolDown": 0,
+      "hitFrame": 43,
+      "lockAiAfter": 2,
+      "radius": 0,
+      "breachResistance": 1,
+      "disableAnnounce": true,
+      "manual": true,
+      "allowInAir": true,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": true,
+      "props": {
+        "bump": 0.2,
+        "effectCD": 2,
+        "count": 2,
+        "duration": 0.5
+      },
+      "chargeAnim": "stompLoad",
+      "execAnim": "stomp",
+      "power": [
+        15
+      ],
+      "sfxRelease": "sfx/enm_behemoth_shockw_release.wav",
+      "sfxCharge": "sfx/enm_hand_bigjump.wav"
+    },
+    {
+      "id": "shieldCharge",
+      "charge": 0.55,
+      "coolDown": 0,
+      "hitFrame": 0,
+      "lockAiAfter": 0,
+      "radius": 0,
+      "breachResistance": 1,
+      "disableAnnounce": false,
+      "manual": true,
+      "allowInAir": true,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": true,
+      "props": {
+        "range": 20,
+        "distance": 6,
+        "duration": 0.4,
+        "speed": 0.65,
+        "triggerDelay": 0.25,
+        "effectCD": 1.7
+      },
+      "power": [
+        4
+      ],
+      "sfxCharge": "sfx/enm_hand_cccharge1.wav",
+      "sfxRelease": "sfx/enm_hand_ccrelease1.wav",
+      "chargeAnim": "runShieldLoad",
+      "execAnim": "runShield"
+    },
+    {
+      "id": "grenade",
+      "charge": 0.15,
+      "coolDown": 0,
+      "hitFrame": 5,
+      "lockAiAfter": 1,
+      "radius": 3,
+      "breachResistance": 1,
+      "disableAnnounce": false,
+      "manual": true,
+      "allowInAir": false,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": true,
+      "props": {
+        "range": 12,
+        "distance": 6,
+        "triggerDelay": 1,
+        "count": 3,
+        "triggerDelay2": 1.8
+      },
+      "power": [
+        8
+      ],
+      "sfxRelease": "sfx/enm_hand_throw.wav",
+      "execAnim": "throw",
+      "sfxCharge": "sfx/enm_hand_hum.wav",
+      "chargeAnim": "throwLoad"
+    },
+    {
+      "id": "castElites",
+      "charge": 2.75,
+      "coolDown": 0,
+      "hitFrame": 0,
+      "lockAiAfter": 1.5,
+      "radius": 12,
+      "breachResistance": 1,
+      "disableAnnounce": true,
+      "manual": true,
+      "allowInAir": true,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": true,
+      "props": {
+        "duration": 30,
+        "duration2": 20
+      },
+      "chargeAnim": "summon",
+      "sfxCharge": "sfx/enm_hand_summon1.wav",
+      "sfxRelease": "sfx/enm_hand_summon2.wav",
+      "sfxHit": "sfx/enm_hand_summon3.wav"
+    },
+    {
+      "id": "castTrashes",
+      "charge": 0,
+      "coolDown": 2.5,
+      "hitFrame": 0,
+      "lockAiAfter": 0,
+      "radius": 0,
+      "breachResistance": 1,
+      "disableAnnounce": true,
+      "manual": true,
+      "allowInAir": true,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": true,
+      "props": {
+        "max": 3
+      }
+    },
+    {
+      "id": "castMegaBomb",
+      "charge": 0.3,
+      "coolDown": 0,
+      "hitFrame": 0,
+      "lockAiAfter": 0,
+      "radius": 8,
+      "breachResistance": 1,
+      "disableAnnounce": false,
+      "manual": true,
+      "allowInAir": true,
+      "allowSameSkillNearby": false,
+      "ignoreGlobalCD": true,
+      "props": {
+        "triggerDelay": 7,
+        "life": 120,
+        "delay": 1,
+        "power2": [
+          13
+        ],
+        "count": 3
+      },
+      "chargeAnim": "castBombLoad",
+      "power": [
+        6
+      ],
+      "sfxHit": "sfx/weapon_hit_floor.wav",
+      "execAnim": "castBomb",
+      "chargeAnimSpd": 1.5,
+      "sfxRelease": "sfx/enm_hand_castbomb2.wav",
+      "sfxCharge": "sfx/enm_hand_castbomb1.wav"
+    }
+  ],
+  "genTags": 0,
+  "blueprints": [],
+  "index": 42,
+  "group": 0,
+  "icon": {
+    "file": "cardIcons.png",
+    "size": 24,
+    "x": 40,
+    "y": 21
+  },
+  "name": "La Main du Roi",
+  "glowInnerColor": 11197250,
+  "flesh1": 5669211,
+  "flesh2": 12303527,
+  "life": [
+    5900
+  ],
+  "weight": 50,
+  "volteDelay": 0.4,
+  "metaItems": [],
+  "__separator_group_ID": 0,
+  "__separator_group_Name": "General",
+  "__original_Index": 42
+}

File diff suppressed because it is too large
+ 3172 - 0
CDB/room/SubLevel/0524---PrisonFlaskRoom.json


File diff suppressed because it is too large
+ 3180 - 0
CDB/room/SubLevel/0525---PrisonFirstEntrance.json


+ 674 - 0
LICENSE

@@ -0,0 +1,674 @@
+                    GNU GENERAL PUBLIC LICENSE
+                       Version 3, 29 June 2007
+
+ Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+                            Preamble
+
+  The GNU General Public License is a free, copyleft license for
+software and other kinds of works.
+
+  The licenses for most software and other practical works are designed
+to take away your freedom to share and change the works.  By contrast,
+the GNU General Public License is intended to guarantee your freedom to
+share and change all versions of a program--to make sure it remains free
+software for all its users.  We, the Free Software Foundation, use the
+GNU General Public License for most of our software; it applies also to
+any other work released this way by its authors.  You can apply it to
+your programs, too.
+
+  When we speak of free software, we are referring to freedom, not
+price.  Our General Public Licenses are designed to make sure that you
+have the freedom to distribute copies of free software (and charge for
+them if you wish), that you receive source code or can get it if you
+want it, that you can change the software or use pieces of it in new
+free programs, and that you know you can do these things.
+
+  To protect your rights, we need to prevent others from denying you
+these rights or asking you to surrender the rights.  Therefore, you have
+certain responsibilities if you distribute copies of the software, or if
+you modify it: responsibilities to respect the freedom of others.
+
+  For example, if you distribute copies of such a program, whether
+gratis or for a fee, you must pass on to the recipients the same
+freedoms that you received.  You must make sure that they, too, receive
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+know their rights.
+
+  Developers that use the GNU GPL protect your rights with two steps:
+(1) assert copyright on the software, and (2) offer you this License
+giving you legal permission to copy, distribute and/or modify it.
+
+  For the developers' and authors' protection, the GPL clearly explains
+that there is no warranty for this free software.  For both users' and
+authors' sake, the GPL requires that modified versions be marked as
+changed, so that their problems will not be attributed erroneously to
+authors of previous versions.
+
+  Some devices are designed to deny users access to install or run
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+pattern of such abuse occurs in the area of products for individuals to
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+
+  Finally, every program is threatened constantly by software patents.
+States should not allow patents to restrict development and use of
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+
+  The precise terms and conditions for copying, distribution and
+modification follow.
+
+                       TERMS AND CONDITIONS
+
+  0. Definitions.
+
+  "This License" refers to version 3 of the GNU General Public License.
+
+  "Copyright" also means copyright-like laws that apply to other kinds of
+works, such as semiconductor masks.
+
+  "The Program" refers to any copyrightable work licensed under this
+License.  Each licensee is addressed as "you".  "Licensees" and
+"recipients" may be individuals or organizations.
+
+  To "modify" a work means to copy from or adapt all or part of the work
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+
+  To "propagate" a work means to do anything with it that, without
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+infringement under applicable copyright law, except executing it on a
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+
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+extent that warranties are provided), that licensees may convey the
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+menu, a prominent item in the list meets this criterion.
+
+  1. Source Code.
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+  The "source code" for a work means the preferred form of the work
+for making modifications to it.  "Object code" means any non-source
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+  15. Disclaimer of Warranty.
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+  THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
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+
+                     END OF TERMS AND CONDITIONS
+
+            How to Apply These Terms to Your New Programs
+
+  If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+  To do so, attach the following notices to the program.  It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+    dead-cells-corrupted-mode
+    Copyright (C) 2018  alaah
+
+    This program is free software: you can redistribute it and/or modify
+    it under the terms of the GNU General Public License as published by
+    the Free Software Foundation, either version 3 of the License, or
+    (at your option) any later version.
+
+    This program is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+    GNU General Public License for more details.
+
+    You should have received a copy of the GNU General Public License
+    along with this program.  If not, see <http://www.gnu.org/licenses/>.
+
+Also add information on how to contact you by electronic and paper mail.
+
+  If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+    dead-cells-corrupted-mode  Copyright (C) 2018  alaah
+    This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+    This is free software, and you are welcome to redistribute it
+    under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License.  Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+  You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+<http://www.gnu.org/licenses/>.
+
+  The GNU General Public License does not permit incorporating your program
+into proprietary programs.  If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library.  If this is what you want to do, use the GNU Lesser General
+Public License instead of this License.  But first, please read
+<http://www.gnu.org/philosophy/why-not-lgpl.html>.

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+ 5816 - 0
PAK/atlas/bridge.atlas


BIN
PAK/atlas/bridge.png


BIN
PAK/atlas/bridge_n.png


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PAK/music/templecutpart1.ogg


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PAK/music/templecutpart2.ogg


BIN
PAK/textures/loadingScreens/PrisonStart.png


+ 9 - 0
README.md

@@ -0,0 +1,9 @@
+![screenshot](https://steamuserimages-a.akamaihd.net/ugc/945077538412342299/6FA531F13D0BF8AFD992908DCFFE7EFD8AB5244D/)
+
+# Howto
+This is suited for [barebones](https://gitlab.com/alaah/dead-cells-barebones).
+
+# License
+See LICENSE for information.
+
+Of course this is based on absolutely proprietary files. I consider my "changes" to be GPL. No one will care anyway.