#pragma once #include "../quadtree/QuadtreeOccupant.h" namespace ltbl { class LightShape : public QuadtreeOccupant { public: bool _renderLightOverShape; sf::ConvexShape _shape; LightShape() : _renderLightOverShape(true) {} sf::FloatRect getAABB() const { return _shape.getGlobalBounds(); } }; }