/**
* Triangles
* Copyright (C) 2016 POSITIVE MENTAL ATTITUDE
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#pragma once
#include
class Circle: public sf::Drawable
{
public:
Circle() = delete;
Circle(sf::Color color, float scale);
virtual ~Circle();
void setTexture(sf::Texture& texture);
void setPosition(sf::Vector2f position);
void setPosition(float x, float y);
void setRotation(float rotation);
void rotate(float rotation);
void setSize(unsigned size);
void update(sf::Time delta);
void show();
private:
virtual void draw(sf::RenderTarget& target, sf::RenderStates states) const;
std::vector _arc;
unsigned _size;
sf::Time _elapsedTime;
};