/** * Triangles * Copyright (C) 2016 POSITIVE MENTAL ATTITUDE * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "Lantern.hpp" class Star: public sf::Sprite, public Lantern { public: Star() = delete; Star(const sf::Texture& texture, const sf::Texture& lightTexture, sf::Vector2f position); bool gravity(sf::Vector2f position, sf::Time time); };