Browse Source

Added license

POSITIVE MENTAL ATTITUDE 8 years ago
parent
commit
e666db46c9
6 changed files with 108 additions and 6 deletions
  1. 18 1
      include/Bullet.hpp
  2. 18 1
      include/Map.hpp
  3. 18 1
      include/Menu.hpp
  4. 18 1
      include/Player.hpp
  5. 18 1
      include/Powerup.hpp
  6. 18 1
      include/Starlight.hpp

+ 18 - 1
include/Bullet.hpp

@@ -1,3 +1,20 @@
+/**
+ *  one room arena
+ *  Copyright (C) 2016 POSITIVE MENTAL ATTITUDE
+ *
+ *  This program is free software: you can redistribute it and/or modify
+ *  it under the terms of the GNU General Public License as published by
+ *  the Free Software Foundation, version 3 of the License.
+ *
+ *  This program is distributed in the hope that it will be useful,
+ *  but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *  GNU General Public License for more details.
+ *
+ *  You should have received a copy of the GNU General Public License
+ *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
 #pragma once
 
 #include <SFML/Graphics.hpp>
@@ -41,4 +58,4 @@ public:
 	NukeBullet(Vector2f position, float angle, int strength);
 private:
 	Texture _badlyAllocatedTexture;
-};
+};

+ 18 - 1
include/Map.hpp

@@ -1,3 +1,20 @@
+/**
+ *  one room arena
+ *  Copyright (C) 2016 POSITIVE MENTAL ATTITUDE
+ *
+ *  This program is free software: you can redistribute it and/or modify
+ *  it under the terms of the GNU General Public License as published by
+ *  the Free Software Foundation, version 3 of the License.
+ *
+ *  This program is distributed in the hope that it will be useful,
+ *  but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *  GNU General Public License for more details.
+ *
+ *  You should have received a copy of the GNU General Public License
+ *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
 #pragma once
 
 #include <SFML/Graphics.hpp>
@@ -15,4 +32,4 @@ public:
 private:
 	Texture _tex;
 	Image _img;
-};
+};

+ 18 - 1
include/Menu.hpp

@@ -1,3 +1,20 @@
+/**
+ *  one room arena
+ *  Copyright (C) 2016 POSITIVE MENTAL ATTITUDE
+ *
+ *  This program is free software: you can redistribute it and/or modify
+ *  it under the terms of the GNU General Public License as published by
+ *  the Free Software Foundation, version 3 of the License.
+ *
+ *  This program is distributed in the hope that it will be useful,
+ *  but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *  GNU General Public License for more details.
+ *
+ *  You should have received a copy of the GNU General Public License
+ *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
 #pragma once
 
 #include <SFML/Graphics.hpp>
@@ -28,4 +45,4 @@ private:
 	Texture _badlyAllocatedGaemoverTexture;
 	Texture _badlyAllocatedRetryTexture;
 	Texture _badlyAllocatedNumberTexture;
-};
+};

+ 18 - 1
include/Player.hpp

@@ -1,3 +1,20 @@
+/**
+ *  one room arena
+ *  Copyright (C) 2016 POSITIVE MENTAL ATTITUDE
+ *
+ *  This program is free software: you can redistribute it and/or modify
+ *  it under the terms of the GNU General Public License as published by
+ *  the Free Software Foundation, version 3 of the License.
+ *
+ *  This program is distributed in the hope that it will be useful,
+ *  but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *  GNU General Public License for more details.
+ *
+ *  You should have received a copy of the GNU General Public License
+ *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
 #pragma once
 
 #include <vector>
@@ -75,4 +92,4 @@ private:
 	float _targetRotationDeviation;
 	Vector2f _targetPos;
 	PowerupManager* _powerupManager;
-};
+};

+ 18 - 1
include/Powerup.hpp

@@ -1,3 +1,20 @@
+/**
+ *  one room arena
+ *  Copyright (C) 2016 POSITIVE MENTAL ATTITUDE
+ *
+ *  This program is free software: you can redistribute it and/or modify
+ *  it under the terms of the GNU General Public License as published by
+ *  the Free Software Foundation, version 3 of the License.
+ *
+ *  This program is distributed in the hope that it will be useful,
+ *  but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *  GNU General Public License for more details.
+ *
+ *  You should have received a copy of the GNU General Public License
+ *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
 #pragma once
 
 #include <SFML/Graphics.hpp>
@@ -37,4 +54,4 @@ private:
 	std::vector<Texture> _decentlyAllocatedTextures;
 	void collision();
 	virtual void draw(RenderTarget& target, RenderStates states) const; /// Rendering is also decently done.
-};
+};

+ 18 - 1
include/Starlight.hpp

@@ -1,3 +1,20 @@
+/**
+ *  one room arena
+ *  Copyright (C) 2016 POSITIVE MENTAL ATTITUDE
+ *
+ *  This program is free software: you can redistribute it and/or modify
+ *  it under the terms of the GNU General Public License as published by
+ *  the Free Software Foundation, version 3 of the License.
+ *
+ *  This program is distributed in the hope that it will be useful,
+ *  but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *  GNU General Public License for more details.
+ *
+ *  You should have received a copy of the GNU General Public License
+ *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
 #pragma once
 
 #include <SFML/Graphics.hpp>
@@ -42,4 +59,4 @@ private:
 	int _returnCode;
 	bool _running;
 	bool* _keepRunning;
-};
+};