extends Node func _ready(): var image = Image.create(16, 16, false, Image.FORMAT_RGBA8) for i in range(0, 16): for j in range(0, 16): var c = Color(); c.r8 = i * 17 c.g8 = j * 17 c.b8 = (30 - i - j) * 17 image.set_pixel(i, j, c) image.save_png("res://palette.png") print("Exported")