[gd_scene load_steps=4 format=3 uid="uid://brgt28uanqske"] [ext_resource type="Texture2D" uid="uid://mm6ylqwudexe" path="res://res/bullet.png" id="1_dkvbc"] [ext_resource type="Script" path="res://scene/entity/bullet.gd" id="1_vrlfp"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_oa58v"] size = Vector2(150, 106) [node name="Bullet" type="CharacterBody2D"] scale = Vector2(0.5, 0.5) collision_mask = 0 script = ExtResource("1_vrlfp") [node name="Sprite" type="Sprite2D" parent="."] texture = ExtResource("1_dkvbc") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(-1, 1) shape = SubResource("RectangleShape2D_oa58v")