[gd_scene load_steps=8 format=3 uid="uid://bxrjfsowqkb86"] [ext_resource type="Script" path="res://scene/entity/cucumber.gd" id="1_uqaq7"] [ext_resource type="Texture2D" uid="uid://c6g3vxs1w2cyx" path="res://res/cucumber.png" id="2_4sjmf"] [ext_resource type="Script" path="res://scene/entity/carrot_gun.gd" id="3_w3gkv"] [ext_resource type="PackedScene" uid="uid://cbpm6nmfyr861" path="res://scene/entity/ri.tscn" id="4_g83oq"] [ext_resource type="AudioStream" uid="uid://cpyaqxuec8i5k" path="res://snd/sfx/laserShoot(1).wav" id="5_qk2b2"] [ext_resource type="Script" path="res://scene/entity/pc.gd" id="6_3efot"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_8s8kg"] size = Vector2(103, 143) [node name="Cucumber" type="CharacterBody2D"] scale = Vector2(1.2, 1.2) collision_layer = 2 collision_mask = 0 script = ExtResource("1_uqaq7") y_offset = -40.0 max_hp = 120.0 cost = 20 bullet_base_speed_u = 4000 bullet_base_speed_l = 3000 attack_rate = 1.0 attack_range = 4000.0 attack_damage = 25.0 [node name="Gun" type="Sprite2D" parent="."] position = Vector2(23.3333, -72.5) texture = ExtResource("2_4sjmf") offset = Vector2(-27.5, 64.1667) script = ExtResource("3_w3gkv") [node name="Body" type="Sprite2D" parent="."] visible = false position = Vector2(145, 245) texture = ExtResource("2_4sjmf") centered = false offset = Vector2(-200, -327) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(-3.5, -9.5) shape = SubResource("RectangleShape2D_8s8kg") [node name="RI" parent="." instance=ExtResource("4_g83oq")] [node name="Coin" type="AudioStreamPlayer2D" parent="."] stream = ExtResource("5_qk2b2") volume_db = -6.0 bus = &"SFX" script = ExtResource("6_3efot")