[gd_scene load_steps=9 format=3 uid="uid://7xbagi7msusx"] [ext_resource type="Script" path="res://scene/entity/carrot.gd" id="1_hssk5"] [ext_resource type="Texture2D" uid="uid://h6xbp2jjqyvs" path="res://res/carrot_gun.png" id="2_olill"] [ext_resource type="Script" path="res://scene/entity/carrot_gun.gd" id="3_bcjtw"] [ext_resource type="Texture2D" uid="uid://cwl8co2omg20p" path="res://res/carrot_body_1.png" id="4_18hj0"] [ext_resource type="PackedScene" uid="uid://cbpm6nmfyr861" path="res://scene/entity/ri.tscn" id="5_fijcn"] [ext_resource type="AudioStream" uid="uid://cpyaqxuec8i5k" path="res://snd/sfx/laserShoot(1).wav" id="6_dfteh"] [ext_resource type="Script" path="res://scene/entity/pc.gd" id="7_qhdbr"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_8s8kg"] size = Vector2(463.333, 1000) [node name="Carrot" type="CharacterBody2D"] scale = Vector2(0.3, 0.3) collision_layer = 2 collision_mask = 0 script = ExtResource("1_hssk5") y_offset = 75.0 height = 300.0 grow_time = 2.0 base_scale = 0.4 max_hp = 200.0 cost = 20 bullet_color = Color(0.917647, 0.917647, 0.917647, 1) attack_rate = 0.25 attack_range = 2500.0 attack_damage = 4.0 [node name="Gun" type="Sprite2D" parent="."] position = Vector2(0, -430) texture = ExtResource("2_olill") centered = false offset = Vector2(-200, -327) script = ExtResource("3_bcjtw") [node name="Body" type="Sprite2D" parent="."] texture = ExtResource("4_18hj0") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(-5.00001, 0) shape = SubResource("RectangleShape2D_8s8kg") [node name="RI" parent="." instance=ExtResource("5_fijcn")] [node name="Coin" type="AudioStreamPlayer2D" parent="."] stream = ExtResource("6_dfteh") volume_db = -6.0 bus = &"SFX" script = ExtResource("7_qhdbr")