[gd_scene load_steps=9 format=3 uid="uid://barkhw1dcvol6"] [ext_resource type="Script" path="res://scene/entity/carrot.gd" id="1_gju6g"] [ext_resource type="Texture2D" uid="uid://h6xbp2jjqyvs" path="res://res/carrot_gun.png" id="1_tdoyb"] [ext_resource type="Texture2D" uid="uid://bigfbiy262j6j" path="res://res/carrot_body_0.png" id="2_ptjqr"] [ext_resource type="Script" path="res://scene/entity/carrot_gun.gd" id="3_4132d"] [ext_resource type="PackedScene" uid="uid://cbpm6nmfyr861" path="res://scene/entity/ri.tscn" id="5_f2co1"] [ext_resource type="AudioStream" uid="uid://cpyaqxuec8i5k" path="res://snd/sfx/laserShoot(1).wav" id="6_6wdjm"] [ext_resource type="Script" path="res://scene/entity/pc.gd" id="7_5wvmf"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_u7yc5"] size = Vector2(573.333, 1040) [node name="Carrot" type="CharacterBody2D"] scale = Vector2(0.3, 0.3) collision_layer = 2 collision_mask = 0 script = ExtResource("1_gju6g") y_offset = 75.0 height = 300.0 base_scale = 0.4 max_hp = 60.0 bullet_color = Color(0.878431, 0.160784, 0.478431, 1) attack_rate = 0.25 attack_range = 1800.0 attack_damage = 3.0 [node name="Gun" type="Sprite2D" parent="."] position = Vector2(0, -430) texture = ExtResource("1_tdoyb") centered = false offset = Vector2(-200, -327) script = ExtResource("3_4132d") [node name="Body" type="Sprite2D" parent="."] texture = ExtResource("2_ptjqr") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(-3.33335, -20) shape = SubResource("RectangleShape2D_u7yc5") [node name="RI" parent="." instance=ExtResource("5_f2co1")] [node name="Coin" type="AudioStreamPlayer2D" parent="."] stream = ExtResource("6_6wdjm") volume_db = -6.0 bus = &"SFX" script = ExtResource("7_5wvmf")