outline_material.tres 317 B

1234567891011
  1. [gd_resource type="ShaderMaterial" load_steps=2 format=2]
  2. [ext_resource path="res://shader/outline.shader" type="Shader" id=1]
  3. [resource]
  4. shader = ExtResource( 1 )
  5. shader_param/color = Color( 1, 0, 0, 1 )
  6. shader_param/width = 1.0
  7. shader_param/pattern = 0
  8. shader_param/inside = true
  9. shader_param/add_margins = false