- [gd_scene load_steps=2 format=2]
- [sub_resource type="RectangleShape2D" id=1]
- extents = Vector2( 0.5, 0.5 )
- [node name="StairCollider" type="Area2D"]
- collision_layer = 8
- collision_mask = 8
- [node name="CollisionShape" type="CollisionShape2D" parent="."]
- shape = SubResource( 1 )
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