JumpCollider.tscn 240 B

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  1. [gd_scene load_steps=2 format=2]
  2. [sub_resource type="RectangleShape2D" id=1]
  3. extents = Vector2( 0.5, 0.5 )
  4. [node name="JumpCollider" type="Area2D"]
  5. [node name="CollisionShape" type="CollisionShape2D" parent="."]
  6. shape = SubResource( 1 )