; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "KinematicBody2D", "class": "BaseMob", "language": "GDScript", "path": "res://script/BaseMob.gd" }, { "base": "BaseMob", "class": "Candle", "language": "GDScript", "path": "res://script/Candle.gd" }, { "base": "BaseMob", "class": "GirlMob", "language": "GDScript", "path": "res://script/GirlMob.gd" }, { "base": "GirlMob", "class": "GirlMobNPC", "language": "GDScript", "path": "res://script/GirlMobNPC.gd" }, { "base": "BaseMob", "class": "Mirror", "language": "GDScript", "path": "res://script/Mirror.gd" }, { "base": "GirlMob", "class": "Player", "language": "GDScript", "path": "res://script/Player.gd" }, { "base": "Area2D", "class": "Stairs", "language": "GDScript", "path": "res://script/Stairs.gd" } ] _global_script_class_icons={ "BaseMob": "", "Candle": "", "GirlMob": "", "GirlMobNPC": "", "Mirror": "", "Player": "", "Stairs": "" } [application] config/name="ld51" run/main_scene="res://scene/Root.tscn" config/icon="res://icon.png" [debug] settings/stdout/print_fps=true [display] window/size/width=300 window/size/height=200 window/size/test_width=900 window/size/test_height=600 window/vsync/use_vsync=false window/stretch/mode="viewport" window/stretch/aspect="keep" [global] window=false [gui] common/drop_mouse_on_gui_input_disabled=true [input] move_left={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":65,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":16777231,"unicode":0,"echo":false,"script":null) ] } move_right={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":68,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":16777233,"unicode":0,"echo":false,"script":null) ] } move_up={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":87,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":16777232,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":32,"unicode":0,"echo":false,"script":null) ] } restart={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":82,"unicode":0,"echo":false,"script":null) ] } fast_forward={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":83,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":16777234,"unicode":0,"echo":false,"script":null) ] } necklace={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":78,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } sprint={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":70,"unicode":0,"echo":false,"script":null) ] } [physics] common/enable_pause_aware_picking=true [rendering] quality/intended_usage/framebuffer_allocation=0 quality/intended_usage/framebuffer_allocation.mobile=0 2d/snapping/use_gpu_pixel_snap=true threads/thread_model=2 quality/filters/anisotropic_filter_level=1 2d/options/ninepatch_mode=0 environment/default_clear_color=Color( 0.133333, 0.133333, 0.133333, 1 ) environment/default_environment="res://default_env.tres" quality/dynamic_fonts/use_oversampling=false