[gd_scene load_steps=2 format=2] [ext_resource path="res://script/Stairs.gd" type="Script" id=1] [node name="Stairs" type="Area2D"] collision_layer = 8 collision_mask = 8 script = ExtResource( 1 ) [node name="CollisionShape" type="CollisionPolygon2D" parent="."] polygon = PoolVector2Array( 0, 0, -8, 0, -8, 8, 0, 8, 0, 32, 16, 48, 16, 16 )