Animation.hpp 187 B

12345678910111213
  1. #pragma once
  2. #include <SFML/Graphics.hpp>
  3. struct Animation {
  4. sf::Texture texture;
  5. unsigned count;
  6. unsigned duration;
  7. std::string name;
  8. bool loop;
  9. unsigned width;
  10. unsigned dir;
  11. };